Nioh 2 – The Complete Edition

Nioh 2 – The Complete Edition

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(linux) game capped at 60fps. 120fps does nothing(found solution and edited)
Editing this because I finally found the solution. If you *happen* to be on linux using proton and cant get the 60fps cap off do the following:

go to the game > right click > manage > view local files.

once in the folder make a new text file called dxvk.conf.
in the file add the line: dxgi.syncInterval = 0 and save it.

boom. no more forced 60fps cap. and also. the game runs a bit smoother. was stuttering before. I get 120fps with no dips. your mileage will vary depending on your hardware.
i have a 3600xt and a rtx 3060ti and the game runs 120fps for me.

just to point out as well. the problems with 120fps have been fixed. bosses dont attack faster. moves consume ki correctly. the performance is pretty consistent if you have good enough hardware at your resolution. I run it with dlss and it runs fine. doesnt look any worse. and is consistently 120fps with no dips. On linux I notice very occasional slowdown going to a new area for maybe half a second. sometimes. it doesnt really bother me and that happens at 60fps as well. performance is good everything feels great. I have played 700 hours of nioh 2. steam only has my last 300 hours. I have played 60fps and 120 and personally. never noticed a difference. ultimately its up to you. but if your running linux heres a solution so you can try 120fps mode and see if you like it more. Personally The game feels 10x better and I do much better with 120fps than 60.
Last edited by ShadowlessNexus; Oct 26, 2023 @ 11:33am
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Showing 1-6 of 6 comments
Angel Oct 25, 2023 @ 10:54am 
are you playing in fullscreen and have you changed the FPS from the main menu in the game itself?
ShadowlessNexus Oct 25, 2023 @ 11:53am 
Originally posted by Angel:
are you playing in fullscreen and have you changed the FPS from the main menu in the game itself?
Yes and Yes. I have tried borderless windowed, windowed and fullscreen. the fps in the main menu is set to 120. When I set it to 30 it locks it to 30 but it does not go above 60fps.
tizeY Oct 25, 2023 @ 4:32pm 
While i understand where you come from, theres multiple reasons why the 60 fps cap is not much of a problem but more of a blessing in disguise.

This game and others of the kind have their logic tied to the framerate, which sounds pretty cool to play at higher until you realise that you will have half of the dodge and parryframes you'd have at 60.
Enemy Ai also varies from 60-120 and dips in framerate which are inconsistent will be very unfun to deal with, game will eat your inputs, enemies will be sped up, what would be a parry or burstcounter will be your death etc
There's scenarios with builds that pull the whole map in the depths only to blow them all up with spells.
I have an the equivalent of your setup played 1080p 60fps and occasionally dipped into mid 50 fps when i did that.
You might also wanna have a look at your GPU utilisation with this game in particular at 1080p 60 on max settings. you might not want* raise your GPU's rendertarget once you do.
Last edited by tizeY; Oct 25, 2023 @ 4:37pm
ShadowlessNexus Oct 25, 2023 @ 6:39pm 
Originally posted by tizeY:
While i understand where you come from, theres multiple reasons why the 60 fps cap is not much of a problem but more of a blessing in disguise.

This game and others of the kind have their logic tied to the framerate, which sounds pretty cool to play at higher until you realise that you will have half of the dodge and parryframes you'd have at 60.
Enemy Ai also varies from 60-120 and dips in framerate which are inconsistent will be very unfun to deal with, game will eat your inputs, enemies will be sped up, what would be a parry or burstcounter will be your death etc
There's scenarios with builds that pull the whole map in the depths only to blow them all up with spells.
I have an the equivalent of your setup played 1080p 60fps and occasionally dipped into mid 50 fps when i did that.
You might also wanna have a look at your GPU utilisation with this game in particular at 1080p 60 on max settings. you might not want* raise your GPU's rendertarget once you do.
Thank you. but I didnt ask for an explanation. I asked for a solution. on windows I run the game 120fps. and had for a long time. ran it just fine previously when I managed to fix this at 120fps. I havae a 3060ti. not a 1050ti. I just want to know how to uncap the frame rate. I have heard this before. I dont care.
Last edited by ShadowlessNexus; Oct 25, 2023 @ 6:39pm
Silver Citadel Oct 26, 2023 @ 9:38pm 
Originally posted by tizeY:
While i understand where you come from, theres multiple reasons why the 60 fps cap is not much of a problem but more of a blessing in disguise.

This game and others of the kind have their logic tied to the framerate, which sounds pretty cool to play at higher until you realise that you will have half of the dodge and parryframes you'd have at 60.
Enemy Ai also varies from 60-120 and dips in framerate which are inconsistent will be very unfun to deal with, game will eat your inputs, enemies will be sped up, what would be a parry or burstcounter will be your death etc
There's scenarios with builds that pull the whole map in the depths only to blow them all up with spells.
I have an the equivalent of your setup played 1080p 60fps and occasionally dipped into mid 50 fps when i did that.
You might also wanna have a look at your GPU utilisation with this game in particular at 1080p 60 on max settings. you might not want* raise your GPU's rendertarget once you do.
wait so I been playing Nioh 2 at a higher difficulty without knowing it? oh well I am already used to it lol. ( I haven't noticed any instances of input eating though...)
Last edited by Silver Citadel; Oct 26, 2023 @ 9:49pm
mccluckers Oct 29, 2023 @ 2:06am 
thank you for editing with the solution!!!!

as for the gameplay tied to framerate issues, i do indeed believe it has been fixed, it was an issue at one point earlier in time, for specific bosses, but the devs said they patched it.
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Date Posted: Oct 25, 2023 @ 10:42am
Posts: 6