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This game was one of those wrong place at the wrong time type of game releases, as it released right when Dragons Dogma 2 released, which had way more hype around it, and since it was a PS5 exclusive there was an even smaller player base to get it at the time, which lead to not great sales from my understanding.
On a personal note I believe its an exceptional open world action RPG. There is no open world action RPG that has combat this good imo, Team Ninja actually made a great story (so far), the animations/cutscenes are the best they have done so far,...etc.
Personally I perfer Team Ninja sticking to more linear action combat games as they are much more replayable for me. While I;m enjoying this game ALOT I just don't see myself doing multiple playthroughs like I did with Nioh 1-2, Wo Long, and Strangers of Paradise, and its mostly because of its open world nature.
An open world Nioh 3 could be amazing imo with bigger missions, demon hunting and dynamic demon realms in an open world this expansive.
They can't say anything bad for oblivius reasons.
Anyway, there is no point in comparison RotR with Nioh, as they very different.
If they learn anything at all about this release, it's that they should ditch the Katana engine.
The upgraded Kanata engine actualy work really well for DW Origin.
That said, they probably don't want to do another open world with the Katana engine for a while.