Made in Abyss: Binary Star Falling into Darkness

Made in Abyss: Binary Star Falling into Darkness

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skippi99r Sep 11, 2022 @ 1:10am
too dark in trapped pirate ship?
when i go to the trapped pirate ship in layer 3, even with max brightness i cant see anything, does anyone else have this issue?
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Showing 1-14 of 14 comments
Azerate Sep 11, 2022 @ 1:29am 
There is a torch item you can craft. This area seems to be the reason for its existence. You can still navigate through the darkness as there aren't any problematic enemies there, but I guess you can just make the torch and use it.
skippi99r Sep 11, 2022 @ 1:31am 
Originally posted by Azerate:
There is a torch item you can craft. This area seems to be the reason for its existence. You can still navigate through the darkness as there aren't any problematic enemies there, but I guess you can just make the torch and use it.
i completely forgot about the torches and the smoke signals, just never needed to bother with them, thanks
L E G U L U M Sep 11, 2022 @ 3:12am 
Originally posted by skippi99r:
when i go to the trapped pirate ship in layer 3, even with max brightness i cant see anything, does anyone else have this issue?
You have a light on your helmet(s) that can be turned on by pressing down the right? stick. The game doesn't explain this and it only struck me because I read a blurb on Marulk's helmet that I received much earlier.
JayDee Phoenix Sep 11, 2022 @ 6:47am 
Originally posted by Agolf Hitter:
Originally posted by skippi99r:
when i go to the trapped pirate ship in layer 3, even with max brightness i cant see anything, does anyone else have this issue?
You have a light on your helmet(s) that can be turned on by pressing down the right? stick. The game doesn't explain this and it only struck me because I read a blurb on Marulk's helmet that I received much earlier.

Lol same.
PerfectLife Sep 11, 2022 @ 11:11am 
Originally posted by JayDee Phoenix:
Originally posted by Agolf Hitter:
You have a light on your helmet(s) that can be turned on by pressing down the right? stick. The game doesn't explain this and it only struck me because I read a blurb on Marulk's helmet that I received much earlier.

Lol same.

I used Marulk's helmet the whole game... the one thing you want in the abyss is a strong hands free light.
Nine Sep 11, 2022 @ 11:38am 
Originally posted by PerfectLife:
Originally posted by JayDee Phoenix:

Lol same.

I used Marulk's helmet the whole game... the one thing you want in the abyss is a strong hands free light.
Does the defense actually matter? I switched to relic armor cause it had more defense but i'm not sure it actually does anything. the relic helmet has no light on it.
Mystle Sep 11, 2022 @ 3:24pm 
Originally posted by Nine:
Originally posted by PerfectLife:

I used Marulk's helmet the whole game... the one thing you want in the abyss is a strong hands free light.
Does the defense actually matter? I switched to relic armor cause it had more defense but i'm not sure it actually does anything. the relic helmet has no light on it.
Fairly sure it does matter, it's just no amount of defense can help against an enemy you can't see.
Nine Sep 11, 2022 @ 5:38pm 
Originally posted by AgentFlash:
Originally posted by Nine:
Does the defense actually matter? I switched to relic armor cause it had more defense but i'm not sure it actually does anything. the relic helmet has no light on it.
Fairly sure it does matter, it's just no amount of defense can help against an enemy you can't see.
it's just even with upgraded gear, the madokajacks in the great fault one shot me still.
Rika Sep 11, 2022 @ 6:08pm 
Originally posted by Nine:
Originally posted by AgentFlash:
Fairly sure it does matter, it's just no amount of defense can help against an enemy you can't see.
it's just even with upgraded gear, the madokajacks in the great fault one shot me still.
They're survivable, but by the time you get the gear and levels to survive a hit from them, you're probably already able to fast travel from the fourth layer which makes them irrelevant. Once you can survive them, they'll still do around 325 damage and then hit you a second time for 0 which makes you let go of the wall and start falling (though you can grab on to it again if you're holding towards it).

All of the relic helmets have no light, as with most of the hats from NPCs that aren't cave raiders themselves. Marulk's hat does have a brighter effect in-game to match the dual lights on the hat so that's probably the best one.
Nine Sep 11, 2022 @ 6:43pm 
I'm not actually sure what i'm supposed to do against them tbh. i tried lunging as quickly and repeatedly as possible but they still hit me. feels like the difficulty scaling in this game is wonky. This feels like a final zone kind of encounter.
OneJLimit Sep 11, 2022 @ 8:42pm 
Originally posted by Nine:
I'm not actually sure what i'm supposed to do against them tbh. i tried lunging as quickly and repeatedly as possible but they still hit me. feels like the difficulty scaling in this game is wonky. This feels like a final zone kind of encounter.
It largely comes down to timing. The good news is that you can hug a rock formation jutting out and that will protect you. They tend to swoop down from the left from what I've seen and it's possible to avoid their fly-by if you hop down a few times. Make sure you have some energizing food handy.
L E G U L U M Sep 12, 2022 @ 6:47am 
Originally posted by Nine:
I'm not actually sure what i'm supposed to do against them tbh. i tried lunging as quickly and repeatedly as possible but they still hit me. feels like the difficulty scaling in this game is wonky. This feels like a final zone kind of encounter.
Madokajacks are the great filter of this game. If you upgrade your climbing skills and memorize routes it helps a lot, as well as the mentioned trick with stone outcrops and jumping away from where they're aiming. It takes time, and trial and error. Third layer is hard but once you memorize stuff it's manageable.
Hentaika Sep 12, 2022 @ 4:44pm 
Layer 3 is in fact 'the final zone' in terms of difficulty.

I would say the difficulties of zones is approx:
Layer 3 > Layer 2 > Layer 1/4/5
Layer 3 is pretty much hell - the map might as well be used as toilet paper after you puke and madoka's are pretty much a bugged mess which can often touch you without touching you.

Layer 2 is pretty annoying - you are still kinda semi gimped and require decent amount of ropes to traverse. Solid amount of verticality to make it an annoyance to traverse. Gets trivial once you learn the map/shortcut out though.

In layer 1 difficulty comes from you being ultra gimped... other than that very easy layer.

In 4 the only possible difficulty is tackling orb piercer.. don't do that and the layer is super rushable with most areas being skippable on your way forward... If you figure out Nanachi secret - it becomes total cheese and easiest layer in the game by far.

In 5 there is no real difficulty as long as you prepare enough salt. No real goal either - just get enough relics, finish the game after which you don't even need to backtrack since you can just watch the ending cutscene again to return to town any time. Not exactly super short, but very linear.
Last edited by Hentaika; Sep 12, 2022 @ 4:44pm
Nine Sep 13, 2022 @ 5:12pm 
I made it past them finally and then got to explore the 4th zone a bit. The reason i was struggling with them before i because i thought they swooped down vertically so i was jumping to the side to avoid them, turns out they swoop from the side so i just need to jump up or down. i still think madokajacks are really poorly designed. if this game had a permadeath mode it feels like it'd be basically impossible becasue the madokajacks are very wonky. youre basically guaranteed to die once or twice each trip. Even though i know how to dodge them now, they still sometimes wonk their way into a hit on me,
Last edited by Nine; Sep 13, 2022 @ 8:56pm
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