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That might explain it... I had 3 people with almost no construction skill working in construction.
Oh, that's not good....
I'm betting if we asked .. which we didn't .. if you normally play your game in fast time you'd say yes.
LOL ... was this supposed to help the OP in some way? It seems you may need a lesson or 10 in electrical grids. Here is an example of how some of the switches and ' Variables ' are supposed to work as an example:
The switch = Lets say you have 1 switch... This one switch has 2 sides like a light switch but this light switch when Flipped up (we'll call that side A) and the other side when flipped down (Side B) Now lets say you have all of your electrical Heaters in your ' HOUSE ' set to this switch ... to do that you will set your switch to use a circuit you have 10 circuits to choose from but say you want to use this switch to turn on all your heaters in the winter and in the summer to turn off all your heaters by using this one switch instead of having your survivors go to each heater.
When this switch is ' flipped down ' or turned off to turn off the heaters.. it will turn on whatever is on devices on the inactive side of the switch .... this in real life is called a toggle switch not really a light switch So when A side is ON the other B side is off I have not really found a use for the B side so I only use connections on the A side to turn all my electrical heaters off with one switch in the spring.
So you will create your switch .. put it on a wall .. and lets set its circuit to circuit 3 (you could use any number you wanted here im just saying 3 as an example. Now you need to set all your heaters to also use circuit 3. And now when you flip the switch your heaters will turn/off when you flip your switch.
Here is an example on how I use circuits on my grid.
I have a Day/Night Sensor set up on circuit 2. And I have 8 FLood Lights all over my base also set to circuit 2. When night time comes, all my flood lights go on by themselves and and then go off by themselves during the day without my survivors having to flip a switch or ' handle ' anything. It saves a little power on the grid during the day to help my batteries charge back up.
Understand? If not.. IDK how to help you.
I generally run in fast mode, Yes....
Are you suggesting that playing in fast mode somehow glitches the degradation cycle of electronic items? Maybe its a bug???
I use a thermal sensor and set it to "Channel 1", then set all the heaters in that room to channel 1. Then i set the thermal sensor to 20 degrees Celsius, and it turns on the heaters whenever it senses lower then 20 degrees Celsius, But you must make sure you centralise the thermometer away from all the heaters because the heaters heat up the area close to them more then the rest of the room, so it can throw off your measurement...
I also add in 1-2 air conditioners depending on the room size, and set them to 20 degrees. They don't need the circuit, because they have built in thermostats...
I can see how getting more people will help keep this from being such an issue, but getting new people seems liek a far cry away....
I have tried to grab girls and guys every time ive restart now, and married them off, but they never make babies, so that kinda sucks.... They dont even get a double bed, you have to put 2 singles beds in a room and assign them for them to be happy about it.. i dont think they understand what Fornication is.... lol
Yes I am suggesting that if you SPEED UP TIME .. than the TIME between BROKEN items gets SHORTER Because you SPED UP TIME... hello... McFLy??
I thought you were saying there was a glitch making them break sooner then they would normally, if you ran at full speed. Its obvious that speeding up time would make things break more often in general. Id think that would just be evident. It doesn't address the issue though.