Stranded: Alien Dawn

Stranded: Alien Dawn

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Kizmar Nov 13, 2023 @ 2:32pm
Storage confusion: allowed slots & one slot per item
Can someone explain to me how the storage rules work as it pertains to "Allowed slots" and "One slot per accepted item"? I thought I understood what those actually do, but as I observe the results, it's not what I expected. Also, how do those relate to "Storage slots"?
Originally posted by Jaggid Edje:
"one slot" per accepted item means that only a single stack of any given item/resource will be stored at that location. So whatever the stack size is will be the limit that specific storage location allows.

Do note, however, that in the case of stockpiles and shelves, that applies to each specific "tile" of the storage, because each of those is considered a single, independent storage location.

So, for example, if you have a length of shelf 5 tiles long all set to exactly the same settings, it will still allow 9 total stacks of any given item when set to "one stack per accepted item" because a 5 tile long shelf is actually 9 individual shelving Units (with 3 shelves per shelving unit).

As for the "allowed slots", that limits how many total slots of that storage location are allowed to be used at all. So an animal feeder, for example, has 3 slots normally. But if you set it to only 1 for allowed slots, then they will only fill a single one of those slots when feeding the animals.
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Jaggid Edje Nov 13, 2023 @ 2:43pm 
"one slot" per accepted item means that only a single stack of any given item/resource will be stored at that location. So whatever the stack size is will be the limit that specific storage location allows.

Do note, however, that in the case of stockpiles and shelves, that applies to each specific "tile" of the storage, because each of those is considered a single, independent storage location.

So, for example, if you have a length of shelf 5 tiles long all set to exactly the same settings, it will still allow 9 total stacks of any given item when set to "one stack per accepted item" because a 5 tile long shelf is actually 9 individual shelving Units (with 3 shelves per shelving unit).

As for the "allowed slots", that limits how many total slots of that storage location are allowed to be used at all. So an animal feeder, for example, has 3 slots normally. But if you set it to only 1 for allowed slots, then they will only fill a single one of those slots when feeding the animals.
Kizmar Nov 13, 2023 @ 2:48pm 
Okay thank you for the explanation. I think where I was getting confused is the per storage unit thing. I'll make some adjustments and see if the results match up to how I think I understand it now. :D
Jaggid Edje Nov 13, 2023 @ 2:51pm 
Originally posted by Kizmar:
Okay thank you for the explanation. I think where I was getting confused is the per storage unit thing. I'll make some adjustments and see if the results match up to how I think I understand it now. :D
You can select and configure each individual shelf and stockpile to zero in on exactly what you want for limitations. When you click it first, it will select the whole group, but if you click again it will select just that one specific unit you are clicking.

I use long rows of shelves a lot, because they are space efficient for storage, but I configure them independently, generally in smaller groups than the actual full length for granular control of the total resources available.
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Date Posted: Nov 13, 2023 @ 2:32pm
Posts: 3