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The whole bug swam system feels badly implemented and forced into a different mechanic. Hundreds of bugs of different types swarming your base is just killing any fun I had with this game so far. Just spawn them naturally and let them wander around, like the herding Ulfen already do... and please, down down their numbers.
At the moment it's kinda silly. I have my main building right on where the crash site was, the base is well inside a 100x100 square, maybe inside a 75x75 square, but I regularly have spawns not only right on my wall, but right on top of survivors that are outside. So if they have something like that already, it certainly feels WAY too small.
I know the game is in EA, but that should be something that is a fundamental thing when designing the game; The mechanic that will govern where things spawn should be as intrinsic as what spawns.
Or at the very least see the alien insect spawns slow down in the dead of winter.