Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
game turned into "burst or be bursted" to me, but i was prepared for that. Learning alot of mechanics is the key to enjoy the game imo. I didn't learned em in the Nioh 1 and didn't enjoyed the game completely, and vice versa in Nioh 2, i learned most of the mechanics and learned how to use em in combat, not rely only on dodges and rare attacks after a boss combo. Spamming a single skill or wiping enemies via magic most likely will quickly get bored, but if you have time, you can learn the mechanics of melee and the game will become very enjoyable. I can drop the link on the gameplay with katana. Just an example, maybe this will help you make a decision.
I think the part about not enjoying Nioh will carry over into this game. The combat, to me, has the capacity to be fluid and fast depending on weapon, stance, and the player as early as level 1. While I feel that in many ways Nioh 2 is easier, if you didn't enjoy Nioh 1, I don't think the quality of life improvements or the character creation will be enough to drive through Nioh 2.
Some QOL improvements with separate Stat and Skills resets but no improvement wth inventory management. I still find myself spending 1/3 of game time going thru items at Blacksmith and Shrine after each mission
Haven't played DS but have been told Nioh is more similar to it than Sekiro
??? There were 20 types of Yokai in the base game alone, that's not even including the 13 Yokai bosses. If you include the DLCs, it's 8 additional Yokai. I am not even counting the variants.
As for combat "stiff" in DS3 when I had a giant mace it either one shot them or flattened most mobs. It felt fair and rewarded. Swing dodge back up swing again repeat.In Nioh I don't feel any power in the momentum in my swings and my mobility feels very limited. When fodder enemies that are a dime a dozen can kill you in a 3 hits and takes you 2 to 3 hits with a heavy weapon to kill them mobility is very much needed
That's why I am curious because I am watching walkthrough. it seems different.
Do you mean the Remodel function? If so, I agree this improves game play because every Nioh weapon scales to different stats.
You wanna argue the point, you may do so alone. The fact that I never feel a sense of grueling repetition in Nioh 2 as opposed to 1 is enough for me to say what I said, and I will stand by that.