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Shelf is 3 Other Materials slots in one tile.
A Chest is 4 Other Materials slots in one tile, considered 'roofed'.
What would be nice is if shelves has a smaller footprint like torches and such and can fit in between the grid, so you can align it on a wall but people can walk on the same tile.
This means if you have a narrow hallway of say 1 tile wide you can put shelves along it and people can still pass through.
As a amateur cook in RL, the thought of having my ingredients laying on the floor gives my shivers down my spine, and losing any appetite
No a 1x3 stretched out holds 15 items. They are more space efficient than stockpiles.
Whoa!! Yes, you are right. Comparing shelves to stockpiles:
1x1 shelf: one shelf tile, -25%
1x2 shelf: three shelf tiles, +12.5%
1x3 shelf: five shelf tiles, +25%
The sweet spot is 1x3 or larger I guess, because five shelf tiles is 15 items while the equivalent stockpile is only 12 items.
Edit:
1x4 shelf: seven shelf tiles, +31%
1x5 shelf: nine shelf tiles: +35%
1x6 shelf: eleven shelf tiles, +37%
The longer the shelf, the bigger the increase in benefit over a stockpile! The downside is that shelves block movement, while stockpiles do not. Also, shelves can't hold construction materials.
Anyway, if you build yourself a roofed storage warehouse as I tend to do, you can make rows of stockpiles in the middle of the room, and then line the walls with shelves. Maybe a couple out door bins for high volume items that just need the "roof" status and no climate control to be preserved, and you have your storage sorted. I don't bring my colonists in an and out of clothes and armor enough to bother with wardrobes at the moment, but maybe I just haven't played enough.
One double wardrobe (50 capacity) makes it super easy to click on and see old clothes that you can just right click to dismantle (it has a clearer interface for apparel/weapons than regular storage). Any time a colonists takes something off, they'll put it back in there. I can reequip 5 guys and set all their old ♥♥♥♥ to dismantle in 10 seconds. I always found clothes on regular shelves a lot more annoying to find/dismantle.
It is good to just have a single double wardrobe so all crafted clothing will go into there. Your people will change clothes on their own when required if the clothing is available.