Stranded: Alien Dawn

Stranded: Alien Dawn

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Conan of Oz 22 NOV 2023 a las 23:34
Any Way to Create Control Groups?
Handling a group of combat drones, and a team of defense bots... Those bots are really easy to lose on the map. And finding the drones... forget it?

We've been given a simple way to select our whole team of survivors; is there any way to, say, select a group of anything, then hit Ctrl-1 or Ctrl-2 etc., then hit 1 or 2, or even Alt-1 Alt-2 and so on, to reselect the saved group?

As I'm pretty sure the answer is "no", any hope of getting the devs to oblige?
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bmnoble981 22 NOV 2023 a las 23:50 
Be nice to have the option.

As for locating them, I make a point to turn the show robot names on in the settings section to help keep track of them, be nice if they added an overlay option/button similar to how they have tamed animals show up highlighted.

That or if you lose track of where they are select garrison at their command stations or turn of their command stations they will head back to base after a short while.
Conan of Oz 23 NOV 2023 a las 6:21 
Publicado originalmente por bmnoble981:
Be nice to have the option.

As for locating them, I make a point to turn the show robot names on in the settings section to help keep track of them, be nice if they added an overlay option/button similar to how they have tamed animals show up highlighted.

That or if you lose track of where they are select garrison at their command stations or turn of their command stations they will head back to base after a short while.
I'll try turning on names. Thanks.

Still seems like a huge oversight considering combat is integral to the game.
76561199056944839 24 NOV 2023 a las 1:10 
Hey bmnoble! I'll suggest this to the dev team.

The bots and drones should return automatically to their original control stations once you undraft them, so if you've built them close to each other that's one way of keeping them organised.
Paraleo 24 NOV 2023 a las 4:33 
also when selecting the dogs, instead of grouping them all it makes groups based on species and you have to cycle through them to draft each species separately, but that is just a fringe case I dunno how many people are using the dogs in combat when we got a 400 hp special ops robot now available xD.
Conan of Oz 24 NOV 2023 a las 7:25 
Publicado originalmente por JensErik_Frontier:
Hey bmnoble! I'll suggest this to the dev team.

The bots and drones should return automatically to their original control stations once you undraft them, so if you've built them close to each other that's one way of keeping them organised.
That's not useful. Well, eventually it is, but it doesn't help at all when you have to select something else (where ARE those last few bugs?), then you can't find your bots to select them and vector them in for attack.

Meanwhile, the bugs break cover and start eating your silicon plants you've been desperately waiting to harvest.
Flin Fredstone 24 NOV 2023 a las 7:41 
Left click the notification on the right to move the camera to the bug(s), each click skips the camera to the next bug.
Jaggid Edje 24 NOV 2023 a las 7:59 
If you are willing to use mods, you might want to check out the new one that showed up on the workshop today. It does some of what you are asking for, based on the mod description:
https://steamcommunity.com/sharedfiles/filedetails/?id=3093619932

I have not tried it yet myself, but it sounds interesting.
Conan of Oz 26 NOV 2023 a las 7:09 
Publicado originalmente por Jaggid Edje:
If you are willing to use mods, you might want to check out the new one that showed up on the workshop today. It does some of what you are asking for, based on the mod description:
https://steamcommunity.com/sharedfiles/filedetails/?id=3093619932

I have not tried it yet myself, but it sounds interesting.
I will try it when it's "finished".

By that I mean it doesn't yet do what I want. If this mod would let me....

Press Alt-1, and all survivors and bots (that I previously set) will go to their spots on my NORTH battlements, but if I press Alt-2, they'll go to assigned posts on the SOUTH battlements.

I haven't found much success with just one "maze entrance"; there always seems to be that group that spawn on the opposite side, and decide my walls are more fun than walking all the way around the base. So I make two (or more for a very large base), which means this mod:

1. Still means I have to command each survivor one at a time (nothing really saved here), and,

2. Bots are the big problem, and the author says he's still working on that.

I'll pass this along to him and see what he says.
SpoiledInk13 29 NOV 2023 a las 21:05 
Publicado originalmente por Conan of Oz:
Publicado originalmente por Jaggid Edje:
If you are willing to use mods, you might want to check out the new one that showed up on the workshop today. It does some of what you are asking for, based on the mod description:
https://steamcommunity.com/sharedfiles/filedetails/?id=3093619932

I have not tried it yet myself, but it sounds interesting.
I will try it when it's "finished".

By that I mean it doesn't yet do what I want. If this mod would let me....

Press Alt-1, and all survivors and bots (that I previously set) will go to their spots on my NORTH battlements, but if I press Alt-2, they'll go to assigned posts on the SOUTH battlements.

I haven't found much success with just one "maze entrance"; there always seems to be that group that spawn on the opposite side, and decide my walls are more fun than walking all the way around the base. So I make two (or more for a very large base), which means this mod:

1. Still means I have to command each survivor one at a time (nothing really saved here), and,

2. Bots are the big problem, and the author says he's still working on that.

I'll pass this along to him and see what he says.

Give the current version a try. There is a mod option that allows you to assign battle stations per work area. You can place a work area flag at each wall and order your survivors and all robots to report to their battle stations associated with that work area. Once their stations are set it's a single button click.
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Publicado el: 22 NOV 2023 a las 23:34
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