shapez
Challenge Mode
So, master shapez player. I see you have already completed the base game and designed a MAM, but you want a real challenge. First off, we must challenge your MAM to see if it can truely handle any shapes, then we can get into real crazy stuff.

FIRST CHALLENGE
Make the following shapes using your MAM:(in order of difficulty)
  • SwWuScCg
  • WrRrSuWg:CuSuCuSp
  • Rc--WpSp:SgRyCb--
  • CcSwWwRu:RpSuWuWb:CcCpRpCb
  • CuSwCbCp:CwRrCyCg:RyRwWuSw:RrCu--Sw
  • Ww--RySg:CpWbScSb:RyCrSrCu:------Su
    (below are more difficult than the game currently asks for, but still possible)
  • ------Rw:RuCrSp--:ScCcCuRb
  • Ru----Cu:----ScSg:--RuWp--:RyCr----
  • SyCu----:----Wu--:--Rp--Rp
  • ----CbWw:RpCw----:Ww------:--Rp----
    (and I don't even think the bottom is possible, but it looks cool)
  • ------Rr:----Cc--:--Sp----:Ww------
If it helps visually, create a Marker with the above key codes or visit https://viewer.shapez.io/ to look at these shapes as you create them.

SECOND CHALLENGE
This challenge is to store all the shapes you have made and eventually categorize them
  1. Create a capacitor or system that ensures a constant rate of completed shape flow as it is being sent into the hub
  2. Pull out exactly 1 completed shape from the above line
    • While preparing for the next step, you may want to add an extremely long belt into a completely void area. (my version of this system took up about 1 chunk per module)
  3. Sort the shapes based on their color on any of their lowest layer parts
    • I recommend top-right as a tool you might need to use can pick that piece out easily
    • You may also need a system to slow down the maximum rate items travel through the sorting system.
  4. Now we do the easier part, sort their shape of the same part that we checked for in the above step.
  5. Repeat the last 2 steps as needed for visual organisation.

Feel free to add challenge concepts in the comments below, as these are the 2 I thought of when I started this post. I will update this post with added challenges (with credits if a comment inspired me) as I find other late game challenges.
Last edited by ThunkmanCharlie; Feb 9, 2023 @ 3:18am
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Showing 1-1 of 1 comments
Andrei030x Mar 19, 2024 @ 8:12am 
I am the only one who can accept your challenge!

MAM capable of working with floating layers:
https://steamcommunity.com/sharedfiles/filedetails/?id=3173775524
(there is a download link at the top of the article)

He can do absolutely anything if it is physically possible.
These 2 of your shapes are impossible:
SyCu----:----Wu--:--Rp--Rp
------Rr:----Cc--:--Sp----:Ww------


I came up with shapes MUCH more complicated than yours:
https://steamcommunity.com/app/1318690/discussions/0/7953989649981522833/


I did not understand the meaning of the second task.
But I have a much more interesting system. This is a shape generator that sequentially iterates through all the options. And sorts the generated shapes by type:
Simple, complex (there is a floating layer), impossible and void.
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