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Rapporter et problem med oversettelse
Same here. It's absolutely ridiculously addictive :D
I've settled on 5x3 rooms as freezer rooms. They hold the temp very good, built with brick walls. Shelves on both long walls, door on one end and the AC on the other.
And if you're willing to use a mod, I've found this one to be very good for QoL. Can fit a lot of stuff in that freezer room and shelves with 5x more capacity:
https://steamcommunity.com/sharedfiles/filedetails/?id=2960035041
Regarding clothing and armor I've also used this mod by same author, enabling making batches of 5 of most items, and in a shorter time. There is no mention of how much shorter, but I suspect it can be called major cheat to use it, as those batches of 5s seem to be made pretty quickly. Had all my 6 guys in carbon armor pretty quickly in my previous game
https://steamcommunity.com/sharedfiles/filedetails/?id=2962802482
Clothes have been a bit useless to me as well so far, by the way. Gone for synth armor ASAP. But I don't mind that. It's an option.
re: synth armor. I dunno I just can't help but feel that everything should be useful and have tradeoffs, and having one set of clothes/armor be simply universally the best option isn't great even if it's not at all game-ruining (which it obviously isn't).
Roleplaying tbh. :P But it does help save on resources by a tiny but now that you mention it. Mostly, I just feel like people wouldn't generally be working the fields in full kit, so I have them take it off until they need it.