Stranded: Alien Dawn

Stranded: Alien Dawn

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Malpherian Oct 20, 2022 @ 8:52pm
Survivors stop cooking after about 2 hours.
So I was playing the game and enjoying it, starting to build a base, and then....

My survivors stopped cooking food.

They had plenty of vegetables, and meat etc. They simply refused to cook anything and would only eat raw food. So I forbid them from eating raw food.. and they all died.

Please fix your AI. This happened literally 3 games in a row.


Also.... Please make a way for us to force characters to make/cook/ or do something specific. I know you can set priorities, but they don't seem to work as I said above, they just absolutely refuse to cook anything.
Last edited by Malpherian; Oct 20, 2022 @ 8:57pm
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Showing 1-15 of 18 comments
Krampus Oct 20, 2022 @ 9:02pm 
UMMMMM.... That's on you, sorry. You didn't set things the correct way, ie cooking, harvesting, etc. Even my first game I didn't have this issue lol

EDIT: Also, you CAN make them do things specific. Figure it out, or look it up.
Last edited by Krampus; Oct 20, 2022 @ 9:03pm
jojobe Oct 20, 2022 @ 9:12pm 
Originally posted by Malpherian:
So I was playing the game and enjoying it, starting to build a base, and then....

My survivors stopped cooking food.

They had plenty of vegetables, and meat etc. They simply refused to cook anything and would only eat raw food. So I forbid them from eating raw food.. and they all died.

Please fix your AI. This happened literally 3 games in a row.


Also.... Please make a way for us to force characters to make/cook/ or do something specific. I know you can set priorities, but they don't seem to work as I said above, they just absolutely refuse to cook anything.

same some of the recipes are on a time. Can you believe it you need two stoves.
Mastoras Oct 20, 2022 @ 9:13pm 
Originally posted by Malpherian:
So I was playing the game and enjoying it, starting to build a base, and then....

My survivors stopped cooking food.

They had plenty of vegetables, and meat etc. They simply refused to cook anything and would only eat raw food. So I forbid them from eating raw food.. and they all died.

Please fix your AI. This happened literally 3 games in a row.


Also.... Please make a way for us to force characters to make/cook/ or do something specific. I know you can set priorities, but they don't seem to work as I said above, they just absolutely refuse to cook anything.
You are doing something wrong. Never had this issue. Check which survivor has the highest cooking ability and raise this to 1. Also your receipts must be "Until".
Last edited by Mastoras; Oct 20, 2022 @ 9:14pm
Krampus Oct 20, 2022 @ 9:17pm 
Originally posted by jojobe:
Originally posted by Malpherian:
So I was playing the game and enjoying it, starting to build a base, and then....

My survivors stopped cooking food.

They had plenty of vegetables, and meat etc. They simply refused to cook anything and would only eat raw food. So I forbid them from eating raw food.. and they all died.

Please fix your AI. This happened literally 3 games in a row.


Also.... Please make a way for us to force characters to make/cook/ or do something specific. I know you can set priorities, but they don't seem to work as I said above, they just absolutely refuse to cook anything.

same some of the recipes are on a time. Can you believe it you need two stoves.


LMAO no you don't, not until you get 8 people. Even then don't NEED 2 stoves. You just ain't figured it out yet. 1 person cooking for 6 people: 3 of grain, 3 of veggies, and 3 of meat. 15 of tea and 15 of coffee. Everything done by noon. Not hard.
jojobe Oct 20, 2022 @ 9:20pm 
Originally posted by Clown World:
Originally posted by jojobe:

same some of the recipes are on a time. Can you believe it you need two stoves.


LMAO no you don't, not until you get 8 people. Even then don't NEED 2 stoves. You just ain't figured it out yet. 1 person cooking for 6 people: 3 of grain, 3 of veggies, and 3 of meat. 15 of tea and 15 of coffee. Everything done by noon. Not hard.

He is making special food and that is on a timer. You use one stove for fast and medium dishes the other for CHEF food. You will start running behind if you dont.
Kai Oct 20, 2022 @ 9:24pm 
I'm pretty sure if he has a dedicated chef, he's giving the chef only cooking jobs which means that npc will spend more time cooking.

It's a bug in the production list, where if you pile up too many crafts it breaks the AI, and if you use 'do until' crafts it breaks the AI sooner.
Krampus Oct 20, 2022 @ 9:34pm 
Originally posted by jojobe:
Originally posted by Clown World:


LMAO no you don't, not until you get 8 people. Even then don't NEED 2 stoves. You just ain't figured it out yet. 1 person cooking for 6 people: 3 of grain, 3 of veggies, and 3 of meat. 15 of tea and 15 of coffee. Everything done by noon. Not hard.

He is making special food and that is on a timer. You use one stove for fast and medium dishes the other for CHEF food. You will start running behind if you dont.

It's the same. I've made special food before, no different. I have 2 people set to 1 for cooking, they go cook. No difference no matter the recipe.
Krampus Oct 20, 2022 @ 9:36pm 
LMAO I have zero of these issues y'all appear to have. 1 or 2 people, they cook until the limit is met. They will even stop doing somethin later, like cuttin trees, to go cook to get back to the limit. So, it's something y'all are doing, as I have the same game as y'all.
Malpherian Oct 20, 2022 @ 9:52pm 
Originally posted by Kai:
I'm pretty sure if he has a dedicated chef, he's giving the chef only cooking jobs which means that npc will spend more time cooking.

It's a bug in the production list, where if you pile up too many crafts it breaks the AI, and if you use 'do until' crafts it breaks the AI sooner.


This, is what I have seen happening.
Kai Oct 20, 2022 @ 11:47pm 
Originally posted by Clown World:
LMAO I have zero of these issues y'all appear to have. 1 or 2 people, they cook until the limit is met. They will even stop doing somethin later, like cuttin trees, to go cook to get back to the limit. So, it's something y'all are doing, as I have the same game as y'all.
How many food recipes are you putting on the production list?
1-2?
How about 4-5?

The more you mix in more orders and such, and making it complex, the more likely the AI bugs out and 'refuses' to work on that table.

I notice when I manual order a AI to do something manually they suddenly do something else the instant I give the order, and it only fixes itself if i 'reset' the object as in deleting the list or taking the other object out of the workbench/station.
Malpherian Oct 21, 2022 @ 4:20pm 
Yea been playing all day, that is definitely the issue. and it isnt just cooking. It's anyting dealing with production. They stop doing stuff on a bench or refuse to do it even if its all there is, if there is more then like 3 things going on.

The AI needs to be seriously looked at. The game is unplayable at higher levels unless you go Minimalist.
Last edited by Malpherian; Oct 21, 2022 @ 4:21pm
[MNI] Kisune Oct 21, 2022 @ 4:42pm 
I know the whole Ai refusing to do stuff (If you look at it you can sometimes see a Small Cant reach x Pop up
From my experience it has nothing to do with the ammount of jobs (atleast 20 or so on a single bench seem to work fine) but more so with Pathfinding bugging out
usualy a quick draft and manualy moving him resolves it pretty quickly
also having 2 doors or multiple entrances to a house (also building stairs to the entrances from the outside even if its near perfectly flat) helps with macking it rarer

Unless of course you guys found a different bug thought i have not seen that neither has a friend of mine and we both mass queue stuff
Kai Oct 21, 2022 @ 4:55pm 
Originally posted by Malpherian:
Yea been playing all day, that is definitely the issue. and it isnt just cooking. It's anyting dealing with production. They stop doing stuff on a bench or refuse to do it even if its all there is, if there is more then like 3 things going on.

The AI needs to be seriously looked at. The game is unplayable at higher levels unless you go Minimalist.
Actually, the pathfinding is actually REALLY REALLY bad when it comes to drafted soldiers fighting a nest to lure it away to a wall of traps, for some reason your character chooses not to run in a neat line way but in a completely direction to 'leave' a forest of dead trees...

Like, they are trying to optimize the least amount of 'points' to take to move from point A to point B.

They are not smart and have a limited amount of 'pathfinding' turns, as in points in a line that changes direction, before they give up.

So if you have a production and there is a lot of 'turning' involved where the line has to enter a door, turn, go straight and enter another door, turn, etc. They will eventually get confused.

Trying to build a platform on rocks using stairs and stuff too, they get confused, and you see them dropping their item, then picking them up, dropping their item, for each 'construction order' that fails and is cancelled.

The biggest flaw is due to the '3d' nature, they still work on a 2d level in pathfinding and such.
Last edited by Kai; Oct 21, 2022 @ 4:56pm
s_linkletter Dec 2, 2022 @ 10:39am 
I had this problem just now, and it seemed to be a problem with the game failing to recognize the inventory. A cooking list of three items "do until" that was working fine stopped working and claimed it had zero ingredients. There were plenty of raw ingredients but the game did not recognize them until I ordered them moved from one shelf to another. Then the game said "Oh, there they are!" and began cooking again.
Martin Dec 2, 2022 @ 12:00pm 
If your guys are cooking.. tell them to take their coats off.
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Date Posted: Oct 20, 2022 @ 8:52pm
Posts: 18