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Oh yeah, you can also activate certain Soul Core abilities and the grab will fail, any of the ones where you turn into the enemy.
Others you need to dodge.
Some with launch/charge/jump and really good tracking are better to dodge roll through towards them, not dodge away.
But some can be just side step dodged easily.
It really depends on the specific move. Each has it's own timing and best dodge technique.
Also some Yokai Abilies can counter them Ippon/enki and others.
In Nioh 2 however they're just random moves that the enemies throws out which is going to delete 80% of your health or just kill you out-right. Some enemies clearly have defined grab scripting (as in they get most of their damage from grabs). So it's to be expected that they will try to grab and I am fine with those enemies. You just have to play cautiously.
But then there are some enemies which are not grab orientated enemeis and just randomly throw grabs out . There is no logic in it, it seems to be completely random. Maybe if they toned the damage down it would be tolerable. And only keep high damage grapples on enemies such as Nure-Onna which get most of their damage from grapples.
In most cases just don't try to pull out long combos when enemy still has Ki and you'll be ok.
Also be ready that some enemies love to grab when getting up from knock down/no ki state in dark realm (most enemies do some kind of cheap trick when getting Ki back in dark realm, either dodge away or if you want to continue preasure use Yokai ability to press on)
For a lot of enemies it is just random. There's no logic behind their grab, you pressed a button and the game read the input and decided to throw a grab out. You can limit the amount of times you get grabbed by playing more elusively but there's no way to remove it happening completely.
enemy with no Ki can't grab or fight back for that matter, that is counter to everything in this game ;)
Like with odachi you would hilt bash them.
Any move set that says interupts whatever may work.
Or quickly change stance quickly to low n roll backwards?
Yea, both the grab timig and their paralizing stare have weird delay, the tails swipe too.
But when you burst counter them they almost always go down and are available for grapple, which mostly oneshots them.
They are designed to be annoying and they do their job well :)
If a mob has a grab attack with such impeccable tracking on it, to where if I dodge to the side 1/2 a second early, I still get grabbed, then I'm not going to even try to engage them straight up anymore. I'm gonna pick them off with ranged weapons and items/ninjetsu/spells. At some point you realize you have no answer for something except to just cheese it from range, or with items, etc, because they cheese you if you don't. After getting killed 8 or 10 times by something by mostly the same gimmicks, adapting is no longer about "learning timings" and is moreso about just cheesing them before they cheese you. That's Nioh 1 & 2 for you. That's just the way the game is designed.
https://i.imgur.com/mWRt3IZ.jpg