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Bad weather lasts longer on hard as well, stuff like Thunderstorms and Heatwaves/Cold Snaps.
That was pretty much my experience on easy as well. There are fewer bugs and more resources on the map.
The only real advantage here is the endless flow of gasoline by insects fat. If you have enough people to harvest and process the quantities.
But this does not apply to peaceful, normally huntable animals. They in turn decrease in population the more difficult the game is set. So, also here in principle less meat/leather available.
I had three -20C cold snaps the first winter and then 4 +18C heatwaves the second summer. Playing on normal, I get maybe one of each a year.
Also, there are fewer passive animals on hard. It seems like raids are bigger on hard too, but that might just be me.
I have had Extreme Cold snaps and Extreme Heat waves ranging from -15F/-26.1C to 125F/51.6C degrees.
Nah it's alot tougher in medium and hard.. the bug numbers on medium by yr 2 are in the hundreds, on easy I still get 20-30. On hard you can get 150..
Research is also slower on medium, they breakdown alot more, get upset faster, stuff breaks down more. Everything is harder..
Yr 3 on Easy, 22 hummingflies, 1 broodmother 3 manhunters. That's about avg.
The wearing out of clothing/weapons is on a highly unbalanced survivor trait listing, I've put in a few trouble tickets regarding this issue. Greyson wears gear out 50% faster then any other survivor, but ofc he can create items faster than anyone I have ever experienced and its any item even advanced electronics. He breaks down faster as well.
- Lack of this information results in speculation & users not knowing if they have encountered a game bug or functioning as expected by design.
I build 20 traps I get 14 scarabs on easy the first time, I build none and I get 9 (that´s on one seed, numbers vary slightly from seed to seed)