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I have 3 lol. Got lucky with mech cores. I have 2 small and one big one and honestly they can be overcome if you're not careful. I've had mine destroyed a few times, but you don't need another mech core to repair them so they last forever basically. If you only have one mech core don't wait until you get two so you can build the biggest one lol. That's what I did and the swarms where a nightmare and I never did see another mech core and they all died. One mech is a huge help in fights. Hungry pests? No problem. One mech will kill hundreds of them. Have to be more careful with the more savage beasts as they will wreck you.
Oh and keep an eye on the mech health. Survivors don't always repair them despite being not too busy. The service bots will if you have those, but sometimes I have to manually click on someone to repair them. Nothing worse than riding into battle on a broken donkey.
They dont need power or maintenance, only repair if damaged and need only metal. Also pretty powerful and need just 3 combat skill to drive.
Both mech can leap over obstacles and small distance so you can for example switch position behind fence if swarmed.
The upgraded version has rocket barrage (on timer) that can destroy whole packs/swarms at once if targeted well. It is major upgrade so if you have small and find 2nd core it is well worthy deconstruct small and build big one instead.
Yes very big swarm oryou but I dealt 150 bugs or like 60 large shrieks with big one without major issue - jsut let them stack for attack leap and rocket barrage all at once.
Later I found another core and did as Včelí medvídek said above, deconstructed the small mech and built a large one, and it was total overkill (but very cool!).
I finished that scenario before I had any flying bugs, though, so never got to try it on those.
Oh and one more thing. Make sure your survivor is fit and had enough sleep otherwise they will faint just before the battle and you will have no mech and hundreds of bugs to deal with lol. I've had them faint on me a few times. Makes you panic lol.
Take full advantage of the leap ability to either flee or flank the bugs, you can even use it to get you mech on top of raised floors to build a firing platform over your walls, something like a 4 by 4 platform of raised floors works well, just make sure you survivors have a way to get on and off the platform if you decide to park the mech there.
With the light mechs be careful since their is no cover against flyers its open roof. Don't hold off building it if you only get the one mech core, you can decon your mechs to get the mech cores back and the metal as scrap metal you just have to smelt again.
Combat mechs have a covered cockpit protecting the pilot from flyers, both the machine gun with far greater range than your turrets and a missile launcher on a cool down, take full advantage of the missile launcher to thin out enemy's when they spawn in.
They can be great fun to use they really give you the time you need, to remodel your bases defences in late game when fighting the bugs.
Just be careful if you use them in the new guardians scenario, the robot enemies can rapidly deplete their health at range.
Since weapon degrade on bots.
I don't know if it was since the free upgrade, but even with two ceilings stacked on top of each other, survivors can climb the outside of the ceilings (producing a kind of rope ladder from somewhere temporarily to do it). Kind of surprising but neat and useful.
So if I leap the mech onto the top of a 2-ceiling stack and undraft the controlling survivor, she climbs down OK (and same in reverse).
It's so good in my play through I modded the cost of it 4-5x just because I'd tech rush straight for the light mech, farm the shrieker nests for the carbon and the game was in cruise control after that.
100%. I actually do the same, and build platforms with the directional lights. It's best not to leave your mech parked on them, unless you've got multiple. If you only have your first one, you can park it somewhere in a central location of your base that way you can rapid respond in either direction, and put one of your weaker combatants in it, they will skill up quickly inside of it, between the mech on a firing platform and your fighters inside guard towers, you'll be firing down over the walls wrecking mob attacks.
I have a 4x4 stack of 2 ceilings, and previously I dismounted the mech on top of the stack and the survivor dismounted and climbed down OK, as I mentioned above.
But...
Next attack arrived, and for some reason the mech is now unreachable. Don't understand that (insufficient space around mech?), but anyway I took your advice about not leaving the mech up there (had to go back a few days, lesson learnt).