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So I wish we saw Ronin at autumn or early winter
Yeah I also think once the new Assassins Creed Red game flops people will probably start talking about why this game is a better open world Japan simulator. I'm sorry but after playing Valhalla and Mirage I think the next AC game will suck. You are also forced to play as the characters Ubisoft made for you instead of having an amazing character creator like Koei Techmo games.
Red is also going to get compared to Ghost of Tsushima which launches on Steam this May.
And that's why for the time being I'm more interested in playing games with character creators. I think most people are against the type of censorship consultant groups add to games but it will take a few years for their damage to fizzle out. Meanwhile I think the South Korean video game industry is going to explode over the course of the next few years because over the course of the past decade they were willing to take risks and make their own games without all the western censorship crap
I was able to befriend the gameplay behind Wo Long, and even enjoyed the parry focused gameplay.
however, i bought Rise of the Ronin Day 1, and the game feels like a heavily streamlined and ''heavy attack parry'' focused type of game.
if you love the gameplay freedom and depth of Nioh 2, you may not like Rise of the Ronin.
I certainly didn't like it, it's more like Assassin's Creed Valhalla, and less like Nioh.
Instant wait for massive sale.
Also if we are talking about TEAM NINJA games then Wild Hearts is not a TN game is it a Koei Techmo game with EA publisher (too bad about the performance because that game was legit good and the best MH clone imo).
My opinion on the latest PC port issues of Team Ninjas games (Strangers of Paradise and Wo Long) is that they were multiplatform, which meant that the PC version did not get as much time in the oven as the Nioh 1-2 ports did. Also as much as I love Team Ninja their game engine is starting to get dated, but at the same time I would rather them stick to what then know then trying a new engine, and coming up short on optimization because they are not use to the new stuff.
Overall I'm more optimistic about Rise of the Ronin's PC port because its should get the Nioh 1-2 treatment where the PC port gets a good few months alone to optimize stuff and get things bugs free. Regardless if I made it though the launch of Strangers Of Paradise and Wo Long, I will still be getting RoTR day one, because over the years I have sunk thousands of hours in Team Ninja games because no AAA studio does combat like they do.
i haven't encounter any bugs or performance issue
can't say if they gonna port it with good optimisation on pc since sop and wo long both have ♥♥♥♥♥♥♥ port
Sounds like you didn't learn to engage with the combat. It's nothing like assassin's creed. RotR does what wo long attempts to do in a much better way.
if you like extremely basic attacks, being forced to switch weapons for enemy types, and heavy attack as a parry, then by all means, RotR is perfect for you.