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2) -
3) none, just some weapons have a minimum distance and then you either have a melee weapon or you need to run away
4) don't think so
5) it allows you to fully disassemble them, I can't do that without the tech
6) plant grain grass or graincob, or harvest them in the wild
7) afaik there's no children in the game, yet.
4- I can't tell what the difference is but some seem to give more gear like guns while others give more materials like synthetic fibers. Which one gives which I couldn't say.
In regards to crafting, what's the difference between:
- Crafting something 10 times
- Crafting something until I have 10
In example when cooking recipes.
Crafting 10 items will make 10 of the item then stop. Crafting until you have 10 will always craft the item until you have 10 of them.
If you want a one time supply of something, just craft it. If you want to keep something in stock to a certain number, use "until".
For example, I have 5 survivors right now. I have all of my meals set to "until 6". So my cook gets up, cooks the meals and whacks them in the freezer every day.
Also, with regard to Melee vs Ranged; You can equip one of both weapon. Having just a basic spear on you will make a big difference if things get close enough. Having a melee weapon also increases the melee range quite a bit. The.. uh, laser pike? Can't remember the name without being in game, but that thing is really nice and has a massive melee range.
1) Let's say a weapon has a range of 15 tiles. Is the hit chance the same regardless of whether the enemy is 5 or 15 tiles away? Asking because of defense tower positioning.
2) Is there any drawback to drafting your survivors just in order to make them run? Does relaxation maybe decrease faster?
2. I don't know if there is any drawback but I often will do the same thing to get them into a position faster in certain situations.
To answer some of your above questions:
If you kill a bunch of beasts around your ' base ' during a raid or an attack..and leave their rotting carcases, you can then sneak up on the ' flying lizards ' and have plenty of time to observe them chow down on a carcas.
I don't think there is a direct way to cancel the observe other than just to tell them to do something else.
There is NO advantage to melee combat and will definately get your team killed later in game if you don't go ranged as much as possible.
I don't know the answer to the question about landing pods or scrap metal etc..
Spaceship deconstruction will allow you to salvage an entire piece of salvage until it is completely gone whereas regular salvage will leave the pieces but you wont be able to salvage any more from it after you have done a few.
You need to observe graincob and plant it in a farm... I suggest 2 of the largest size.
you also want 2 of the largest size of the silicon plants as well.
I am not 100 percent sure there is currently breeding in the game.
3. When you observe some animal u can discover there is animal that attack from distance and other attack to close. So for the close attack is better for animal with distance atttack.