Unreal Tournament: Game of the Year Edition

Unreal Tournament: Game of the Year Edition

stahlhart Apr 28, 2023 @ 8:05am
OpenGL Rendering at 3840x2160 and 144Hz?
I can get as high as 2560x1440 at 144Hz, but attempting to set the resolution higher (manually via the .INI file) results in a zoomed in portion of the screen, looks like about 1/4 of full screen.

I'm dreaming, aren't I? at least 1440p at high refresh still works. Just got a 4K panel (finally) and venturing out into this new world.
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Carbon Jun 23, 2023 @ 3:59am 
Change high DPI settings?
stahlhart Jun 23, 2023 @ 12:15pm 
Thank you for the response -- in 25 years of PC building, I've never needed to mess with those settings at an application level, first time for everything I guess.

For the UT executable, I set Properties --> Compatibility --> Change high DPI settings --> High DPI scaling override, check the box and select "Application" from the drop down.

It worked perfectly -- doesn't look like it had much of an effect on the game graphics themselves, but the Afterburner OSD and the popup menus all clearly reflect the higher screen res.

That was easy; never even thought to look there -- thanks again...
Carbon Jun 30, 2023 @ 1:45am 
Hey, glad it worked. Yeah, that's an arcane section of Windows...like digging through a graveyard. I assume you're using the HD textures for both world and weapons/characters? Definitely worth it as they stay true to the originals and look a whole lot better.

World textures are here: https://sites.google.com/view/unrealhdtextures/home

Weapons and chars: https://www.moddb.com/mods/high-resolution-unreal-skins

Good luck!
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