Nioh 2 – The Complete Edition

Nioh 2 – The Complete Edition

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More of the first Nioh or quality life improved?
I am very curious about Nioh 2 if I would enjoy it. I played the first one but I wasn't a fan for the world seemed bland and combat controls seemed stiff. Please note I didn't get very far in the first. Is this more of the first. I did enjoy Dark souls 3 but I didn't enjoy Nioh.
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Showing 1-15 of 28 comments
Tauriz Apr 12, 2021 @ 5:43pm 
If you didn't enjoyed Nioh 1, then nothing will change in Nioh 2 for you probably. This is a revised and improved first part, which is what i expected from it. The main changes are the possibility to use yokai skills and new weapon skills, new weapons and the creation of your character. Also insane burst counters, which allow you to parry specific yokai attacks. The rest is very similar to the first part. I did not go beyond the NG+ in the first part, but in the second i not only reached the last difficulty, but also going through the underworld (endgame content, i'm on the 25th floor out of 108 currently). This is not Dark Souls, perhaps the combat system of these games is similar, but in fact they are completely different. Nioh is more like a diablo-slasher, alot of loot as in Diablo, gear and stats, rarity and grind for better gear, a bunch of similar levels and enemies. The underworld is very similar to the Diablo 3 rift system. Repeating the same again and again. At this moment the
game turned into "burst or be bursted" to me, but i was prepared for that. Learning alot of mechanics is the key to enjoy the game imo. I didn't learned em in the Nioh 1 and didn't enjoyed the game completely, and vice versa in Nioh 2, i learned most of the mechanics and learned how to use em in combat, not rely only on dodges and rare attacks after a boss combo. Spamming a single skill or wiping enemies via magic most likely will quickly get bored, but if you have time, you can learn the mechanics of melee and the game will become very enjoyable. I can drop the link on the gameplay with katana. Just an example, maybe this will help you make a decision.
Last edited by Tauriz; Apr 12, 2021 @ 5:48pm
lancegrobe46 Apr 12, 2021 @ 5:44pm 
it is basically Nioh 1.5 with a lot of QOL improvements for the player. New coop mode and instead of living weapon its now yokai shift. Way bigger diversity of enemies. Tbh nioh combat wont feel stiff at all if you learn all the mechanics of stance switching and ki pulsing. I played and beat DKS 3 and the combat is a lot more stiff in that game. DKS 3 is a lot more methodical in the approach. In nioh its a lot better to be aggressive in your attacks not so much in dark souls
⭕TheSodaman Apr 12, 2021 @ 5:45pm 
Originally posted by DarkBlueButterfly:
I am very curious about Nioh 2 if I would enjoy it. I played the first one but I wasn't a fan for the world seemed bland and combat controls seemed stiff. Please note I didn't get very far in the first. Is this more of the first. I did enjoy Dark souls 3 but I didn't enjoy Nioh.

I think the part about not enjoying Nioh will carry over into this game. The combat, to me, has the capacity to be fluid and fast depending on weapon, stance, and the player as early as level 1. While I feel that in many ways Nioh 2 is easier, if you didn't enjoy Nioh 1, I don't think the quality of life improvements or the character creation will be enough to drive through Nioh 2.
SubTonic Apr 12, 2021 @ 6:47pm 
For me the biggest problem with Nioh 1 was the tiny pool of yokai to fight; it became a slog way too quickly. Nioh 2 has FAR more types of yokai (with improved versions of the Nioh 1 varieties) and it feels infinitely better because of it.
Last edited by SubTonic; Apr 12, 2021 @ 6:49pm
bgm.1 Apr 12, 2021 @ 6:55pm 
It is basically the same as Nioh 1 but it has been changed quite a lot. If you didn't like Nioh 1 don't bother with Nioh2. Have a look on youtube to view a walkthrough.
WhiteLezard Apr 12, 2021 @ 7:01pm 
It's pretty much the same game so no.
Witcher Apr 12, 2021 @ 7:05pm 
Not sure what OP means with "world bland" and "combat controls stiff". Game world hasn't changed if referring to mission based story line but combat controls are very rich on the contrary. In Nioh 2, I found yokai abilities and burst counter (similar to deflect in Sekiro) are welcomed additions to combat mechanism.

Some QOL improvements with separate Stat and Skills resets but no improvement wth inventory management. I still find myself spending 1/3 of game time going thru items at Blacksmith and Shrine after each mission :steamsad:

Haven't played DS but have been told Nioh is more similar to it than Sekiro :steammocking:
orthostatic Apr 12, 2021 @ 8:02pm 
Nioh 2 offers a better series of tutorials and some interface perks, but otherwise plays much the same as Nioh. The new abilities let you die a lot less once you figure them out, but it's a bunch of combat with a hint of story.
Fat Valentine Apr 12, 2021 @ 8:03pm 
Yeah, I don't know if I'd call Nioh's combat "stiff" and not Dark Souls 3's.
Last edited by Fat Valentine; Apr 12, 2021 @ 8:03pm
Lapom Apr 12, 2021 @ 8:42pm 
Originally posted by SubTonic:
For me the biggest problem with Nioh 1 was the tiny pool of yokai to fight; it became a slog way too quickly. Nioh 2 has FAR more types of yokai (with improved versions of the Nioh 1 varieties) and it feels infinitely better because of it.

??? There were 20 types of Yokai in the base game alone, that's not even including the 13 Yokai bosses. If you include the DLCs, it's 8 additional Yokai. I am not even counting the variants.
Originally posted by Fat Valentine:
Yeah, I don't know if I'd call Nioh's combat "stiff" and not Dark Souls 3's.
ye, most likely the combat is too complicated for OP but he's too stubborn to admit
DarkBlueButterfly Apr 12, 2021 @ 9:33pm 
Originally posted by Witcher:
Not sure what OP means with "world bland" and "combat controls stiff".
By bland I mean the world was boring I didn't care or was curious about it. DS3 I was curious about the world and the overall concept.

As for combat "stiff" in DS3 when I had a giant mace it either one shot them or flattened most mobs. It felt fair and rewarded. Swing dodge back up swing again repeat.In Nioh I don't feel any power in the momentum in my swings and my mobility feels very limited. When fodder enemies that are a dime a dozen can kill you in a 3 hits and takes you 2 to 3 hits with a heavy weapon to kill them mobility is very much needed



Originally posted by bgm.1:
Have a look on youtube to view a walkthrough.
That's why I am curious because I am watching walkthrough. it seems different.
mentalgearedsnake Apr 12, 2021 @ 10:03pm 
Core gameplay is the same, but IMHO is vastly improved due to new mechanics. I like this better because of build diversity, something that I found lacking in the first game.
Witcher Apr 12, 2021 @ 10:31pm 
Originally posted by mentalgearedsnake:
Core gameplay is the same, but IMHO is vastly improved due to new mechanics. I like this better because of build diversity, something that I found lacking in the first game.

Do you mean the Remodel function? If so, I agree this improves game play because every Nioh weapon scales to different stats.
SubTonic Apr 12, 2021 @ 10:53pm 
Originally posted by Pomu:
Originally posted by SubTonic:
For me the biggest problem with Nioh 1 was the tiny pool of yokai to fight; it became a slog way too quickly. Nioh 2 has FAR more types of yokai (with improved versions of the Nioh 1 varieties) and it feels infinitely better because of it.

??? There were 20 types of Yokai in the base game alone, that's not even including the 13 Yokai bosses. If you include the DLCs, it's 8 additional Yokai. I am not even counting the variants.

You wanna argue the point, you may do so alone. The fact that I never feel a sense of grueling repetition in Nioh 2 as opposed to 1 is enough for me to say what I said, and I will stand by that.
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Date Posted: Apr 12, 2021 @ 5:08pm
Posts: 28