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For the UT executable, I set Properties --> Compatibility --> Change high DPI settings --> High DPI scaling override, check the box and select "Application" from the drop down.
It worked perfectly -- doesn't look like it had much of an effect on the game graphics themselves, but the Afterburner OSD and the popup menus all clearly reflect the higher screen res.
That was easy; never even thought to look there -- thanks again...
World textures are here: https://sites.google.com/view/unrealhdtextures/home
Weapons and chars: https://www.moddb.com/mods/high-resolution-unreal-skins
Good luck!