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And why can't you let your survivors pick up resources in one shelf in put in another one of your choosing ? In every shelf you can decide what's to be stored there and what not. You can command your survivors manually to do so, should you wish to. And I suspect you did not give "handle" and "delivery" a high enough importance to let them do it themselfes.
No insult intended but maybe you're doing something wrong ? Trying to understand your problem with it.
Brother, there is nothing in your statement that is not known by be ... wanna know where a lot of the unfinished items come from? Is when you draft them while they are crafting ... and know when I draft them because of a bug attack, I do not want them to finish become they go where I'm directing them.
THE SYSTEM IS BORKED!
I have only encountered (and just encountered it again) unfinished material (e.g. scrap being smelted into alloy or concrete halfway baking) that the idiots refuse to utilize to completion.
Best I can suggest is avoid mods. I am sure you know that "transport" task is needed to store/haul stuff. I usually turn that off for the humans and leave that task for bots/drones.
https://steamcommunity.com/app/1324130/discussions/0/4140563711254997291/#c4140563711255227387
-> eg. you want 4 leather helmets, get one tailoring bench at x4 or "until 4", and the other one at x3 or "until 3". No more unfinished items unless I made a mistake by changing those rules.