Sons Of The Forest

Sons Of The Forest

View Stats:
Removing the branches from tree houses?
Is it possible to remove the branches clipping into treehouses? Seems like treehouses are pretty pointless without this
< >
Showing 1-11 of 11 comments
Hooked0nPhonics Feb 26, 2023 @ 9:20pm 
I’m here looking for the same answers
Locklave Feb 26, 2023 @ 9:22pm 
There is no solution to this atm.
J0shi_7 Feb 28, 2023 @ 1:35pm 
Hopefully they'll add a feature for that in a future patch
Remi메이다이 Apr 19, 2023 @ 7:34am 
Googled this and found my answer lol, thanks!
I fifth this, so Ima bump it :P
Anubis Apr 19, 2023 @ 7:38am 
In general, sectarians are lying half-dead in my house :)
grinsekeatzchen Apr 19, 2023 @ 8:20am 
They implemented tree-houses and forgot about this?

What a surprise *sarcasm off*
Ataxio Apr 19, 2023 @ 9:29am 
Don't build a tree house in a really short tree full of branches???
Cougarific Apr 19, 2023 @ 9:33am 
Never gonna happen on a game made with the Unity engine. It's incapable of reliably distinguishing between indoor & outdoor spaces, has been for more than a decade.
Remi메이다이 Apr 19, 2023 @ 12:57pm 
Originally posted by Ataxio:
Don't build a tree house in a really short tree full of branches???

Yeah that is a good point, just use a big enough tree, kinda sucks though cuz you gotta look for a taller tree in a spot you already found, where there might not even be one lol
Hooked0nPhonics Oct 24, 2024 @ 12:37pm 
Id like to chime in here in October of 2024 to report that this is still a issue… smh
drizztdourden_ Dec 26, 2024 @ 6:34pm 
Originally posted by Cougarific:
Never gonna happen on a game made with the Unity engine. It's incapable of reliably distinguishing between indoor & outdoor spaces, has been for more than a decade.
Lol. Unity engine has nothing to do with this at all. The engine doesn't provide that kind of features. It's up to the dev to implement that.

That'd be the exact same thing in unreal.

Also, still an issue in dec 2024.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Feb 24, 2023 @ 6:09pm
Posts: 11