Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The attacks will increase in numbers the more survivors you have and the difficulty setting you picked.
I've heard the greater your defences the greater the numbers? Because right now my weapons are weak and I need pistols and rifles I'm trying to avoid greater numbers. Once I get weapons that can kill with one or two shots I'll Start to create a kill zone. If I create a kill zone now they will make it through. What is the typical numbers of insects in year 2?
A trap zone is already handy at the beginning. It buys your people time before they have to mellee. If you put a fence gate in the back of the box you can run your people out when the bugs make it through the trap zone. The bugs have to go back out and around again, buying your people even more time. rince repeat.
I haven't researched them yet. Also what do you recommend for fuel.
I have regular fences around my farms. Should I just build a big fence around my house with a kill zone as I only have 1k wood
I would build like that: a row of house foundations 1x3 or so, and elevate it once (use the x key, y or z will lower the foundatoin again). Build a stairs in parallel so you have a 2x3 elevated foundation and stairs. Fence it in with a sturdy fence and put a fence door near the stairs. Now starting from the fence door put down another fence one or two tiles outwards, then spiral around your foundations and leave a one tile wide gap at the end where the critters can enter. Ideally you should now have the foundations inside, with a fence protecting them and another fence creating a spiral once around the whole thing. Now fill the area between your fences with traps.
This should allow your survivors to stand on the elevated foundations, shooting over and at the critters who will get stuck in the traps and are being held back at least temporarily by the fence. The second fence (with the exception of that "wall" part from the fence door outwards) can be sticks, critters wn't usually attack since as it isn't a barrier, merely an obstacle they can walk around.
But long term you should really get flame throwers, they make large numbers manageable.
OK I've finally fenced off round my settlement and have a Laser turret which is OK. I got very lucky and found a mech chip so I constructed a small mech which is doing most of the work. I suspect in the future things will only get harder as it said I have discovered a new type of creature. I'll get onto flamethrowers now I can make my own fuel. I also have 12 settlers which is more than I expected and all in the first year
Wow, you have a turret and mech before the flamethrowers? That's pretty crazy! Well done. I always go for the traps and flamethrowers first, and usually have them built and set up by the first attack.
Like mentioned by others, flamethrowers and traps are very efficient. A corridor with traps and 4 flamethrowers at the end (2 side by side at each side of the gate entrance, facing each other) will kill any land-based attacks for years without your people having to lift a finger - much less shoot anything - if it's set up correctly.
And with turrets I had a flying bugs attack while all the survivors were asleep, and the turrets killed them. Not had many of those yet, though.
I was lucky with the mech. Found all the technology through salvaging and I just keep Someone on research full time. I also read that if you build up your fortifications then enemy attacks get stronger so I spent most of the year just researching weapons and normal technology. Armed my settlers and once I had enough defences researched I have now fortified my settlement. Let's see how it goes however. I'm just about to enter my second year. I do feel constant insect attacks every few days will get old though. I understand this mode though isn't mesnt to build a colony but to escape. Perhaps In the future we may get a fully fleshed out colony mode
a. The number of traps increases,
b. The number of automated turrets increases, and
c. The number of survivors increases.
The dev specifically said that the length & strength of your fortification walls did not directly influence the strength of the attacks, but that the overall strength of your base was a definite factor -- buildings, resources, etc.
Fair enough, thank you. I'll be mindful of this next time