Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I had to muck around with it a LOT - hope I remember how I did this... um... I think I had to deselect ALL - under the list tab - the second tab. Then I had to click keep empty?
Then I think the survivors empty it... once empty, the option to deconstruct comes up, and voila!
Something like that, anyways.
I tried so many things I forgot what worked *exactly* sorry, Hope that at least gave you some ideas on what to try?
I've moved items between containers this way (without setting it to Deconstruct), just by changing the restrictions. So I have shelves that are just for wine, fuel, etc.... and an off-base unroofed pile for leather and hides because I really don't need 7k of these at this point. If only there was a better way to dispose of these overruns.