Stranded: Alien Dawn

Stranded: Alien Dawn

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Jaggid Edje Jul 30, 2023 @ 4:56pm
Mech Repairs
I've never paid attention to what materials are needed to repair a mech. Before I build one on this playthrough, I'd like to know if repairing either the light or heavy mech requires mech cores, and if so how many?

Asking before I use up what cores I have building a few.
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Showing 1-12 of 12 comments
Flin Fredstone Jul 30, 2023 @ 5:12pm 
No mech cores needed for repairs.

I only had a light mech because i only had one core. And when damaged it did not ask for a core, those ore only for building i guess.
Last edited by Flin Fredstone; Jul 30, 2023 @ 5:14pm
Jaggid Edje Jul 30, 2023 @ 5:14pm 
Thank god, and thank you for the quick answer!

I sort of figured that was the case or I would have expected to notice and remember, but I wanted to be sure.
bmnoble981 Jul 30, 2023 @ 6:02pm 
Just a bit or a lot of metal alloy depending on how banged up the mechs get. Think it's something like 1 metal alloy per 5 points of damage to the integrity of the mech.
Jaggid Edje Jul 30, 2023 @ 6:11pm 
Yah, I normally don't build heavy mechs either. The only time I've built a heavy previously is the one time I did the military scenario. Going to mix it up for my current playthrough though. I think I'm going to build a Heavy as my first mech now that I know it won't take cores for repair.
bmnoble981 Jul 30, 2023 @ 11:18pm 
Originally posted by tiamats4esgares:
Originally posted by Jaggid Edje:
Thank god, and thank you for the quick answer!

I sort of figured that was the case or I would have expected to notice and remember, but I wanted to be sure.

I assume it wouldn't need one unless it was completely destroyed, at least the light mech, since it only uses 1 mech core. (I've never built a heavy mech.)

I believe the materials for a light mech are 1 mech core and 100 metal alloys so to repair would just be a few metal alloys, depending on how damaged it is.

Your missing out on the joy of using a coordinated barrage of missiles to spawn camp the hoards of bugs in late game, really thins out the attack waves.

Only issue I have with it is the bugs don't always retaliate, they get obsessed with eating the corpses and just sit there while your barrage cool down resets allowing you to attack again.

Originally posted by Jaggid Edje:
Yah, I normally don't build heavy mechs either. The only time I've built a heavy previously is the one time I did the military scenario. Going to mix it up for my current playthrough though. I think I'm going to build a Heavy as my first mech now that I know it won't take cores for repair.

I tend to build a few 4 by 4 concrete floors at max height at the corners of my base a few squares away from the walls and use leap to park heavy mechs on them, allows the survivors to shoot over your buildings as well as your walls, basically takes over the role of an anti flyer bunker in late game.
Flin Fredstone Jul 31, 2023 @ 1:03am 
Btw, apart from the military scenario, it's pretty difficult to build mech cores in the other scenario's. It would make the one mech you might only be able to build a very risky item to use when a core is needed for repair.
Jaggid Edje Jul 31, 2023 @ 3:30am 
Originally posted by tiamats4esgares:
The most mech cores I've ever found in a single game was 2, and I decided to build 2 light mechs instead of a single heavy one. That sounds better to me but who knows. lol
That's the same reason I've never built heavy mechs outside of the military scenario as well. I'm using my mod that makes the planetary deed significantly more expensive on my current Trade Scenario though, so I am going to be in this playthrough for quite a while. I'll probably get more cores.

It's also the trade scenario, meaning I can buy more cores if I want to.
Paraleo Jul 31, 2023 @ 3:46am 
if you have the patience you can game with the rng of the salvage operations, I know I do not have it in me.
Basically you save before a salvage is close to finish. you wait and see what you get, you don't like it reload, draft the dude who's working there then put him back on. sometimes it may bring the same drop when you use the same survivor. or back to the reload draft the dude call someone else to finish they will most likely get a different roll.
its basically the same principle on what people used to do with the survivor expeditions.
wcbarney Jul 31, 2023 @ 5:10am 
Originally posted by Jaggid Edje:
Originally posted by tiamats4esgares:
The most mech cores I've ever found in a single game was 2, and I decided to build 2 light mechs instead of a single heavy one. That sounds better to me but who knows. lol
That's the same reason I've never built heavy mechs outside of the military scenario as well. I'm using my mod that makes the planetary deed significantly more expensive on my current Trade Scenario though, so I am going to be in this playthrough for quite a while. I'll probably get more cores.

It's also the trade scenario, meaning I can buy more cores if I want to.

I built one combat mech in the military scenario, plus about 5 light mechs. I found that the light mechs were more cost effective; the major benefit of the combat mech was the missile launcher, which I didn't use much. I found the light mechs to be effective against the hummingfly attacks.
Paraleo Jul 31, 2023 @ 5:37am 
the combat mech has double the minigun range compared to the light mech, it is better in every way for its cost and the increased range makes it less likely to be damaged, rockets are kinda good to softening the waves before they get to you.
if you got enough of them there wont be a wave to attack.
Last edited by Paraleo; Jul 31, 2023 @ 5:39am
wcbarney Jul 31, 2023 @ 6:36am 
Originally posted by Paraleo:
the combat mech has double the minigun range compared to the light mech, it is better in every way for its cost and the increased range makes it less likely to be damaged, rockets are kinda good to softening the waves before they get to you.
if you got enough of them there wont be a wave to attack.
Gotcha! I'll give the combat mechs another try if I ever get any more mech cores. Right now, I just built a light mech during my Crash Landing scenario on the green world, where I found a mech core in one of the wrecks.
Paraleo Jul 31, 2023 @ 6:39am 
yes on crash landing is hard to get the mech cores and the recipe to make them is locked there. But on military scenario I used 3 on VH and jsut used them to clean up the waves before they attacked, especially the flyers, those things are annoying
Last edited by Paraleo; Jul 31, 2023 @ 6:39am
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Date Posted: Jul 30, 2023 @ 4:56pm
Posts: 12