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No you don't understand. Sometimes even if they are sat on a pile of heaters they will suffer from hypothermia. I am checking out the temps that the game is giving me. Small room with heating can be lower temp than outside by a large degree. Like I said , well heated room -21. outside -16.
The game get's it's temp totally messed up, not all the time of course but quite often.
Larra was suffering from life threatening hypothermia, so I take her inside to the heater, she died, it was then that I checked to find the heat inside was well below that out side and this happens on a regular basses.
It also works the other way. I have a freezer room that runs at -9 -10 but sometimes when I hover over it the temp shows something like indoors +24.
It's there in your face. The game is calculating the temps wrong.
It will help if you also start making warm clothing from the get-go, like fur coats and beanies at least, the full ensemble if you can, for everyone.
Just sayin'. Could be cold Thanos snap is just freakin' broken and hopefully the dev will see your gripe.
I have a mate who tried to build the perfect base, using mathematics etc and he was crying that it should work and there's no excuse for this and eventually quit the game.
I just add stoves until it's warm.
At the moment tho the game is utterly broken.
The attack waves are exactly the same in Easy as they are in Insane.. just different numbers. But they occur every 2 ingame days more or less. Same with the weather events, you can get extreme cold or heat or the ash clouds on easy as often as insane.. in my medium game I had ash, Extreme cold, extreme cold, severe cold, ash.. when the game could have given me rain, rain, sun, rain and sun... then there's all the little glitches like stuff getting stuck, benchs not working, the ai not obeying instructions (outside of specific issues) there's alot of broken in the game.
Not to mention some people crashing alot either during saving or trying to reload or just time delayed memory loops or holes..
Are there actual dedicated floors under your structure?
I tried to be "cheap" by just making a giant housing area using original shelters from the camp tab, and then when I got construction basics, I then added wood walls, doors, and windows to the areas that did not compose an outer wall. Despite using heating stoves and fireplaces, it still got very cold inside until I remembered I hadn't closed windows. After I did, the inside temperature rose a small bit, it was definitely better than outside. But dirt grounds aren't good at all.
So try using basic construction at least, and putting full-on-wood flooring or use up stone, full-on rooms with a roof, and then put some carpeting or floor coverings of choice so your colonists won't get Cave Dweller negative happiness out of it. Stay away from using sticks because it literally says awful insulating properties in the construction tab.
And if you're already doing all of that, let me say sorry in advance. Maybe the game is bonkers and your gripe is super legit.
I only use dirt for stockpile shelters or gun turrets. Other than that it's usually wood on wood, stone on stone. I never bother with windows, no point. What you gain in a hot spell in not worth the effort, I just bung in as many ACs as necessary.
Don't get me wrong, most times it's fine, inside warm, outside cold. It's when it not that's the problem.
Proper windows handling, close/open and building construction and even day/night scheduling helps... Then of course clothing help, Daniel even fully clothed in winter clothing only manage up to -51C.
If all else fails , use an air-con( despite its name, it can maintain a fixed temperature for a 3x3 room easily, whether it's -6 or 20 ahem no windows or keep them closed) If your room is 9x9, use 3 of them( remember they sucks 14w of power each)