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(dw 9 without E being of course 1 the only 1s worse, not that is a high bar which is also commonly pointed out).
Not seen comment on murder eyes...
But likely referring to the "walks around map" basically its 9s trash open world with 99.99% of things removed for w/e reason.. dispite everyone pointing out it actually fit+belonged here and the .01% just tossed on carelessly where basically other then looking at buildings all there is, is killing randomly tossed bandits/basic animals for very tiny $/food and or bringing someone with to get 100kills for a total random reward.
yes its a massive downgrade and more so without dlcs you get very little.
And if you thought the exceptional 8e character maker was "half way decent" lol... at what this has.
there is 0 missions they been removed entirely, basically just now just siege battles (and above mentioned walks)
As far as roles now-
Free officer-99% pointless unless you doing it to grind slower followers and become a vagrant force its best to just join someone asap.
ruler's tool - where when he says there is a invasion this month you 100% will go on it even alone if food is low and have 0 power
ruler's gen/advisor - get to make suggestions though this then removes other characters ability to suggest it seems and more growing options that basically make you ruler other then fact they can veto main suggestion.
Ruler - no more vetos and you set quarterly focus goals and more importantly you get toss around where people are stationed to stop vags/enemies from attacking -> not to be confused with winning or doing anything at all no just stop attacking by having to many numbers.
8E beat it in every way, other then couple debatable things and most are not as advanced as they would seem like you get.
1 the "biggest" dragged around is the archer/infantry/cav roles on characters which give them a paper/rock/scissors but as you do 90+% including plans+main boss really don't matter they may easier beat/lose to their counter but that doesn't matter as always so long as total soldier number doesn't hit 0 really no affect, more so since it all siege only battles and therefore you just focus down enemy boss asap on defense and getting him to show as usual, or typically getting the catapult bases + plans objectives done asap to then scale wall (optionally open gates, allies 100% useless - the 1 that teleports to you to buff you and pretend to fight so quickly learn no reason to) and beat boss.
-
Even the plans barely matter in most cases
The only 2 difficult things are early on mythical beast plan will hunt you and wreck you easily and if you fail both (theirs and yours as you each typically always do 1) chances are then you maybe somewhat screwed on higher difficulties or if you got a boss you can't let die.
https://www.tapatalk.com/groups/koeiwarriors/dynasty-warriors-9-f56/ (around here is when the english release comes out and people start talking about it https://www.tapatalk.com/groups/koeiwarriors/dynasty-warriors-9-empires-t25812-s2790.html)
https://www.reddit.com/r/dynastywarriors/
They both have megathreads where people who played it either note the things they like or dislike and the pros and cons, there's also review sites like kwconquerors and reddit does have individual posts or reviews about the game itself, but the big tl;dr is that this game has a improved ruler and officer mode, but it doesn't shine that much in the variety that the CAW gives(for outfits mind you, for hair and faces the new system is actually a improvement) and innately being based on DW9 if you don't like the combat about DW9 then it isn't for you, but also that does mean you have less weapons for CAWs.
Some others also dislike the siege system, but honestly that also depends person to person, but some people don't realize that the current battles we have is literally the most packed and dynamic empires has ever been.
All you ever get here on the steam forum is people who outright lie about this game
(Minus the obvious copium/shills that will always exist)
It's a challenge.
like this post for example
https://www.reddit.com/r/dynastywarriors/comments/ss981y/comment/hx007w5/?utm_source=share&utm_medium=web2x&context=3
or
https://kwconquerors.net/2022/02/14/review-dynasty-warriors-9-empires/
and so on.
It is not perfect obviously, but it isn't a offense to humanity as some people want you to believe, its a solid empires entry with a focus on domestic and strategic elements similar to DW7E or SW4E.
Depending on how you feel about empire games as a whole is if you want to buy it, not buy it or just wait for a sale. But if you really want a Empires game for customization rather than challenge/micro/macro management then get 8E
Ruler mode though is chef's kiss
Like EA somehow forgetting that the Mass Effect franchise emphasized choice, or Bethesda somehow missing the entire point of Fallout, or any of those other times when fans were like "Dude why the fk would you even make a sequel to something if you're gonna throw out everything that made it worthy of a sequel"
Maybe it's one of those moments. Maybe someone in management at Koei is just really bad at making lists and this whole "Sequels should fulfill the expectations set by their predecessors" thing is like moon logic to them.
The only reason why DW8E is anything like DW7E is because the 7-8 life cycle was full of asset reuse that wasn’t present before(this is also, how they accomplished not having any clones). But even that game was still ‘inferior’ to 7E because it skimped out on the strategic stuff that made 7E fun and 8E as a result was just too easy. You had to MAKE it hard for yourself, that’s why people consider that game better than 8E despite not having as much ‘content’ because while raiding and such can be fun the first few times you do it, it really doesn’t matter if it hardly impacts anything
So in a lot of ways DWE8 felt like a direct upgrade to DWE6. I never played DWE7
Iirc 9E only just brought back character interactions for being traitors again, where people hate you if you do things like betray your liege for example. These things all contribute to a different experience