Easy Red 2

Easy Red 2

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Marco Amadei [Corvostudio]  [developer] Feb 15, 2021 @ 2:39pm
7
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Changelogs
This post contains all the changes made in the game for RELEASE version.
For BETA version changelogs, check the Discord channel[discord.com].

Release date
Added features
Fixes
10 May 2022
•Reworked Montecassino & added 19 modular abbey props.
•Added new Italian rural house.
•Reworked Torre San Lorenzo.
•Added Italian barn model (4 variations).
•Added new Thompson M1 model, animations & sounds.
•Added 20 round magazine for Thompson M1 (and fixed 30 round magazine).
•Added new Oak tree model.
•Added explosion decals on terrain.
•Added Australian uniform & faction.
•Added Australian Infantry to Cassino City mission.
•Added new reversed Y rail prop.
•Added prop for John Forst Bridge.
•Added new italian church with side buildings and multiple texture variation.
•Added Polish localization.
•Added new British voice acting.
•Added new road decals.
•Added new Cassino main square.
•Added new metal fences props.
•Many new sound changes.
•Improved lighting & colors.
•Fixed PPSH41 size.
•Fixed missing airport refill zone in 'Kos Airport' mission.
•Improved terrain shader.
•Improvements in AI.
•Weapons doesn't stop bullets anymore.
•Improved Pilotka 3d model.
•Increased explosion radius in realistic settings.
•Num keys to rotate scale and lift Mission/Map Editor props have been reinroduced.
•Various other fixes.
26 April 2022
•Added A6M3 Type 0 Model 32 and Spitfire mk2b aircafrts.
•Added sounds for tank threads.
•Added headshot sound.
•Added tree paint tool for Map Editor.
•Added new prop placing tool for Map & Mission Editor.
•Added many new textures for Map Editor.
•Added new soundtracks for Stalingrad DLC.
•Added terrain blending shader for some props.
•Improved terrain shader.
•Improved recoil & gunplay.
•Improved German translations.
•Resolved occasional stuttering when reloading weapons.
•Added animations and sounds for more Russian weapons (Stalingrad DLC only).
•Other smaller changes and fixes.
27 April 2022
•Improved trees rendering.
26 April 2022
•Added A6M3 Type 0 Model 32 and Spitfire mk2b aircafrts.
•Added sounds for tank threads.
•Added headshot sound.
•Added tree paint tool for Map Editor.
•Added new prop placing tool for Map & Mission Editor.
•Added many new textures for Map Editor.
•Added new soundtracks for Stalingrad DLC.
•Added terrain blending shader for some props.
•Improved terrain shader.
•Improved recoil & gunplay.
•Improved German translations.
•Resolved occasional stuttering when reloading weapons.
•Added animations and sounds for more Russian weapons (Stalingrad DLC only).
•Other smaller changes and fixes.
21 April 2022
•Many new sounds effects (trees falling, new grenade launch sound, rubble sounds, new sounds in some weapons).
•Added voiceover for USSR. (Stalingrad DLC testers)
•Added squads for USSR. (Stalingrad DLC testers)
•Added animations for PPSH41. (Stalingrad DLC testers, still WIP)
•Improved mouse sensitivity when aiming down sight.
•Improved controller analog sensitivity.
•Improved setting panel in pause settings.
•Fixed radio bug when 2 human are playing as squad leader & radioman.
•Reworked Stone Pine.
•Other smaller changes and fixes.
12 April 2022
•Added new Stone Pine tree.
•Added new Anzio hotel.
•Added tank holes (Make sure to enable them in graphic settings)
•Added automatic multiplayer authentication using Steam account.
•Improved performance on Decals.
•Official server is now always active.
•Fixed placement of some buildings and props.
•Fixed a bug where editor missions were duplicated.
•Fixed a wrong squad order when spawning inside some vehicles.
•Many other fixes.
02 April 2022
•Added screen shaking effect intensity settings.
•Added official MP server.
•Changes in many sounds.
•Fixes in enter/exit vehicle animations.
•Added tutorial warning in main menu.
29 March 2022
•Reworked Anzio map (pt.1)
•Added 50+ new props and buildings.
•New cypress model.
•Added new animations for entering/exiting planes and trucks (as passengers).
•Big perormance improvements.
•Fixes for multiplayer.
•Changes in destructible objects.
•Fixes in many missions.
•Fixes in doors & windows.
•Many other smaller changes and fixes.
23 March 2022
•Added jump in/jump out animation for half-tracks and trucks (more coming soon)
•Added personalizable texture sets for Map Editor.
•Fixes in luger aim alignment and magazine capacity.
•Fixed a bug in latest added US voice acting.
•Player doesn't autoreload anymore when switching to a different squad member.
•Improved blood pools and screen blood effect.
•Improved errors info for Workshop upload.
11 March 2022
•Added a new American voice acting.
•Added new Pine trees.
•Changes in gamepad controls.
•Trees are now influenced by snow.
•Improved performance when there is a lot of smoke.
•Changes in german names.
•Fixed an error preventing to see all workshop missions when subscribed to many of them.
•Fixed Flak38 aim sight alignment.
•AAs and other kind of turrets now tries to predic trajectory to adjust fire while targeting moving vehicles.
•Changes in networking system.
•Changes in pause menu and some icons.
•Improved Leaning in TPS.
•Many other smaller changes and fixes.
5 March 2022
•Added new polish voice acting.
•Fixed bug in AI when multiple objective to capture are available.
•Fixed inventory weight system.
•Improvements in sound FXs (Mostly distant gun fire sounds)
•Improved Chinese translations.
•Many other smaller fixes.
24 February 2022
•Fully reworked TPS camera for soldiers.
•Added sound FXs volume slider.
•Added Maxim MG, Quad Maxim AA MG, Zis-5 Truck (Stalingrad DLC testers).
•Improvements in some sounds.
•Fixed a bug where rifles are missing magazine when switching to a different squad member.
•Improved camera shaking effect.
•Some other smaller fixes.
21 February 2022
•Added selectable fire rate in BAR.
•Added more FPS run animations (ppistol, german, japanese).
•Added a button to force download subscribed workshop items without restarting the game.
•Is now possible to change the map tied to a mission (Usefull for fixing problems on mission).
•Added Su-76, BT-7, BA-10 and Soviet M3 Halftrack. (Stalingrad DLC testers).
•Fixed weird animations when switching squad member.
•Battle Tickets now depends on selected AI amount as well.
•Mouser ammo now displays 7.92 instead of 7.62.
•Improvements in sound design (Flame, smoke grenades, movements, mortar falling, grenades impacts, radio).
•Improved voice chat volume.
•Changes in blood.
•Fixed Terrain Holes bug in Map Editor.
•Added Vulkan support for Linux and Windows.
•Fixed T34 (Stalingrad DLC testers).
•Other fixes
11 February 2022
•Added arms dismembrement in gore system.
•Added new quick inventory actions (Hold I)
•Added new US voice acting.
•Added new blood splattern effect on camera.
•Added a setting to change AIM sensitivity.
•Added flying plane in Shooting Range.
•Improved memory managment to use less RAM.
•Fixed "great dying" bug.
•Improved multiplayer connection quality.
•Fixed plane movements in multiplayer.
•Fixed a bug where multiple AIs were using the same cover.
•Fixes in translations.
•Added Panzerfaust to Italian SS units.
•Fixes in hitmarkers.
•Changes in 3rd Anzio mission.
•Changes in planes and aircraft refill zones.
4 February 2022
•Added BF-109.
•Added 2 new british voice actings.
•New Italian Mod36 grenade.
•Added more graphic settings options.
•New optics for planes.
•Added new battle-map visualization (M).
•Changes in running.
•Improved fog fading.
•Various fixes in weapons.
•Fixed a bug with invisible walls.
•Fixed injured soldiers not carriable sometimes.
27 January 2022
•Reworked many sounds (Sound rework is not complete yet)
•Player is now invincible for a few seconds after respawning.
•Added tank commander periscope 3D models.
•Fixes in collisions.
•Added new ammo types.
•Many bug fixes.
22 January 2022
•Added QF-6 Pounder AT gun.
•Added PIAT Rocket Launcher.
•Added separate settings to invert Y axis on tanks and planes.
•New sounds for flamethrowers, weapons reload & more.
•Improved collisions for vehicles.
•Many other smaller improvements.
18 January 2022
•New sounds for interactions and some weapons fire/reload.
•New US voices.
•Improved FPS controls to make them less clunky.
•AI Now moves slower and more carefully.
•Fixed remove grass tool for Map Editor.
•Improved explosion push force applied to RagDolls.
•Improved penetration feedback.
•AI Now uses trees as covers.
•Panzerfaust max penetration is now 200mm
•Removed hand damage animation in Easy difficulty.
•Improved scroll view for respawns in custom missions with many spawns.
•It's now possible to move while using orders if playing with Keyboard.
•Selection menus in Map&Mission Editor now list objects in alphabetical order.
14 January 2022
•New USMC marine uniforms.
•Added Fiat 626 truck.
•Added Jeep Willys with MG mount.
•Is now possible to switch squad member anytime holding Y (rebindable)
•Added higher max AI count for singleplayer.
•Added new buildings and props for Kos.
•Added visibility settings in Map Editor.
•Fixed M3 Half-Truck's MG.
•Improvements in AI movements.
•Improved vehicle's AI pathfinding.
•Improved Plane's AI fight behaviour.
•Fixed extracted bullet caliber in firing animation.
•Reoworked sounds in some weapons (many more coming soon)
•Improved castle props collisions.
•Fixed Aircraft refill zone indicator in Mission Editor.
•Better reload animation for static MGs.
•Improved Quadmount collisions.
•Other smaller fixes.
10 January 2022
•Chat messages now doesn't get deleted after 7 seconds anymore.
•Added button to force mission end for multiplayer Host.
•Fixed a bug when multiplayer Host leave the game at the end of a battle.
•Push the Frontline mode now has limited amount of captures.
•It's now possible to move the camera far away from the terrain from Map & Mission Editor.
•Changed main font.
09 January 2022
•Improved clothing camo and protection description.
•Fixed problems getting One day Survival achievement.
•You cannot run and hold breath while bleeding anymore.
•Fixed Squad tutorial mission.
•Improvements in animations.
•Adjusted grenade throw direction.
•Fixed GUI for widescreens.
•Other smaller changes.
06 January 2022
•Fixed quick match auto join.
•Fixes in uniforms and faces.
•Fixes in animations.
•Fixes in gamepad controls.
•Fixes in mission editor and map editor.
•Fixes in multiplayer.
•Fixes in vaulting.
•Various other bug fixes.
02 January 2022
•Graphic improvements.
•Bug fixes.
31 December 2021
•Reworked faces, hands and some uniforms.
•Changes in crosshair.
•Changes in some animations.
•Bug fixes.
28 December 2021
•Fixed end battle camera.
•Changes in penetration feedback system.
•Fixes in Anzio street collisions.
•A few other fixes.
27 December 2021
•Added trading cards.
•Added falling mortar shell sound.
•Improved AI.
•Fixes in translations.
•Fixes in some battles.
•Changes in penetration feedback.
•A few other fixes.
24 December 2021
•Added death by fire animation.
•Added hold R to choose what magazine to reload.
•Added italian medic helmet.
•Big performance improvements.
•Resolution can now be set up to 2x.
•Fixes in US mortar.
•Fixes in planes.
•Fixes in many animations.
•Fixes in rocks.
•Fixed inventory interaction distance.
•Fixes in AI taking cover.
•A few other fixes.
18 December 2021
•Added squad command animation in FPS.
•Added FPS chambering animations.
•Added achievement for completing all campaigns.
•Fixes in many FPS animations.
•Improvements in scopes.
•Improvements in vehicle's AI.
•Improvements in pathfinding in Kos.
•A few other fixes.
16 December 2021
•Reworked Thompson 1928.
•Reworked European Trenches model.
•Reworked mortar controls.
•Fixed a bug preventing AIs from escaping a destroyed half-track.
•Improved multiplayer loading animation.
•Various other fixes.
15 December 2021
•Added automatic map/mission download when joining multiplayer mission on WorkShop map/mission.
•Added animations for plane driver and improved animations for mortars.
•Fixed a bug that was preventing editor mission from displaying battle intro.
•Now droppable ammo box can be dropped holding G.
•Improved mine's collision detection.
•Improved LODs.
•STG44 doesn't appear in Kos campain anymore.
•Various other fixes.
12 December 2021
•Added Sdkfz 251 'Hanomag'.
•Added M8 Grayhound.
•Added M12 Gun Motor Carriage.
•Added M3 Half-Track and AA variant.
•Added Daimler MKII.
•Added Type 93 Armoured Car.
•Added Type 95 Scout Car.
•Added Japanese mortar.
•Added 2 Japanese 'auto-transport' boats.
•Added new greek church model.
•Improved blood fxs.
•Improved vehicle driving system.
•Improved vehicle's AI.
•US Marine medics changed to 'Corpsman'.
•Other smaller fixes.
7 December 2021
•Added heightmap import tool in Map Editor.
•Added bayonets and attachments to some weapons.
•Added US and Japanese Aircraft Carriers.
•Added Realtime Reflections option.
•Added japanese netted helmet.
•Improved campaign display.
•Now leaning in TPS switch camera's side.
•Improved SMG reload sounds.
•Added setting to disable blood.
•Now AI install bayonets automatically when receving a charge attack.
•Fixed bug in Squad Editor.
•Improved terrain grass deletion tool in Map Editor.
•Various other fixes.
5 December 2021
•Added new Map Editor.
•Many changes in lighting, day night cycle and post processing.
•Added dynamic Depth of Field when aiming.
•Vehicles can now be set as locked from Mission Editor.
•Improvements in wheeled vehicles.
•Improvements in trees.
•Improvements in weapons.
•Improvements on HE projectiles and explosions.
•Many other fixes and small addition.
25 November 2021
•Added Squad Editor in Mission Editor.
•Added Lee Enfield MK1 No4.
•Added blood splash decals.
•Added quick match button for Multiplayer.
•Droppable ammo box now can be used only 3 times.
•Various fixes.
23 November 2021
•New water waves animation.
•Added many new sound effects.
•New muzzle flash light effect.
•New Italian tank crew uniform.
•New penetration analysis in shooting range.
•Multiplayer doesn't use a region system anymore.
•Changes in Kos props and buildings.
•Fixes in animations.
•Many other smaller fixes.
16 November 2021
•It's now possible to enable disable control of the vehicle from any seat with F2.
•It's now possible to give some orders from within a vehicle.
•Improved Ai for wheeled vehicles.
•More fixes in sounds and features.
15 November 2021
•Reworked fire sound for most weapons.
•Reworked medic system.
•Fixes in animations.
•Other bug fixes.
12 November 2021
•Added droppable ammo box for MG gunners.
•Added double click to move objects inside inventory.
•Added motion captured animations for using pistols in TPS.
•Added many new animations.
•Added drivable Opel Blitz.
•Added custom waypoint for squad spawners in Mission Editor.
•Fixes in animations.
•Performance improvements.
•Fixes in missions.
•Many other changes and fixes.
4 November 2021
•Added Boys Anti Tank Rifle.
•Added 6th Kos mission.
•Added Zeroing system (Page Up/Down buttons)
•Added airplanes tutorial.
•Reworked end battle menu.
•It's now possible to deactivate player's feedback voice when he gets a kill from game settings.
•Fixes in cinematic camera mode.
•Various other small changes.
27 October 2021
•Big performance improvements and more fixes.
26 October 2021
•Added crew animations for static vehicles.
•More fixes.
25 October 2021
•Added weather system for editor missions.
•More trees variation for mission editor.
•Improvements in physics.
24 October 2021
•Fixes in 5th Kos mission.
•Fixes in scope sights.
•Fixes in planes.
•Fixes in animations.
23 October 2021
•Added Bristol Beaufighter.
•Added 5th Kos mission.
•Added new castle props for Kos and Mission Editor.
•Fixed water color and reflections.
•More fixes.
19 October 2021
•Added 4th Kos mission.
•Added M3 Stuart (USA and UK).
•Added 2 bunkers.
•Fixed road decals.
•Fixes in AI.
•Fixes in fog and lighting.
•Various other fixes.
15 October 2021
•New skybox system with volumetric clouds (HD Sky must be enabled in options)
•New achievement: Flying Ace.
•Added Stuka G-1 with 37mm cannons.
•Improvements in performance and optimizations.
•Improvements in lightning.
•Changes in tracers.
•AI doesn't get stuck anymore.
•Fixes in planes.
•Various other fixes.
9 October 2021
•Added Granatwerfer 36 mortar and reworked M1 mortar.
•Added reverb effect inside buildings.
•Improved AI.
8 October 2021
•Added 3rd Kos mission.
•Improvements in animations.
•Fixes in throw grenades in TPS.
•Improved leaning.
•Various other small fixes and improvements.
4 October 2021
•Improvements in animations.
•Various other small fixes and improvements.
2 October 2021
•Shooting range has been fully reworked.
•Fixes in weapons and vehicles.
•Fixes in Mission Objectives.
•Reworked US helmets.
•Various other fixes.
1 October 2021
•Fixes in FPS animations.
•Fixes in pathfinding.
•Fixes in Mission Editor.
30 September 2021
•Improved collisions at distance.
•Improved AI pathfinding.
•Improvements in animations (added new motion captured animations).
•Fixed static weapons spawning multiple times in Mission Editor.
•Fixed secondary weapon duplication bug.
•Changes in mission editor unit spawners.
25 September 2021
•Improvements in animations and bug fixes.
23 September 2021
•Added suppression and damage direction indicator for easy and normal difficulty.
•Many animations has been reworked with motion capture.
•Fixes in P51 model.
•Fixes in Mab38 aim sight.
•Fixes in vehicles sound design.
•Fixes in TPS camera.
•Fixed looped voices when using vehicles in multiplayer.
•Fixes in greek buildings.
•Various other fixes.
20 September 2021
•Added second Kos mission + various fixes.
19 September 2021
•Added Stuka backseat gunner.
•Fixed camera rotation error when switching from TPS to FPS inside vehicles.
•Changes in vehicle damage system.
18 September 2021
•Added Kubelwagen and Jeep Willys.
•Added motion captured animations.
•Added custom key for enabling / disabling HUD.
•Improved artillery requests.
•Improved vehicle crosshair.
•Added more names and surnames.
•Improvements in planes.
•Various fixes.
14 September 2021
•Added Panzer IV Wirbelwind.
•Improvements in ragdolls.
•Improvements in lightning.
•Fixes in flamethrower and melee for single and multiplayer.
•Fixes for linux build.
12 September 2021
•Graphic changes.
•Various fixes.
10 September 2021
•Added planes (Ju-87 'Stuka', Mitsubishi A6M 'Zero', P51 Mustang, Spitfire)
•Added new mission: Marmari Invasion (Kos campaign)
•Added bullet crack sound.
•Added many new props and buildings for Mission Editor.
•Fixes in tracers and projectiles physic.
•Added underwater camera effect.
•Improved sniper scopes sights.
•Fixed Carcano 91 reload animations.
•Changes in various missions.
•Many other smaller changes and bug fixes.
27 August 2021
•Added various props for Kos (also available in mission editor):
Greek House 01, Stone Wall(s), Stone Stairs, New road model, Airpor Hangar, Greek Church, Roman Amphitheater, Wire Fence.
24 August 2021
•Various bug fixes and performance improvements in Mission Editor.
23 August 2021
•Added Flak38 2cm AA gun.
•Added M35 Quadmount.
•Stg44 is now compatible with ZF4 and ZF41 scopes.
•Performance improvements.
21 August 2021
•Added Portuguese language.
•Various bug fixes.
20 August 2021
•Added new terrain shader for better quality.
•Terrains now can get snowy when missions are set during the winter.
14 August 2021
•Added get in/get out squad command.
•Added invisible wall prop in Mission Editor.
•Improvements in Mission Editor.
•Various bug fixes.
13 August 2021
•Added fire selector on weapons.
•Fixed water shader on Linux.
11 August 2021
•Added AI for wheeled vehicles.
•Added Sdkfz234/2 and Sdkfz234/4 to campaign missions.
•Improvements in AI logic
•Added buttons to copy/paste object in mission editor within different phases.
10 August 2021
•Added Sherman Calliope.
•Added Banzai charge squad command.
•Added Olive Tree.
•Fixed ammo pouches in german uniforms.
•Various other fixes.
28 July 2021
•Added proximity voice chat for multiplayer (holding "B" key, can be rebinded in pause settings)
•Added Linux release.
•Added animations for units aiming artilleries with handles.
•Better FPS animations.
•Various fixes in multiplayer.
23 July 2021
•Added cypress tree.
•Added Italian SS in Shores of Nettuno.
•Graphic and textures improvements.
•New server list for multiplayer.
•Fixes in multiplayer bugs.
20 July 2021
•Added water pounds and new road types.
•Added a button to play editor mission starting from any phase.
•Improvements in textures.
•Performance fixes.
•Many bug fixes.
19 July 2021
•Added road decals for mission editor.
16 July 2021
•Released Multiplayer (Working with Editor Missions, PVE and PVP).
15 July 2021
•Added Italian SS uniforms.
•New Anzio mission: Fiume Liri.
•Fixed 'fullflat terrain' editor prop collisions.
•Fixes in Kwajalein and Anzio maps.
14 July 2021
•Added refresh button in respawn menu.
•Added new terrain models for Mission Editor.
•Units name text improved.
•Fixes in Anzio map.
11 July 2021
•Added new Polish voice acting.
•Added new Polish II corp uniforms.
8 July 2021
•Added new props and trenches in Kwajalein.
•More fixes in uniforms.
•Changed squad selection menu in Mission Editor.
•Changes in Polish names.
5 July 2021
•Added Panzer IV H.
•Added fullscreen/windowed key in settings.
•Fixes in character models.
•Improved Ai in tanks and static guns.
•Removed static radio noise in main menu.
1 July 2021
•Fixes in German and Japanese uniforms.
24 June 2021
•Changes in HE projectiles.
•Added new voice lines.
21 June 2021
•Important bug fixes.
(13 June 2021
•Fixed "select mission cover" button wich was sometimes not working.
•Added hint for new player when you are trying to damage tanks with HE projectiles.
•Now AI drops Panzerfaust after using it.
•Small improvements in animations.
•It's now possible to open map from inside a vehicle.
•Small fixes in tank getting stuck.
•It's now possible to respawn on landed gliders.
10 June 2021
•Added heat distorsion effect on explosions, fire and engines.
•Added water effect on LCVPs.
•Rapair stations now also refill ammo for tanks.
•Fixed Stug III armour thickness.
•Fixed step sound on custom terrains.
•Fixed texture on bomb craters on sand.
•Fixed collisions in some assets.
•Improvements on AI.
•Now surrended units can be looted.
2 June 2021
•Added Panzerfaust.
•Added tank repair/refill stations.
•Added ammo and grenades refill crates.
24 May 2021
•Added DHS230 glider. (Glider is available in Mission Editor and will be soon added to upcoming Kos campaign)
•Added render distance setting.
•New terrain blending shader for rocks.
•Fixed bug where you could heal yourself when injured.
•Fixed collisions with dead bodies.
•Tank crew units can no longer join other squads.
•Fixed a bug were respawn button was not always showing up.
•Fixes in volume settings.
16 May 2021
•Added German officer hat and British infantry beret.
13 May 2021
•Fixed a bug where sometimes AI radioman doesn't call artillery fire.
11 May 2021
•Improvements in grass and other fixes.
09 May 2021
•Added new on screen damage effect.
•Big improvements in AI movements.
•Improved vehicle collisions.
•Many bug fixes and small improvements.
03 May 2021
•New mission selection menu.
•New japanese uniform variation.
•Player can now use mortar.
•Various fixes.
30 Apr 2021
•Added m2 Flamethrower & Flemmenwerfer 35.
•Added Italian Afrika uniform.
•Added Shemrna Flamethrower & E7-7 tanks.
27 Apr 2021
•Added realistic difficulty.
•Added static version of Type97 AT.
•Added german infantry ammo pouches.
•Added german SS uniform.
•Added camo variation for german tanks.
•Improved explosion effects.
•Improvements in fire animation and suppression.
•Improvements in Tiger and PZ4 fron MG seat.
•Changes in fall damage.
•Various bug fixes.
23 Apr 2021
•Added Semovente 78/17 and M13/40 tanks.
•Added hatch interior models for German and Japanese tanks.
•AI Can now request tank support.
•Added fall damage.
•Added all achievements that were previously missng.
•Added new structures in Kwajalein with a multi-phase destruction system.
18 Apr 2021
•Added British paratrooper uniform and Afrika Korps uniform.
•Added new circular menu for orders (hold TAB) and grenades selection (hold G).
•Added Sdkfz 234/2 and Sdkfz 244/3.
•Fixed AI behaviour when using mortars.
•Changes in various icons.
•Is now possible to unload tanks and static guns.
•Added tracers in portable MG42 and Browning 30cal.
•Various fixes.
13 Apr 2021
• Added inventory to vehicles containing their ammo.
• Player can now move items to nearby inventories.
• Added more Dog Tags.
• Now all static guns needs to be reloaded.
• Fixed ammo counter in vehicle GUI.
• Changed checkbox sprite.
9 Apr 2021
•Added hatch models in Cromwell tank.
•Improvements in memory management.
•Editor Mission 'force spawn' now works also when spawn is not assigned to a vehicle.
•Various other bug fixes.
7 Apr 2021
•Collectable Dog Tags, with special loadouts.
•New gun muzzles FXs.
•Improved Kar98 and Mab 38 sounds.
•Fixed glitches in tank UI.
•Some units with unique dog tags can now spawn on certain missions.
6 Apr 2021
•Added tank hatch models in US tanks.
•It's now possible to collect enemy dog-tag holding F on his body.
•Various fixes and improvements in memory management.
3 Apr 2021
•Added Japanese grenade, British grenade and German AT grenade.
•Added multiple-objective missions.
•Is now possible to aim while using shotgun pump or rifle's bolt action.
•Fixed some graphical bugs.
•First anzio mission now have a two-obhective phase.
•Improvements in some animations.
•Update in game's engine.
31 Mar 2021
•New tank commander binoculars.
•Fixed Montecassino colliders.
•Improvements in M3 Grease Gun.
•Improvements in tank's camera.
•It's now possible to take control of any spawned tank when respawning.
•Artillery now stop shooting when friendly infantry reaches the objective.
29 Mar 2021
•Added bullet ricochets.
•New tracers fxs.
•New projectile system (improved trajectories and behaviour of bullets)
•Tank MGs are now less accurate.
•Fixed bug in spawn menu in some editor missions.
•Now last Anzio mission features Poland instead of US Army.
25 Mar 2021
•Added Breda M30.
23 Mar 2021
•Added 2 new trees types and 1 new bush type.
•Added 1 new set of voices for British units.
•Improved sounds on most weapons.
21 Mar 2021
•Added Winchester M12.
•Fixed bug in rock sizes.
20 Mar 2021
•Added Type 97 AT Rifle.
•Changes on items weights.
•Fixes in memory management.
•Various other fixes.
19 Mar 2021
•Added sapper units.
•Added landmines.
•Added Dynamite and TNT.
•Added working aspirine and food.
•Added description on inventory items.
•Added life icon on inventory.
•Added ammo check in magazine from inventory.
•Added grenade collisions on vehicles.
•Various fixes on maps.
•Explosions and bullet penetrations has been totally revisited.
•Improvements in memory managemenent (less RAM used, frame rate improved)
•Fixes on inventory.
•Fixes on AIs.
15 Mar 2021
•New buildings and trees management. This allows you to use up to 1GB of RAM less, and probably also have a more stable frame rate.
•Added many new props in Mission Editor.
•Added Smoke and Fire effects in Mission Editor.
•Fixed a bug where trees stopped rendering when exiting the Mission Editor Playtest.
•Now you can enter the LST in Kwajalein.
11 Mar 2021
•Is now possible to enable intro text on editor missions.
•Improved Russian translations.
•Various fixes.
10 Mar 2021
•Fixes in Mission Editor.
•Fixes and improvements in loading screen.
•Small improvements in performance.
7 Mar 2021
•New loading menu.
•Improvements in memory management.
6 Mar 2021
•Improvements in Mission Editor.
4 Mar 2021
•Improvements in Mission Editor.
3 Mar 2021
•Added Mission Editor working with Steam Workshop.
•Fixed a problem occurring on Windows 32bit.
•Improved MP40 pose in First Person View.
•Various bug fixes.
22 Feb 2021
•Added folder to include custom color corrections (C:\Users<username>\AppData\ LocalLow\ CorvoStudio\Easy Red 2\lut)
19 Feb 2021
•Added voice acting on Tanks and Artillery Tutorial.
•New textures for Thompson and new model for MG Type 92.
•Various fixes and new props.
•Added menus to spawn weapons and vehicles in shooting range.
•Added arisaka scope.
•Added Carcano 91 and MAB38 (only in shooting range for the moment).
•Added selectable color correction.
15 Feb 2021
•Added another italian voice acting (3/3).
•Added Flak Shells and delayed fuse on very AA shells (which historically serves to prevent the fall of bullets on friendly lines).
•Added Nebelwerfer and M101A1 Howitzer.
•Improved textures for M1 garand, Kar98k, M3 Grease Gun and MP40.
•Improved explosions FXs.
•Improved Kwajalein and fixes in various missions.
•Fixed AIs moving in zig-zag sometimes.
•Improvements in TPS system.
•Improvements in mission system.
10 Feb 2021
•Now Player can rotate fixed artilleries.
•Added mission intro.
•Increased fire sound distance for weapons, tanks and voices.
•Improved AI movements and animations.
9 Feb 2021
•Added last Kwajalein mission.
•Fixes in TPS view and animations.
•AIs on MGs (both static and tank MGs) are now less lethal.
8 Feb 2021
•Added pistols: Luger P08, Colt 1911, Revolver Smith&Wesson, Beretta m1934, and Nambu Type A.
•Added Third Person View [T].
•Various fixes.
2 Feb 2021
•Added Japanese 47mm "Type 1" Anti Tank gun.
•New mission added in Anzio.
•New mission type "Push the frontline". In this gamemode both sided can conquer new objective and push the front toward the enemy faction.
•Added Tutorial for Squad System.
•Various fixes in logic, AI, vehicles, maps and texures.
•Mortars now works.
30 Jan 2021
•Added Japanese 47mm "Type 1" Anti Tank gun.
•New mission added in Anzio.
•New mission type "Push the frontline". In this gamemode both sided can conquer new objective and push the front toward the enemy faction.
•Added Tutorial for Squad System.
•Various fixes in logic, AI, vehicles, maps and texures.
•Mortars now works.
•Corrected wrong rotations of boat obstacles.
•AI cannot see through smokes and bushes anymore.
22 Jan 2021
•New squad command: Attack objective from specific direction.
•Improvements in performance and AI.
21 Jan 2021
•Added a new mission in Kwajalein.
•Fixed tank scopes alignment.
•Various fixes.
20 Jan 2021
•Added blur effect on sniping scopes.
•Medics can now drag injured units holding F.
•Added new wooden structures in Kwajalein.
•Player can now take control of friendly vehicles near the spawn.
•Fixes in translations.
•Improved vaulting animation.
•Improved tank MGs recoil effect.
•Decreased weapons swing when holding breath.
16 Jan 2021
FEATURES
•Fixed a bug where tanks sometimes were trying to shoot trough walls.
•Improved pathfinding and performance.
13 Jan 2021
•Added Flak 88 and Japanese Type 96 AA gun.
•Polish mission is now complete + new mission: Montecassino abbey.
•Added hairs models for some characters.
•Improvements in AI logic and animations.
•Improvements in landing missions.
•Various bug fixes.
8 Jan 2021
•Improved Post-Processing,textures and graphic quality.
•Various fixes.
6 Jan 2021
•Added gore-blood effect.
•Fixed popping effect.
•Improvements in sounds.
5 Jan 2021
•Added M7 Priest tank.
•Added Polish forces.
•Added new loading arts.
•Improved tanks sights.
•Player now moves slower in water.
•Improved terrain shaders.
•Tanks new key bindings options.
2 Jan 2021
•Added medic system.
•Added body dragging for injured soldiers.
•Improved bandaging and syringe animations.
28 Dec 2020
•Added statistics menu.
•Added some achievements.
•Improved lightning and graphic.
•Improved characters and some props.
•Improved FPS models and animations.
•Soldiers can now refill their bandages from medics.
26 Dec 2020
•Added medics.
•Now units move slower in water.
•New options for HQ/LQ animations.
•AI and performance improvements.
•Player cannot start sprinting when prone anymore.
•Improved vaulting.
•Improved main menu.
•Improved roads.
23 Dec 2020
•Added a new mission.
•Added vaulting icon.
•Added craters in kwajalein airport.
•Added squad icon for friendly squads.
•Now units move slower in deep water.
•Improved bushes.
18 Dec 2020
•Added Panzer V 'Panther', Tiger I and Cromwell tanks.
•Now all tanks are available in tank preview mission.
17 Dec 2020
•Spot system + Now squad leaders can spot enemies (Holding TAB)
•Added seat for tank commander in tanks.
•Added new buildings in Anzio.
•Improvements in tanks.
16 Dec 2020
•Added new tanks: M10 Wolverine, Sherman Firefly and Stug III.
•Added vaulting [Jump button in fron of obstaces].
•Added tank role icon in spawn GUI.
•Fixed stuck problem when player is prone on some surfaces.
•Improved fire volume for vehicles.
14 Dec 2020
•Added anthems and more statistics at the end of the battles.
•Fixed some important bugs.
•Added tanks to 4th Anzio mission.
13 Dec 2020
•Added german smoke grenade and german grenade animations.
•Added bandage animation and customizable bandage key (Default: B).
•Added customizable map button (Default: M).
•Fixed Pak38 position on mission "Near Tor San Lorenzo"
•Improved sandbags physics.
•Fixed crew size in tanks.
•Improved gun sounds at distance.
12 Dec 2020
•New haystack model.
•Added new building ruins models.
•6th Anzio mission is now fully playable.
•Added tanks in battles.
•Added new Kwajalein mission.
•Added Japanese tanks: Type 2, Type 95 and Type 97.
•Now suppression swing is disabled when playing at "Easy".
•Fixed LCVP destinations.
•AI now consider bullets drop when aiming.
•Fixed tanks getting stuck and not following current objective.
•Improved tanks AI.
•Improved tanks collisions.
•Some translations have been improved.
•Improved Anzio and Kwajalein maps.
•Lowered AI accuracy when suppressed.
•AI now cannot see through bushes anymore.
7 Dec 2020
•Added japanese tank crew.
•Added barbed wires and Landing Craft obstacles on both Anzio and Kwajalein map.
•Trees can now be destroyed from grenades, collisions with tanks or a lot of gun fires.
•Added falling leafs effects on some trees.
•Soldiers now cannot go prone on deep water.
•Improved ground detection preventing player from gettin stuck.
•AI cannot see through bushes anymore.
•Improved feedback text when using AT gun.
•Improved tanks movements.
•Improved silos collisions.
•Changed the way trees are rendered (should improve performance).
2 Dec 2020
•Added Montecassino Abbey.
•Added Type 99 LMG.
•Added retreat objective for the crew when tank got disabled.
•Added distances signs in shooting range.
•Browning 30cal. and MG42 animations has been improved.
•Fixed in game links.
•Improved bullet drop distance.
•Improved some weapon models (Sten MK2, STG44, Thompson, Type100 and some others).
•Improved tanks collisions.
•Improved tank AI.
•Improved soldiers birth dates range.
•Improved tank's tutorial scene.
30 Nov 2020
•Crosshair as optional setting.
•Hitmarker as optional setting.
•Vehicle damage data on screen as optional setting.
•Added crash sounds on vehicles.
•Reduced recoil when player is crouch/prone.
•Some fixes in tanks.
27 Nov 2020
•Added voiceover on tutorial.
•Improved rock collisions.
•Improved squad AI behaviour.
•Improved tracers and changed bullet drop.
•Improved sun shaft effect on closed windows.
25 Nov 2020
•Added "Easy" and "Normal" difficulties.
•New grass types.
•Street Lights now works and are destructible.
•Fixed disappearing objective icon sometimes.
•Improved AI behaviour and changed AI see distance.
•Improved pathfinding algorithm performance (CPU).
•Improved graphic expecially at night.
24 Nov 2020
•Added hold breath. (Make sure it's binded in control settings).
•Added selectable units quantity before mission.
•Improved AI reactivity.
•Improved campaigns menu.
•Improved AI getting stuck in castle mission.
•Improved AI behaviour when there aren't many covers.
•Fixed bullet drop distance on non-tracers bullets.
•Improved menu sounds.
•Improved Bazooka and Sten models.
23 Nov 2020
•Added tutorial for infantry (1/3).
•AI use AT weapons and Bazooka.
•Added more Japanese and British names.
•Fixed weapon icon when no weapon in hands.
•Added leaning with gamepad.
24 Nov 2020
•Fixed a bug where AI ran out of ammo.
•Fixed discord link.
•Removed "Saint Mère Eglise" placeholder text.
•Fixed reloading button on gamepads.
•Added localization in rebinding menu.
•Player can now melee while mooving.
•Improved weapon impact fx distance.
20 Nov 2020
•Changed rotation behaviour while jumping.
•Fixed AI running toward tanks and moving them.
•Improved animations in bolt action rifles.
•Fixed stuck bug when proning on rocks.
•Fixed british helmet texture.
19 Nov 2020
FEATURES
•Fixed bug in squad GUI where sometimes objective icon was shaking.
•Improved radio communications in tanks.
•Improved running animations.
•Fixed a bug where sometimes move order wasn't working as intended.
18 Nov 2020
•Added F on bodies to use their inventory.
•Added toggle aim and toggle run settings.
•Added discord link.
•AI now can control tanks [But tanks are not available in battles yet].
•Prevent AI from doing friendly fire.
•Prevent player from changing seat in Landing Craft.
•Fixed AI weird crouching animation when no enemies are nearbie.
•Fixed wrong running animation when no weapon in hands.
•Fixed a bug where sometimes AI stopped searching for a path.
15 Nov 2020
•Added Arabic Language.
•Added setting to change objects despawn delay.
•Added custom prone key.
•Added tanks physics towars units and destructible objects.
•Added FoV slider.
•Improved step sounds for streets and buildings interior.
•Fully working tanks and tank crew communications.
•Left hand now stick to weapon handle in Landing Craft animation.
•Fixed missing melee key rebing.
•Fixed inventory menu overlapping upper part a bit.
•Fixed players lean when they are inside vehicles.
•Added more recoil in tanks.
•Squad Commands indicator is now half visible when aiming.
•British flag is not wrong anymore.
•Fixed collisions in fornitures and more objects.
•Run and walk has now more difference in speed.
•Fixed 30-06 ammo that were called 30-08 for mistake.
•AI's tend to use more covers and not to cluster anymore.
•Fixed bazooka animations.
•Fixed turning speed.
•Player will not freeze anymore while hitted, but just stop.
•Fixed windows in wrong places.
•Some of the sound effects for weapons and steps has been improved.
•Snipers can now kill in one shot much more frequently.
10 Nov 2020
•Early Access release.
This post contains all the changes made in the game for RELEASE version.
For BETA version changelogs, check the Discord channel[discord.com].

Release date
Added features
Fixes
10 February 2022
•Added arms dismembrement in gore system.
•Added new quick inventory actions (Hold I)
•Added new US voice acting.
•Added new blood splattern effect on camera.
•Added a setting to change AIM sensitivity.
•Added flying plane in Shooting Range.
•Improved memory managment to use less RAM.
•Fixed "great dying" bug.
•Improved multiplayer connection quality.
•Fixed plane movements in multiplayer.
•Fixed a bug where multiple AIs were using the same cover.
•Fixes in translations.
•Added Panzerfaust to Italian SS units.
•Fixes in hitmarkers.
•Changes in 3rd Anzio mission.
•Changes in planes and aircraft refill zones.
4 February 2022
•Added BF-109.
•Added 2 new british voice actings.
•New Italian Mod36 grenade.
•Added more graphic settings options.
•New optics for planes.
•Added new battle-map visualization (M).
•Changes in running.
•Improved fog fading.
•Various fixes in weapons.
•Fixed a bug with invisible walls.
•Fixed injured soldiers not carriable sometimes.
27 January 2022
•Reworked many sounds (Sound rework is not complete yet)
•Player is now invincible for a few seconds after respawning.
•Added tank commander periscope 3D models.
•Fixes in collisions.
•Added new ammo types.
•Many bug fixes.
22 January 2022
•Added QF-6 Pounder AT gun.
•Added PIAT Rocket Launcher.
•Added separate settings to invert Y axis on tanks and planes.
•New sounds for flamethrowers, weapons reload & more.
•Improved collisions for vehicles.
•Many other smaller improvements.
18 January 2022
•New sounds for interactions and some weapons fire/reload.
•New US voices.
•Improved FPS controls to make them less clunky.
•AI Now moves slower and more carefully.
•Fixed remove grass tool for Map Editor.
•Improved explosion push force applied to RagDolls.
•Improved penetration feedback.
•AI Now uses trees as covers.
•Panzerfaust max penetration is now 200mm
•Removed hand damage animation in Easy difficulty.
•Improved scroll view for respawns in custom missions with many spawns.
•It's now possible to move while using orders if playing with Keyboard.
•Selection menus in Map&Mission Editor now list objects in alphabetical order.
14 January 2022
•New USMC marine uniforms.
•Added Fiat 626 truck.
•Added Jeep Willys with MG mount.
•Is now possible to switch squad member anytime holding Y (rebindable)
•Added higher max AI count for singleplayer.
•Added new buildings and props for Kos.
•Added visibility settings in Map Editor.
•Fixed M3 Half-Truck's MG.
•Improvements in AI movements.
•Improved vehicle's AI pathfinding.
•Improved Plane's AI fight behaviour.
•Fixed extracted bullet caliber in firing animation.
•Reoworked sounds in some weapons (many more coming soon)
•Improved castle props collisions.
•Fixed Aircraft refill zone indicator in Mission Editor.
•Better reload animation for static MGs.
•Improved Quadmount collisions.
•Other smaller fixes.
10 January 2022
•Chat messages now doesn't get deleted after 7 seconds anymore.
•Added button to force mission end for multiplayer Host.
•Fixed a bug when multiplayer Host leave the game at the end of a battle.
•Push the Frontline mode now has limited amount of captures.
•It's now possible to move the camera far away from the terrain from Map & Mission Editor.
•Changed main font.
09 January 2022
•Improved clothing camo and protection description.
•Fixed problems getting One day Survival achievement.
•You cannot run and hold breath while bleeding anymore.
•Fixed Squad tutorial mission.
•Improvements in animations.
•Adjusted grenade throw direction.
•Fixed GUI for widescreens.
•Other smaller changes.
06 January 2022
•Fixed quick match auto join.
•Fixes in uniforms and faces.
•Fixes in animations.
•Fixes in gamepad controls.
•Fixes in mission editor and map editor.
•Fixes in multiplayer.
•Fixes in vaulting.
•Various other bug fixes.
02 January 2022
•Graphic improvements.
•Bug fixes.
31 December 2021
•Reworked faces, hands and some uniforms.
•Changes in crosshair.
•Changes in some animations.
•Bug fixes.
28 December 2021
•Fixed end battle camera.
•Changes in penetration feedback system.
•Fixes in Anzio street collisions.
•A few other fixes.
27 December 2021
•Added trading cards.
•Added falling mortar shell sound.
•Improved AI.
•Fixes in translations.
•Fixes in some battles.
•Changes in penetration feedback.
•A few other fixes.
24 December 2021
•Added death by fire animation.
•Added hold R to choose what magazine to reload.
•Added italian medic helmet.
•Big performance improvements.
•Resolution can now be set up to 2x.
•Fixes in US mortar.
•Fixes in planes.
•Fixes in many animations.
•Fixes in rocks.
•Fixed inventory interaction distance.
•Fixes in AI taking cover.
•A few other fixes.
18 December 2021
•Added squad command animation in FPS.
•Added FPS chambering animations.
•Added achievement for completing all campaigns.
•Fixes in many FPS animations.
•Improvements in scopes.
•Improvements in vehicle's AI.
•Improvements in pathfinding in Kos.
•A few other fixes.
16 December 2021
•Reworked Thompson 1928.
•Reworked European Trenches model.
•Reworked mortar controls.
•Fixed a bug preventing AIs from escaping a destroyed half-track.
•Improved multiplayer loading animation.
•Various other fixes.
15 December 2021
•Added automatic map/mission download when joining multiplayer mission on WorkShop map/mission.
•Added animations for plane driver and improved animations for mortars.
•Fixed a bug that was preventing editor mission from displaying battle intro.
•Now droppable ammo box can be dropped holding G.
•Improved mine's collision detection.
•Improved LODs.
•STG44 doesn't appear in Kos campain anymore.
•Various other fixes.
12 December 2021
•Added Sdkfz 251 'Hanomag'.
•Added M8 Grayhound.
•Added M12 Gun Motor Carriage.
•Added M3 Half-Track and AA variant.
•Added Daimler MKII.
•Added Type 93 Armoured Car.
•Added Type 95 Scout Car.
•Added Japanese mortar.
•Added 2 Japanese 'auto-transport' boats.
•Added new greek church model.
•Improved blood fxs.
•Improved vehicle driving system.
•Improved vehicle's AI.
•US Marine medics changed to 'Corpsman'.
•Other smaller fixes.
7 December 2021
•Added heightmap import tool in Map Editor.
•Added bayonets and attachments to some weapons.
•Added US and Japanese Aircraft Carriers.
•Added Realtime Reflections option.
•Added japanese netted helmet.
•Improved campaign display.
•Now leaning in TPS switch camera's side.
•Improved SMG reload sounds.
•Added setting to disable blood.
•Now AI install bayonets automatically when receving a charge attack.
•Fixed bug in Squad Editor.
•Improved terrain grass deletion tool in Map Editor.
•Various other fixes.
5 December 2021
•Added new Map Editor.
•Many changes in lighting, day night cycle and post processing.
•Added dynamic Depth of Field when aiming.
•Vehicles can now be set as locked from Mission Editor.
•Improvements in wheeled vehicles.
•Improvements in trees.
•Improvements in weapons.
•Improvements on HE projectiles and explosions.
•Many other fixes and small addition.
25 November 2021
•Added Squad Editor in Mission Editor.
•Added Lee Enfield MK1 No4.
•Added blood splash decals.
•Added quick match button for Multiplayer.
•Droppable ammo box now can be used only 3 times.
•Various fixes.
23 November 2021
•New water waves animation.
•Added many new sound effects.
•New muzzle flash light effect.
•New Italian tank crew uniform.
•New penetration analysis in shooting range.
•Multiplayer doesn't use a region system anymore.
•Changes in Kos props and buildings.
•Fixes in animations.
•Many other smaller fixes.
16 November 2021
•It's now possible to enable disable control of the vehicle from any seat with F2.
•It's now possible to give some orders from within a vehicle.
•Improved Ai for wheeled vehicles.
•More fixes in sounds and features.
15 November 2021
•Reworked fire sound for most weapons.
•Reworked medic system.
•Fixes in animations.
•Other bug fixes.
12 November 2021
•Added droppable ammo box for MG gunners.
•Added double click to move objects inside inventory.
•Added motion captured animations for using pistols in TPS.
•Added many new animations.
•Added drivable Opel Blitz.
•Added custom waypoint for squad spawners in Mission Editor.
•Fixes in animations.
•Performance improvements.
•Fixes in missions.
•Many other changes and fixes.
4 November 2021
•Added Boys Anti Tank Rifle.
•Added 6th Kos mission.
•Added Zeroing system (Page Up/Down buttons)
•Added airplanes tutorial.
•Reworked end battle menu.
•It's now possible to deactivate player's feedback voice when he gets a kill from game settings.
•Fixes in cinematic camera mode.
•Various other small changes.
27 October 2021
•Big performance improvements and more fixes.
26 October 2021
•Added crew animations for static vehicles.
•More fixes.
25 October 2021
•Added weather system for editor missions.
•More trees variation for mission editor.
•Improvements in physics.
24 October 2021
•Fixes in 5th Kos mission.
•Fixes in scope sights.
•Fixes in planes.
•Fixes in animations.
23 October 2021
•Added Bristol Beaufighter.
•Added 5th Kos mission.
•Added new castle props for Kos and Mission Editor.
•Fixed water color and reflections.
•More fixes.
19 October 2021
•Added 4th Kos mission.
•Added M3 Stuart (USA and UK).
•Added 2 bunkers.
•Fixed road decals.
•Fixes in AI.
•Fixes in fog and lighting.
•Various other fixes.
15 October 2021
•New skybox system with volumetric clouds (HD Sky must be enabled in options)
•New achievement: Flying Ace.
•Added Stuka G-1 with 37mm cannons.
•Improvements in performance and optimizations.
•Improvements in lightning.
•Changes in tracers.
•AI doesn't get stuck anymore.
•Fixes in planes.
•Various other fixes.
9 October 2021
•Added Granatwerfer 36 mortar and reworked M1 mortar.
•Added reverb effect inside buildings.
•Improved AI.
8 October 2021
•Added 3rd Kos mission.
•Improvements in animations.
•Fixes in throw grenades in TPS.
•Improved leaning.
•Various other small fixes and improvements.
4 October 2021
•Improvements in animations.
•Various other small fixes and improvements.
2 October 2021
•Shooting range has been fully reworked.
•Fixes in weapons and vehicles.
•Fixes in Mission Objectives.
•Reworked US helmets.
•Various other fixes.
1 October 2021
•Fixes in FPS animations.
•Fixes in pathfinding.
•Fixes in Mission Editor.
30 September 2021
•Improved collisions at distance.
•Improved AI pathfinding.
•Improvements in animations (added new motion captured animations).
•Fixed static weapons spawning multiple times in Mission Editor.
•Fixed secondary weapon duplication bug.
•Changes in mission editor unit spawners.
25 September 2021
•Improvements in animations and bug fixes.
23 September 2021
•Added suppression and damage direction indicator for easy and normal difficulty.
•Many animations has been reworked with motion capture.
•Fixes in P51 model.
•Fixes in Mab38 aim sight.
•Fixes in vehicles sound design.
•Fixes in TPS camera.
•Fixed looped voices when using vehicles in multiplayer.
•Fixes in greek buildings.
•Various other fixes.
20 September 2021
•Added second Kos mission + various fixes.
19 September 2021
•Added Stuka backseat gunner.
•Fixed camera rotation error when switching from TPS to FPS inside vehicles.
•Changes in vehicle damage system.
18 September 2021
•Added Kubelwagen and Jeep Willys.
•Added motion captured animations.
•Added custom key for enabling / disabling HUD.
•Improved artillery requests.
•Improved vehicle crosshair.
•Added more names and surnames.
•Improvements in planes.
•Various fixes.
14 September 2021
•Added Panzer IV Wirbelwind.
•Improvements in ragdolls.
•Improvements in lightning.
•Fixes in flamethrower and melee for single and multiplayer.
•Fixes for linux build.
12 September 2021
•Graphic changes.
•Various fixes.
10 September 2021
•Added planes (Ju-87 'Stuka', Mitsubishi A6M 'Zero', P51 Mustang, Spitfire)
•Added new mission: Marmari Invasion (Kos campaign)
•Added bullet crack sound.
•Added many new props and buildings for Mission Editor.
•Fixes in tracers and projectiles physic.
•Added underwater camera effect.
•Improved sniper scopes sights.
•Fixed Carcano 91 reload animations.
•Changes in various missions.
•Many other smaller changes and bug fixes.
27 August 2021
•Added various props for Kos (also available in mission editor):
Greek House 01, Stone Wall(s), Stone Stairs, New road model, Airpor Hangar, Greek Church, Roman Amphitheater, Wire Fence.
24 August 2021
•Various bug fixes and performance improvements in Mission Editor.
23 August 2021
•Added Flak38 2cm AA gun.
•Added M35 Quadmount.
•Stg44 is now compatible with ZF4 and ZF41 scopes.
•Performance improvements.
21 August 2021
•Added Portuguese language.
•Various bug fixes.
20 August 2021
•Added new terrain shader for better quality.
•Terrains now can get snowy when missions are set during the winter.
14 August 2021
•Added get in/get out squad command.
•Added invisible wall prop in Mission Editor.
•Improvements in Mission Editor.
•Various bug fixes.
13 August 2021
•Added fire selector on weapons.
•Fixed water shader on Linux.
11 August 2021
•Added AI for wheeled vehicles.
•Added Sdkfz234/2 and Sdkfz234/4 to campaign missions.
•Improvements in AI logic
•Added buttons to copy/paste object in mission editor within different phases.
10 August 2021
•Added Sherman Calliope.
•Added Banzai charge squad command.
•Added Olive Tree.
•Fixed ammo pouches in german uniforms.
•Various other fixes.
28 July 2021
•Added proximity voice chat for multiplayer (holding "B" key, can be rebinded in pause settings)
•Added Linux release.
•Added animations for units aiming artilleries with handles.
•Better FPS animations.
•Various fixes in multiplayer.
23 July 2021
•Added cypress tree.
•Added Italian SS in Shores of Nettuno.
•Graphic and textures improvements.
•New server list for multiplayer.
•Fixes in multiplayer bugs.
20 July 2021
•Added water pounds and new road types.
•Added a button to play editor mission starting from any phase.
•Improvements in textures.
•Performance fixes.
•Many bug fixes.
19 July 2021
•Added road decals for mission editor.
16 July 2021
•Released Multiplayer (Working with Editor Missions, PVE and PVP).
15 July 2021
•Added Italian SS uniforms.
•New Anzio mission: Fiume Liri.
•Fixed 'fullflat terrain' editor prop collisions.
•Fixes in Kwajalein and Anzio maps.
14 July 2021
•Added refresh button in respawn menu.
•Added new terrain models for Mission Editor.
•Units name text improved.
•Fixes in Anzio map.
11 July 2021
•Added new Polish voice acting.
•Added new Polish II corp uniforms.
8 July 2021
•Added new props and trenches in Kwajalein.
•More fixes in uniforms.
•Changed squad selection menu in Mission Editor.
•Changes in Polish names.
5 July 2021
•Added Panzer IV H.
•Added fullscreen/windowed key in settings.
•Fixes in character models.
•Improved Ai in tanks and static guns.
•Removed static radio noise in main menu.
1 July 2021
•Fixes in German and Japanese uniforms.
24 June 2021
•Changes in HE projectiles.
•Added new voice lines.
21 June 2021
•Important bug fixes.
(13 June 2021
•Fixed "select mission cover" button wich was sometimes not working.
•Added hint for new player when you are trying to damage tanks with HE projectiles.
•Now AI drops Panzerfaust after using it.
•Small improvements in animations.
•It's now possible to open map from inside a vehicle.
•Small fixes in tank getting stuck.
•It's now possible to respawn on landed gliders.
10 June 2021
•Added heat distorsion effect on explosions, fire and engines.
•Added water effect on LCVPs.
•Rapair stations now also refill ammo for tanks.
•Fixed Stug III armour thickness.
•Fixed step sound on custom terrains.
•Fixed texture on bomb craters on sand.
•Fixed collisions in some assets.
•Improvements on AI.
•Now surrended units can be looted.
2 June 2021
•Added Panzerfaust.
•Added tank repair/refill stations.
•Added ammo and grenades refill crates.
24 May 2021
•Added DHS230 glider. (Glider is available in Mission Editor and will be soon added to upcoming Kos campaign)
•Added render distance setting.
•New terrain blending shader for rocks.
•Fixed bug where you could heal yourself when injured.
•Fixed collisions with dead bodies.
•Tank crew units can no longer join other squads.
•Fixed a bug were respawn button was not always showing up.
•Fixes in volume settings.
16 May 2021
•Added German officer hat and British infantry beret.
13 May 2021
•Fixed a bug where sometimes AI radioman doesn't call artillery fire.
11 May 2021
•Improvements in grass and other fixes.
09 May 2021
•Added new on screen damage effect.
•Big improvements in AI movements.
•Improved vehicle collisions.
•Many bug fixes and small improvements.
03 May 2021
•New mission selection menu.
•New japanese uniform variation.
•Player can now use mortar.
•Various fixes.
30 Apr 2021
•Added m2 Flamethrower & Flemmenwerfer 35.
•Added Italian Afrika uniform.
•Added Shemrna Flamethrower & E7-7 tanks.
27 Apr 2021
•Added realistic difficulty.
•Added static version of Type97 AT.
•Added german infantry ammo pouches.
•Added german SS uniform.
•Added camo variation for german tanks.
•Improved explosion effects.
•Improvements in fire animation and suppression.
•Improvements in Tiger and PZ4 fron MG seat.
•Changes in fall damage.
•Various bug fixes.
23 Apr 2021
•Added Semovente 78/17 and M13/40 tanks.
•Added hatch interior models for German and Japanese tanks.
•AI Can now request tank support.
•Added fall damage.
•Added all achievements that were previously missng.
•Added new structures in Kwajalein with a multi-phase destruction system.
18 Apr 2021
•Added British paratrooper uniform and Afrika Korps uniform.
•Added new circular menu for orders (hold TAB) and grenades selection (hold G).
•Added Sdkfz 234/2 and Sdkfz 244/3.
•Fixed AI behaviour when using mortars.
•Changes in various icons.
•Is now possible to unload tanks and static guns.
•Added tracers in portable MG42 and Browning 30cal.
•Various fixes.
13 Apr 2021
• Added inventory to vehicles containing their ammo.
• Player can now move items to nearby inventories.
• Added more Dog Tags.
• Now all static guns needs to be reloaded.
• Fixed ammo counter in vehicle GUI.
• Changed checkbox sprite.
9 Apr 2021
•Added hatch models in Cromwell tank.
•Improvements in memory management.
•Editor Mission 'force spawn' now works also when spawn is not assigned to a vehicle.
•Various other bug fixes.
7 Apr 2021
•Collectable Dog Tags, with special loadouts.
•New gun muzzles FXs.
•Improved Kar98 and Mab 38 sounds.
•Fixed glitches in tank UI.
•Some units with unique dog tags can now spawn on certain missions.
6 Apr 2021
•Added tank hatch models in US tanks.
•It's now possible to collect enemy dog-tag holding F on his body.
•Various fixes and improvements in memory management.
3 Apr 2021
•Added Japanese grenade, British grenade and German AT grenade.
•Added multiple-objective missions.
•Is now possible to aim while using shotgun pump or rifle's bolt action.
•Fixed some graphical bugs.
•First anzio mission now have a two-obhective phase.
•Improvements in some animations.
•Update in game's engine.
31 Mar 2021
•New tank commander binoculars.
•Fixed Montecassino colliders.
•Improvements in M3 Grease Gun.
•Improvements in tank's camera.
•It's now possible to take control of any spawned tank when respawning.
•Artillery now stop shooting when friendly infantry reaches the objective.
29 Mar 2021
•Added bullet ricochets.
•New tracers fxs.
•New projectile system (improved trajectories and behaviour of bullets)
•Tank MGs are now less accurate.
•Fixed bug in spawn menu in some editor missions.
•Now last Anzio mission features Poland instead of US Army.
25 Mar 2021
•Added Breda M30.
23 Mar 2021
•Added 2 new trees types and 1 new bush type.
•Added 1 new set of voices for British units.
•Improved sounds on most weapons.
21 Mar 2021
•Added Winchester M12.
•Fixed bug in rock sizes.
20 Mar 2021
•Added Type 97 AT Rifle.
•Changes on items weights.
•Fixes in memory management.
•Various other fixes.
19 Mar 2021
•Added sapper units.
•Added landmines.
•Added Dynamite and TNT.
•Added working aspirine and food.
•Added description on inventory items.
•Added life icon on inventory.
•Added ammo check in magazine from inventory.
•Added grenade collisions on vehicles.
•Various fixes on maps.
•Explosions and bullet penetrations has been totally revisited.
•Improvements in memory managemenent (less RAM used, frame rate improved)
•Fixes on inventory.
•Fixes on AIs.
15 Mar 2021
•New buildings and trees management. This allows you to use up to 1GB of RAM less, and probably also have a more stable frame rate.
•Added many new props in Mission Editor.
•Added Smoke and Fire effects in Mission Editor.
•Fixed a bug where trees stopped rendering when exiting the Mission Editor Playtest.
•Now you can enter the LST in Kwajalein.
11 Mar 2021
•Is now possible to enable intro text on editor missions.
•Improved Russian translations.
•Various fixes.
10 Mar 2021
•Fixes in Mission Editor.
•Fixes and improvements in loading screen.
•Small improvements in performance.
7 Mar 2021
•New loading menu.
•Improvements in memory management.
6 Mar 2021
•Improvements in Mission Editor.
4 Mar 2021
•Improvements in Mission Editor.
3 Mar 2021
•Added Mission Editor working with Steam Workshop.
•Fixed a problem occurring on Windows 32bit.
•Improved MP40 pose in First Person View.
•Various bug fixes.
22 Feb 2021
•Added folder to include custom color corrections (C:\Users<username>\AppData\ LocalLow\ CorvoStudio\Easy Red 2\lut)
19 Feb 2021
•Added voice acting on Tanks and Artillery Tutorial.
•New textures for Thompson and new model for MG Type 92.
•Various fixes and new props.
•Added menus to spawn weapons and vehicles in shooting range.
•Added arisaka scope.
•Added Carcano 91 and MAB38 (only in shooting range for the moment).
•Added selectable color correction.
15 Feb 2021
•Added another italian voice acting (3/3).
•Added Flak Shells and delayed fuse on very AA shells (which historically serves to prevent the fall of bullets on friendly lines).
•Added Nebelwerfer and M101A1 Howitzer.
•Improved textures for M1 garand, Kar98k, M3 Grease Gun and MP40.
•Improved explosions FXs.
•Improved Kwajalein and fixes in various missions.
•Fixed AIs moving in zig-zag sometimes.
•Improvements in TPS system.
•Improvements in mission system.
10 Feb 2021
•Now Player can rotate fixed artilleries.
•Added mission intro.
•Increased fire sound distance for weapons, tanks and voices.
•Improved AI movements and animations.
9 Feb 2021
•Added last Kwajalein mission.
•Fixes in TPS view and animations.
•AIs on MGs (both static and tank MGs) are now less lethal.
8 Feb 2021
•Added pistols: Luger P08, Colt 1911, Revolver Smith&Wesson, Beretta m1934, and Nambu Type A.
•Added Third Person View [T].
•Various fixes.
2 Feb 2021
•Added Japanese 47mm "Type 1" Anti Tank gun.
•New mission added in Anzio.
•New mission type "Push the frontline". In this gamemode both sided can conquer new objective and push the front toward the enemy faction.
•Added Tutorial for Squad System.
•Various fixes in logic, AI, vehicles, maps and texures.
•Mortars now works.
30 Jan 2021
•Added Japanese 47mm "Type 1" Anti Tank gun.
•New mission added in Anzio.
•New mission type "Push the frontline". In this gamemode both sided can conquer new objective and push the front toward the enemy faction.
•Added Tutorial for Squad System.
•Various fixes in logic, AI, vehicles, maps and texures.
•Mortars now works.
•Corrected wrong rotations of boat obstacles.
•AI cannot see through smokes and bushes anymore.
22 Jan 2021
•New squad command: Attack objective from specific direction.
•Improvements in performance and AI.
21 Jan 2021
•Added a new mission in Kwajalein.
•Fixed tank scopes alignment.
•Various fixes.
20 Jan 2021
•Added blur effect on sniping scopes.
•Medics can now drag injured units holding F.
•Added new wooden structures in Kwajalein.
•Player can now take control of friendly vehicles near the spawn.
•Fixes in translations.
•Improved vaulting animation.
•Improved tank MGs recoil effect.
•Decreased weapons swing when holding breath.
16 Jan 2021
FEATURES
•Fixed a bug where tanks sometimes were trying to shoot trough walls.
•Improved pathfinding and performance.
13 Jan 2021
•Added Flak 88 and Japanese Type 96 AA gun.
•Polish mission is now complete + new mission: Montecassino abbey.
•Added hairs models for some characters.
•Improvements in AI logic and animations.
•Improvements in landing missions.
•Various bug fixes.
8 Jan 2021
•Improved Post-Processing,textures and graphic quality.
•Various fixes.
6 Jan 2021
•Added gore-blood effect.
•Fixed popping effect.
•Improvements in sounds.
5 Jan 2021
•Added M7 Priest tank.
•Added Polish forces.
•Added new loading arts.
•Improved tanks sights.
•Player now moves slower in water.
•Improved terrain shaders.
•Tanks new key bindings options.
2 Jan 2021
•Added medic system.
•Added body dragging for injured soldiers.
•Improved bandaging and syringe animations.
28 Dec 2020
•Added statistics menu.
•Added some achievements.
•Improved lightning and graphic.
•Improved characters and some props.
•Improved FPS models and animations.
•Soldiers can now refill their bandages from medics.
26 Dec 2020
•Added medics.
•Now units move slower in water.
•New options for HQ/LQ animations.
•AI and performance improvements.
•Player cannot start sprinting when prone anymore.
•Improved vaulting.
•Improved main menu.
•Improved roads.
23 Dec 2020
•Added a new mission.
•Added vaulting icon.
•Added craters in kwajalein airport.
•Added squad icon for friendly squads.
•Now units move slower in deep water.
•Improved bushes.
18 Dec 2020
•Added Panzer V 'Panther', Tiger I and Cromwell tanks.
•Now all tanks are available in tank preview mission.
17 Dec 2020
•Spot system + Now squad leaders can spot enemies (Holding TAB)
•Added seat for tank commander in tanks.
•Added new buildings in Anzio.
•Improvements in tanks.
16 Dec 2020
•Added new tanks: M10 Wolverine, Sherman Firefly and Stug III.
•Added vaulting [Jump button in fron of obstaces].
•Added tank role icon in spawn GUI.
•Fixed stuck problem when player is prone on some surfaces.
•Improved fire volume for vehicles.
14 Dec 2020
•Added anthems and more statistics at the end of the battles.
•Fixed some important bugs.
•Added tanks to 4th Anzio mission.
13 Dec 2020
•Added german smoke grenade and german grenade animations.
•Added bandage animation and customizable bandage key (Default: B).
•Added customizable map button (Default: M).
•Fixed Pak38 position on mission "Near Tor San Lorenzo"
•Improved sandbags physics.
•Fixed crew size in tanks.
•Improved gun sounds at distance.
12 Dec 2020
•New haystack model.
•Added new building ruins models.
•6th Anzio mission is now fully playable.
•Added tanks in battles.
•Added new Kwajalein mission.
•Added Japanese tanks: Type 2, Type 95 and Type 97.
•Now suppression swing is disabled when playing at "Easy".
•Fixed LCVP destinations.
•AI now consider bullets drop when aiming.
•Fixed tanks getting stuck and not following current objective.
•Improved tanks AI.
•Improved tanks collisions.
•Some translations have been improved.
•Improved Anzio and Kwajalein maps.
•Lowered AI accuracy when suppressed.
•AI now cannot see through bushes anymore.
7 Dec 2020
•Added japanese tank crew.
•Added barbed wires and Landing Craft obstacles on both Anzio and Kwajalein map.
•Trees can now be destroyed from grenades, collisions with tanks or a lot of gun fires.
•Added falling leafs effects on some trees.
•Soldiers now cannot go prone on deep water.
•Improved ground detection preventing player from gettin stuck.
•AI cannot see through bushes anymore.
•Improved feedback text when using AT gun.
•Improved tanks movements.
•Improved silos collisions.
•Changed the way trees are rendered (should improve performance).
2 Dec 2020
•Added Montecassino Abbey.
•Added Type 99 LMG.
•Added retreat objective for the crew when tank got disabled.
•Added distances signs in shooting range.
•Browning 30cal. and MG42 animations has been improved.
•Fixed in game links.
•Improved bullet drop distance.
•Improved some weapon models (Sten MK2, STG44, Thompson, Type100 and some others).
•Improved tanks collisions.
•Improved tank AI.
•Improved soldiers birth dates range.
•Improved tank's tutorial scene.
30 Nov 2020
•Crosshair as optional setting.
•Hitmarker as optional setting.
•Vehicle damage data on screen as optional setting.
•Added crash sounds on vehicles.
•Reduced recoil when player is crouch/prone.
•Some fixes in tanks.
27 Nov 2020
•Added voiceover on tutorial.
•Improved rock collisions.
•Improved squad AI behaviour.
•Improved tracers and changed bullet drop.
•Improved sun shaft effect on closed windows.
25 Nov 2020
•Added "Easy" and "Normal" difficulties.
•New grass types.
•Street Lights now works and are destructible.
•Fixed disappearing objective icon sometimes.
•Improved AI behaviour and changed AI see distance.
•Improved pathfinding algorithm performance (CPU).
•Improved graphic expecially at night.
24 Nov 2020
•Added hold breath. (Make sure it's binded in control settings).
•Added selectable units quantity before mission.
•Improved AI reactivity.
•Improved campaigns menu.
•Improved AI getting stuck in castle mission.
•Improved AI behaviour when there aren't many covers.
•Fixed bullet drop distance on non-tracers bullets.
•Improved menu sounds.
•Improved Bazooka and Sten models.
23 Nov 2020
•Added tutorial for infantry (1/3).
•AI use AT weapons and Bazooka.
•Added more Japanese and British names.
•Fixed weapon icon when no weapon in hands.
•Added leaning with gamepad.
24 Nov 2020
•Fixed a bug where AI ran out of ammo.
•Fixed discord link.
•Removed "Saint Mère Eglise" placeholder text.
•Fixed reloading button on gamepads.
•Added localization in rebinding menu.
•Player can now melee while mooving.
•Improved weapon impact fx distance.
20 Nov 2020
•Changed rotation behaviour while jumping.
•Fixed AI running toward tanks and moving them.
•Improved animations in bolt action rifles.
•Fixed stuck bug when proning on rocks.
•Fixed british helmet texture.
19 Nov 2020
FEATURES
•Fixed bug in squad GUI where sometimes objective icon was shaking.
•Improved radio communications in tanks.
•Improved running animations.
•Fixed a bug where sometimes move order wasn't working as intended.
18 Nov 2020
•Added F on bodies to use their inventory.
•Added toggle aim and toggle run settings.
•Added discord link.
•AI now can control tanks [But tanks are not available in battles yet].
•Prevent AI from doing friendly fire.
•Prevent player from changing seat in Landing Craft.
•Fixed AI weird crouching animation when no enemies are nearbie.
•Fixed wrong running animation when no weapon in hands.
•Fixed a bug where sometimes AI stopped searching for a path.
15 Nov 2020
•Added Arabic Language.
•Added setting to change objects despawn delay.
•Added custom prone key.
•Added tanks physics towars units and destructible objects.
•Added FoV slider.
•Improved step sounds for streets and buildings interior.
•Fully working tanks and tank crew communications.
•Left hand now stick to weapon handle in Landing Craft animation.
•Fixed missing melee key rebing.
•Fixed inventory menu overlapping upper part a bit.
•Fixed players lean when they are inside vehicles.
•Added more recoil in tanks.
•Squad Commands indicator is now half visible when aiming.
•British flag is not wrong anymore.
•Fixed collisions in fornitures and more objects.
•Run and walk has now more difference in speed.
•Fixed 30-06 ammo that were called 30-08 for mistake.
•AI's tend to use more covers and not to cluster anymore.
•Fixed bazooka animations.
•Fixed turning speed.
•Player will not freeze anymore while hitted, but just stop.
•Fixed windows in wrong places.
•Some of the sound effects for weapons and steps has been improved.
•Snipers can now kill in one shot much more frequently.
10 Nov 2020
•Early Access release.
Last edited by Marco Amadei [Corvostudio]; May 10 @ 12:22pm
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Showing 1-15 of 24 comments
cHyper Jun 1, 2021 @ 8:49am 
where is the changelog of the beta-branch?
Marco Amadei [Corvostudio]  [developer] Jun 1, 2021 @ 10:10am 
Originally posted by cHyper:
where is the changelog of the beta-branch?

Unfortunatly at the moment it's a little hard to keep track of the BETA as it is updated multiple times per week. If you want to be updated about the upcoming features you can take a look on the discussion on discord (and the Work in Progress channel) or ask directly to me with a message:
https://discord.gg/PhHhZK2A

In general at the moment I added Panzerfaust, weapon refill crates and made various fixes all around the game. New changes will proibably released by the end of thee week.
I'm spending much time working on the multiplayer lately so updates rate have been a little slowed down
Vlone_preme Aug 16, 2021 @ 5:09pm 
can we plzz have recon vehicles? jeep? armoured cars? exellent job so far still best ww2 game so far mann
Marco Amadei [Corvostudio]  [developer] Aug 17, 2021 @ 11:06am 
Originally posted by Vlone_preme:
can we plzz have recon vehicles? jeep? armoured cars? exellent job so far still best ww2 game so far mann

We are discussing this on discord server as well, and probably I'm going to add some more wheeled vehicles before the release 1.0
M86 Oct 24, 2021 @ 6:42pm 
Nice, I was wondering if the AI has any issues detecting the mission objective if set far away? Ive made some crazy huge beach landing, just the men stand there however when I make a new mission they run towards the obj.. Any idea why they could still stand still? The map would be good for mp though for the moment
Marco Amadei [Corvostudio]  [developer] Oct 25, 2021 @ 8:33am 
Originally posted by Stalingrad-1943:
Nice, I was wondering if the AI has any issues detecting the mission objective if set far away? Ive made some crazy huge beach landing, just the men stand there however when I make a new mission they run towards the obj.. Any idea why they could still stand still? The map would be good for mp though for the moment

Hey, could you mail me to better talk about your problem and try to fix it?
Mail me with your problem description and possibly your mission files (you can find them using "open cover folder" in the upload mission to workshop menu)
My mail is marco@corvostudio.it
cHyper Nov 13, 2021 @ 9:58am 
developer marco wrote following infos at Discord:

I would like to make some more announcements:
-Monday and Tuesday I'll work on the new medic system
-Wednesday and Thursday i'll work on trucks and jeeps making them auto-transport vehicles to drop infantry
-starting from Friday I'll be probably working on the new map editor with customizable terrain which will take probably at least 1 entire week of work
nonteen Dec 9, 2021 @ 7:17am 
nice :steamthumbsup::steamthis:
FIM1999 Dec 20, 2021 @ 7:18am 
NICE
Me encanta este juego, lo juego un rato, salgo 2 horas a comprar algo y cuando llego lo actualizan, me saco el sombrero la verdad!!! Lo diré hasta el hartazgo, que buen juego!! :steamthis: :steamthumbsup:
thanks..very good
:steamthumbsup:
Asmodeus Jan 22 @ 3:55am 
Well done. I've noticed the AI has been improved massively. This is some of the best AI battles I've ever experienced in any game. I've always wanted a singleplayer game like this, I sometimes think this is like a first person Men Of War Assault Squad 2.
Asmodeus Jan 22 @ 3:57am 
Originally posted by cHyper:
developer marco wrote following infos at Discord:

I would like to make some more announcements:
-Monday and Tuesday I'll work on the new medic system
-Wednesday and Thursday i'll work on trucks and jeeps making them auto-transport vehicles to drop infantry
-starting from Friday I'll be probably working on the new map editor with customizable terrain which will take probably at least 1 entire week of work

Oh man, I love this developer, he has passion. He reminds me of Anton from H3VR.
nonteen Jan 22 @ 7:42am 
well done:steamthumbsup:
218 Jan 23 @ 3:58am 
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