Stranded: Alien Dawn

Stranded: Alien Dawn

Statistieken weergeven:
brain parasite
How do you get rid of them?
Rita is saying that she will cure everyone, but nothing is really happening and if someone is asking you to inject a poison to kill them nothing is happening either.
they still hold their head.
my best doc has a skill of 6.
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16-29 van 29 reacties weergegeven
Origineel geplaatst door Rexton:
too cure it the qeust says u need 5 diffrent healing things i only 4 so far bandage/antibiotics/first aid/healing glow i dont know what the 5e should be
Nothing...

... Bandage, med kit, antibiotics is enough. I never make healing salve from muchrooms so that's not needed.

I got the popup at year 2, at year 8 ken had a cure lol, ken low healing skills, i said heal all, and right away noone had parasites anymore, my stock of bandaid, medkit, antibiotics stayed the same.
still waiting for the second pop up. choose to wait and not it already end of year 2 with someone at level 6
Origineel geplaatst door id10m:
Two months later and nobody has figured out how to heal someone if they chose "not now" when the option first appeared?

I guess "not now" means "♥♥♥♥ me this is just my life now"?

I am under the impression that shortly after making antibiotics, another pop-up window will state that the affected character becomes healed, without actually being "treated" by anyone in the physical sense. Or whomever has the highest heal ability helps her with it "off screen" per se. /shrug. It just happens automatically, I think. Just to be sure, I click on the afflicted colonist and under her description (Emelin is the colonist I usually pick as part of the starting crew), and there's no longer any description of brain parasites in her bio.

But strictly, I went with "not now", also whenever I was prompted.
Laatst bewerkt door Joe Coffee; 28 jan 2023 om 19:23
This thread has mixed brain parasite and sleep parasite together, thats why you have different expsrience/opinions.

Sleep parasite (also affecting brain) gets cured automaticaly once antibiotocs get discovered. May need some additional healing items to be known, but I am not sure.


Brain parasite is a separate issue, that pops up and if you dont give chems to try and poison the parasite, the second option may not appear again. I have Talas currently affected by it, I did not had enough items for the poison so I delayed this and so far the window did not reappear. Not sure what is needed to curw it.
Same Swato, I wanted to save before I tried it, it dismissed the window, and there seems to be no way to try again. "Direct Action" does nothing.
well i mean its good but unrealistic i mean to remove such a parisite surgery would have to happen unless its fungal then well your just f.u.c.k.e.d
Origineel geplaatst door firecracker4564:
well i mean its good but unrealistic i mean to remove such a parisite surgery would have to happen unless its fungal then well your just f.u.c.k.e.d

Brain parasite is just like any other parasite or infection, it is curable - the question is only how to kill it with minimal damage to brain, as that is very sensitive thing, but since we are talking about age of space exploration, something like this is surely long resolved, especialy when cryochambers are taken into account, so yes - they should be curable in that world, but whether what is needed can be acquired by a stranded survivors on a planet which flora was dicovered literaly Just now is a bit too much - It would be more propably to get the required toxins and whatnot froma passingby ship rather than creating it from 0.
A healer with level 3 was able to make it go away on one try. I know for a fact, the x5 medicines is asking for 5 healing kits, not antibiotics or healing skill, for the treatment to make the condition go away.
Doesn't have to be healing kits. I don't always have those lying around. I think the last time this popped up four antibiotics and one bandage was consumed.

Anyway, I only did "not now" once and a second option never turned up. Poor Rita was just left with a mood debuff until the shriekers got her. I always say yes now and it's only failed once.
Origineel geplaatst door Unknownsmile:
A healer with level 3 was able to make it go away on one try. I know for a fact, the x5 medicines is asking for 5 healing kits, not antibiotics or healing skill, for the treatment to make the condition go away.

This thread is almost 1 year old, the game as been updated since...
you need to wait for the event one more time. may be somebody else will be contaminated and ask one more time if you want to try the treatement, dont refuse it this time!
There is another update possibility of the event: sometimes somebody reach lvl 5 on healing and suddenly says that he found a way to heal everybody with a new treatement, and then everybody get healed, nothing to do. its a random event, sorry for you, there is nothing else you can do (or reload a save?)
and for the supplies, i confirm ist 5 healing stuff needed, if you have 4 bandages and one antibiotic its enough you can heal.
Laatst bewerkt door flo125; 25 mrt 2024 om 21:12
Everybody had sleep parasites. Tired, grumpy.
Year 2, day 45 a cure was "found."
Just have to wait for it.
Cotaks / Rexton, it isn't that you need 5 special items to attempt the cure, but that you need someone with a healing skill of 5 or higher. Once that level is reached you should get a popup from one of your survivors saying they know a possible cure and asks your permission to try it.
It seems I was mistaken. Was just working on a playthru and got the "brain parasites" popup and it DOES say 5 medicines needed but doesn't specify which. My highest healer was only a level 4 but was able to cure the infection, but the only meds I had were antibiotics.
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