Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To avoid happiness loss, just disable the "pet" setting for the animals you plan to slaughter. That way survivors can't bond with them.
Have a few couples of Ulfens and/or Drakkas who will be the parents you'll always keep. Give them names to remember that they are the parents. "Pet" should be enabled for them to keep them happy (and survivors get happiness buff too). After that, it's very easy to control the offspring population, you slaughter them when you want or need to.
As for your question about the efficiency, I don't know, I don't really use meat printing.
If you don't mind using mods, you can also use an "official" mod made by devs themselves, in order to grow meat :
https://steamcommunity.com/sharedfiles/filedetails/?id=2937292005
I’m on xbox so I don’t think I can get mods. So Meat printing isn’t really that useful then? I do like the idea of taking care of animals and your explanation definitely helped clear things up. So how often do you think animals have babies? Also can they just live off of a hay field or do you need to provide them with a variety of foods like your survivors?
I'm not sure, but I would say my Ulfen females have at least 1 baby per year. Probably 2. As for Drakkas, I don't know because I don't breed them (yet).
As for food, yes they can definitely live off of hay. There are other choices too, but unlike survivors you don't need a variety of foods to keep your animals happy.
Meat printing is just food, which there's enough of anyway.
Yes, I've yet to try taming in this game, since I haven't seen a good reason for all the extra work yet. I built some animal shelters and sleeping spots and feeder in my last game, but never got around to the taming
I don't hunt in the game either, so I don't use meat (except for fuel / oil production of the insect attacks), and just harvest the manure from the free-roaming animals to make fuel.
Never had the meat printing tech, so not tried that.
I've always had those leather plants close by, so I haven't focused on animal leather so far.
But what do you guys use the leather for, mainly? I use the plant ones for carpets and beds maybe early on, and build some punching bags, but not for armor, for example. I saw I still haven't gotten the achievement for making leather armor. Gone straight to synth for armor in my games.
But I've only played on Sobrius, so haven't needed clothes that needs leather to make, but might need warmer clothes on Desertum?
Mind you, your people wouldn't fair well if they are naked. LOL
Shoes & boots. As you say, leather armor isn't very good.
It's been brought up before; animals need more purpose than just their droppings, their meat and their skins. Leather clothing is meh and meat is nice to have but not really needed. Having a close manure source is nice for fuel, but remember someone has to MAKE fuel from that. Other options nearly always make themselves available and some are so superior it's a joke. If you get fuel fermentation, you may as well just butcher your animals and tear down the ranch because barrels require neither work nor food to keep producing those pretty red cans of gas.
The rest of your post is pretty valid though. But i like cows or camels in my settlement.