Stranded: Alien Dawn

Stranded: Alien Dawn

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Edit base game assets
Trying to find the games assets so i can try and edit them but I'm struggling to find them. I would like to edit the power poles within the game to allow consumer objects to be further away from the poles. I'm trying to build a big base but I'm struggling on powering things in the middle of my base and don't want to have power poles built inside the base itself and would just like them on the outside. Just want to extend the little wires that connect to devices such as the fridges and stoves etc. If anyone could it themselves that would be even better because I have no clue? Normally I would just edit game assets but like i said i can't find them.

Much appreciated
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Showing 1-15 of 29 comments
Jaggid Edje Nov 14, 2023 @ 9:17pm 
The game has a built in mod editor. To open it, just go to the "mod manager" at the game's main menu and select "Mod editor" down at the bottom of the mod's screen.

Note that the connection range for electrical devices is NOT set on the power poles. So editing those won't do you any good.

That range is a game constant, specifically one named "Gameplay.PowerDeviceConnectionSlabs". It is defaulted to 6.

I currently have it modded to 9 in one of my mods (Jaggid's Improved Power) for my own game, but haven't published the version of the mod that has that change to the workshop because I'm still testing that particular addition.
Originally posted by Jaggid Edje:
The game has a built in mod editor. To open it, just go to the "mod manager" at the game's main menu and select "Mod editor" down at the bottom of the mod's screen.

Note that the connection range for electrical devices is NOT set on the power poles. So editing those won't do you any good.

That range is a game constant, specifically one named "Gameplay.PowerDeviceConnectionSlabs". It is defaulted to 6.

I currently have it modded to 9 in one of my mods (Jaggid's Improved Power) for my own game, but haven't published the version of the mod that has that change to the workshop because I'm still testing that particular addition.

You are a life saver thank you so much and I use your mod also

I've found this but the values don't stick or change, When looking for constant, gamplay etc do I copy from location under the copy from drop down or am I completely doing or looking in the wrong place. When I copy from location, the values copy over and I see the defaulted 6 value but when I change that and save it, the power pole is still a 6 squares.

Sorry for all the questions, just seems the editor is a little confusing
Last edited by delboyspencer YNWA JFT97; Nov 15, 2023 @ 12:23am
Still struggling to get the values to save, everytime I save it just reverts back to 6. Just can't get it to work.

If anyone can help it would be greatly appreciated
Jaggid Edje Nov 16, 2023 @ 2:08pm 
Originally posted by delboyspencer YNWA JFT97:
Still struggling to get the values to save, everytime I save it just reverts back to 6. Just can't get it to work.

If anyone can help it would be greatly appreciated
When I added it into the mod I put that change in, one thing I noted is that particular change only works if you start a new game with the mod enabled, and do not change it mid-game.
Paraleo Nov 16, 2023 @ 2:37pm 
you may have to build a new power pole when testing some of the changes even in the mod editor,even tho that's a game constant it should change on the fly.

Originally posted by delboyspencer YNWA JFT97:
the power pole is still a 6 squares.
i was just trying to edit the slab Jaggid suggested and it just doesn't change at all. When making this change/mod do I make a pole mod first and add the change or can I just make the change to the slab and save that as a mod
Originally posted by Jaggid Edje:
Originally posted by delboyspencer YNWA JFT97:
Still struggling to get the values to save, everytime I save it just reverts back to 6. Just can't get it to work.

If anyone can help it would be greatly appreciated
When I added it into the mod I put that change in, one thing I noted is that particular change only works if you start a new game with the mod enabled, and do not change it mid-game.

What value did you change it to please, could i edit your mod value. I decided to build a massive base and would like the connections to be about 18 squares. The reason is I don't want loads of poles everywhere. Right now I'm hiding them behind walls inside my base but you then have the wires sticking out (My OCD hurts when I see that lol)
Originally posted by Paraleo:
you can have a mod with only a constant change its fine just name it properly so you know what it is when u look at the list in a few weeks xD. I only meant by the way to place a power pole down in the world editor to check for connections by the way, not to add one to your mod if u don't need it.

I was adding new poles at every change but was wondering if it need to be added to a pole mod to make it work. Gonna give it a try now
Jaggid Edje Nov 16, 2023 @ 2:46pm 
Originally posted by delboyspencer YNWA JFT97:
i was just trying to edit the slab Jaggid suggested and it just doesn't change at all. When making this change/mod do I make a pole mod first and add the change or can I just make the change to the slab and save that as a mod
You just need to make an override for the Game constant. And you need to make sure it is set up correctly. So the "Mod Item" that you need in the mod is of type Constant. Copy the original, and make sure you name it exactly the same, and in the same category. That's it.

For the change you want you do not need anything else in the mod, and you don't have to do anything with power poles at all.

Do note though that the connection distance from power pole to power pole (the overhead wires) is an entirely different game constant. Not sure if you expect that one to change too or not.

Edit: I'll take a screenshot and post it here of the mod item in my mod editor to show you. Give me a second.
Last edited by Jaggid Edje; Nov 16, 2023 @ 2:49pm
Originally posted by Jaggid Edje:
Originally posted by delboyspencer YNWA JFT97:
i was just trying to edit the slab Jaggid suggested and it just doesn't change at all. When making this change/mod do I make a pole mod first and add the change or can I just make the change to the slab and save that as a mod
You just need to make an override for the Game constant. And you need to make sure it is set up correctly. So the "Mod Item" that you need in the mod is of type Constant. Copy the original, and make sure you name it exactly the same, and in the same category. That's it.

For the change you want you do not need anything else in the mod, and you don't have to do anything with power poles at all.

Do note though that the connection distance from power pole to power pole (the overhead wires) is an entirely different game constant. Not sure if you expect that one to change too or not.

Now what you wrote sounded foreign to me lol, sorry not modded before. The pole wires are fine, it's purely the connection distances
Originally posted by Jaggid Edje:
Originally posted by delboyspencer YNWA JFT97:
i was just trying to edit the slab Jaggid suggested and it just doesn't change at all. When making this change/mod do I make a pole mod first and add the change or can I just make the change to the slab and save that as a mod
You just need to make an override for the Game constant. And you need to make sure it is set up correctly. So the "Mod Item" that you need in the mod is of type Constant. Copy the original, and make sure you name it exactly the same, and in the same category. That's it.

For the change you want you do not need anything else in the mod, and you don't have to do anything with power poles at all.

Do note though that the connection distance from power pole to power pole (the overhead wires) is an entirely different game constant. Not sure if you expect that one to change too or not.

Edit: I'll take a screenshot and post it here of the mod item in my mod editor to show you. Give me a second.

thank you so much
https://imgur.com/a/CrZgt5U

Is this even the right area and am I on the right path somewhat?
Jaggid Edje Nov 16, 2023 @ 2:58pm 
Okay, here's a screenshot explicitly showing the "Constant" mod item set up:
https://steamcommunity.com/sharedfiles/filedetails/?id=3085636601

And here's one that shows it does work, you can see the wire connecting the battery to the pole is 9 tiles.
https://steamcommunity.com/sharedfiles/filedetails/?id=3085636581

As I said though. You have to make the mod, save the mod. Then exit the mod editor and start a new game for it to work. if you edit the mod at any point, it will stop working in all of your existing saves, requiring you to start a new save game for it to take affect again.

They did something with the last game update that has various constant changes exhibiting issues. This is one of them. There's another one that is far worse. If you change research point generation time mid-save, you will be unable to load older saves at all.
Jaggid Edje Nov 16, 2023 @ 2:59pm 
Originally posted by delboyspencer YNWA JFT97:
https://imgur.com/a/CrZgt5U

Is this even the right area and am I on the right path somewhat?
Yes, totally on the right path. You just have to give it an "ID" and the ID Must be exactly what the original constant is named. And you need to change the "Group" from "default" to "Gameplay"
Originally posted by Jaggid Edje:
Okay, here's a screenshot explicitly showing the "Constant" mod item set up:
https://steamcommunity.com/sharedfiles/filedetails/?id=3085636601

And here's one that shows it does work, you can see the wire connecting the battery to the pole is 9 tiles.
https://steamcommunity.com/sharedfiles/filedetails/?id=3085636581

As I said though. You have to make the mod, save the mod. Then exit the mod editor and start a new game for it to work. if you edit the mod at any point, it will stop working in all of your existing saves, requiring you to start a new save game for it to take affect again.

They did something with the last game update that has various constant changes exhibiting issues. This is one of them. There's another one that is far worse. If you change research point generation time mid-save, you will be unable to load older saves at all.

Oh, I was trying it in the editor due to it having a mod test button

Ok changed the Id to the same, gonna start a new game and see how I can on
Last edited by delboyspencer YNWA JFT97; Nov 16, 2023 @ 3:01pm
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Date Posted: Nov 14, 2023 @ 8:38pm
Posts: 29