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The sad thing is it would take barely any effort for them to put their games on GOG, even the "Bad Guys" Konami are on there now.
CDProject Red would bendover backwards for them, they would be able to speak to upper mananement and could easily get all their games on GOG in less then 1 week. I like so many of KT IPs the amount of games I would buy alone would offset how little effort is required for them.
I hope one day it happens, it would be an amazing day.
Also, let's not pretend that the only reason people want a GOG version isn't the easiness of pirating it.
Nioh 1 used steamworks DRM portion, which all games used, aside a handfull DRM-free titles on steam, and this one will probably follow the same footsteps.
I'd be glad for a GOG release, but as long we don'thave to face other BS such as additional DRM, I will be content enough.
Still adding koei to GOG would be a wonderful thing: there are many games that would need some nice port and fixes to be playable nowadays.
want to know what else would be amazing? yo ugetting covid * insert kappa face* really just shut up, this is a boomer meme about this subjext..
It seems it still sold 1-2 million units on steam, so not that bad for a game that were classed as a +0 day 'cracked', but no horrible denuvo at least.
I don't really see any true positives from this one going 100% DRM free.
Besides the devs/publishers getting to keep more percentage of the sale ..as long as they have their own platform for distribution, and there are already an annoying amount of separate launchers and stores (that still demand another layer of a launcher even if the game is bought on Steam).
I'm personally still no fan of Steam in general, but at least buyers and publishers (usually) know what they get from the deal.
Sure GoG is nice in a way.. but CP2077 cost more there than on any other platform.. it's CDPR's own platform.!!. and they change more than anyone else?!? (for Sweden at least)
Steam takes it's big 30% cut to provide a full (quite annoying) platform and business package.
A big part of that is providing a community platform that grows worse every year, where people can whine about minor things about games that aren't released yet.. and obviously also wishing each other a merry covid period for disagreeing with others?!
Guess many publishers would be willing to pay more than 30% to not have to be personally in charge of such a platform.
I didn't try the first Nioh game, but will buy this one on release. Just not as pre-order, as CP2077 killed off the concept of trust and pre-orders for the foreseeable future for me.. after many other games in a row not even qualifying as early access at launch the last years, and others just being plain bad and 'overhyped'.
Actually they can, as it used the steam MP lobby system, which has been achieved already, so this point is moot. On the other end, MP hasn't been exploited on games requiring galaxy (GOG client) for games which requires it when playing MP games (NMS etc), which paradoxically would protect MP more than steam.
It's on the customer side, not the company. As a customer I will always prefer total control of the software I'm spending my money on, rather than giving some license BS, and forced updates in order to play the game.
Of course this is subjective depending on each individual, but this is it for me.
All in all though, games should get released on as many platforms as possible, rather than just sticking to 1-2 at best.
More options are still better than limited ones.
Even as it prolly is more work trying to keep on bypassing the Steam co-op workarounds than buying the games.
CP2077 came with quite an EULA even as it's DRM free on GoG, and don't really officially allow you to 'control the game you own' as much as one could wish or think.
In the ideal world there wouldn't need to be any DRM's, but we sure aren't in that world now.
CP2077 could ride in on a wave of loyal and trusting fans on their own platform, with some of the biggest expectations the last decade, so they didn't really have anything to lose.
The main reason GoG even started were to get people to start paying for what normally were considered as 'free', as it were available for 'free' and almost not even in a shady moral gray-zone as it were so ..openly available.
Attitudes or availability haven't changed that much with time, it's mostly that the sinners of the past have gotten older and wiser, and now consider a game as a 'real product', that one either pay for since it's good, or seems good enough, or skip it entirely.