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So it would be lovely to have a native linux version, the game oozes with style and is fun. Keep up the great work!
The demand is here, any positive news for Linux?
BTW. thanks to the proprietary Media Foundation codecs being used the in-game tutorial videos (through the menu) do not play.
Also every Linux user prefers native over Proton. A native Linux version also ensures performance tweaking and bug fixing for the developer that is otherwise not possible through Proton.
It is worth mentioning using GloriousEggroll's Proton build ( https://github.com/GloriousEggroll/proton-ge-custom ) allows for playback of proprietary Windows codecs so users that see this thread won't just assume they're out of luck on Proton currently.
If you like being treated as a doormat and second or even third class customer so be it.
Linux builds with ♥♥♥♥♥ performance is a result of abandoning and don't giving a ♥♥♥♥ from developers, Proton is and should be treated as a tool when nothing else works, basically an emergency solution. Proton introduces more bugs, makes the games more resource hungry, might not work day one, don't have official support and cant be optimized. Your point of view is basically "don't bother with Linux and install Windows for gaming" and that doesn't help anyone and doesn't help moving forward making Linux a gaming option when it gets ignored right from the beginning, except from a third party company that has nothing to do with those games and CANT GUARANTEE anything.
And GloriousEggrolls Proton can be totally ignored because its not official and people that just wanna play games (there are many newcomers like this with the Steam Deck) don't benefit from changes that UNOFFICIAL version provides.
Proton support can be good for a temporary fix. But there are often times where game updates will break Proton compatibility. Let alone cut-scenes' that will not work.
Which is why a native Linux build is far better.
Linux gamers don't expect flawless games, we try to help to make them work.