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This or some sort of packed lunch. They could just take a emergency ration with them. I wish the dev's had give us something useful like this instead of Fido that poos.
When they first hinted on trainable pets the first thing I thought was yes, something to carry for me, but that is what they don't do.
It is a shame travel isn't possible because this map begs to be explored. It is large and there are often unique resources that are far away.
Anyway, with the berries, I was able to have a single person spend the night there, and have them forage/mine farther. What I really wanted was more silicon. All of it was carried to the secondary camp, and once I set it as unstorable there, it was carried from the camp to the main camp.
The biggest issue with secondary camps is it can cause people to travel to the camp at unexpected times. For example, out of the blue, one of my survivors was carrying tea leaves towards the secondary camp. I then realized it was due to the drying rack at my main camp forbade tea leaves, and I forgot to duplicate it at the drying rack in the secondary camp (I set that up so I could have dried meat).