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I don't know about temperature differences for stone buildings.
I tend to make "walk in freezers. with 4 rows of shelves in them, which usually make the room something like 7x8 I use 2 AC's for that set at -10... If there is a heatwave during summer, 2 is needed to maintain the temperature.
Brick and concrete buildings should be able to maintain temperature better afaik.
On Desertum and Sobrius two AC's will do just fine for such a room. On Saltu with heatwaves jotting up the temperature outside to 54 degrees Celcius a few extra AC's on a powerswitch would be handy.
Before they get armor, I make them sleep in the coldest part of the morning and make sure each bed is within a square or two of a heat source. For heatwaves, I turn the heat off.
I played meanwhile a couple days, and after the first up and down the AC is now doing it's job: raising the temperature if it's cold, lowering if it's hot. The one seems enough for 10x10-room, not to reach the designated temperature but to keep the temperature in a comfortable range where the survivors and where they do not get a cold.
Maybe the AC needs some starting time to "boot up" correctly.
Don't be modest :-D
https://steamcommunity.com/sharedfiles/filedetails/?id=3312345743
Damn fine joke. Thanks for the laugh. :D
https://steamcommunity.com/sharedfiles/filedetails/?id=3315635255
There you can enable or disable any mod you have subscribed to.
https://steamcommunity.com/sharedfiles/filedetails/?id=3315635307
Some mods you can adjust in the options menu during or before gameplay by selecting them in the list.
https://steamcommunity.com/sharedfiles/filedetails/?id=3315635380
https://steamcommunity.com/sharedfiles/filedetails/?id=3115193939&searchtext=SAD