Tin Can
 This topic has been pinned, so it's probably important
TinCanStudio  [developer] Nov 1, 2020 @ 12:28pm
!OFFICIAL CHANGELOG!
10/30/2020 :
Fixed :
-Unity video player crashing the game when playing videos for players using windows 7

11/01/2020 :
Fixed :
-Bottles should not longer be filled and emptied by magic resources
-You should be able to get the missing achievements (just die in hardcore to trigger them)
-Ranking is no longer broken

11/02/2020 :
Fixed :
-Leaderboard no longer crashes the game because of three guys named Bob (Should not happen again)

11/03/2020 :
Fixed :
-Repair Station should no longer crash when inserting weird things in it (No, you can't fix the atomilc pile shield!)
-Air filters wont crash anymore when repaired (This fixes the CO2 Scrubber not working anymore)
-Bottles wont fill or empty themselves at crazy rates. Everything is now in a logical closed circuit.

11/04/2020 :
Fixed :
-Corrected in FR (Ne dit plus trop de CO2 pour trop de O2 sur le moniteur d'oxygène)
-Both Oxy and CO2 now say On_Batt
-Can't be electrocuted anymore by systems if they don't have a power connector
-No more ghost asteroids after the star event
-Display no longer stay on in the air on the main comp if you remove monitor
-Collisions fixed (until you find more holes)
-New code for Pause Menu (should prevent lots of bugs)
-Resume button added on pause menu
-Issue where getting electrocuted while holding manual was a problem is now fixed
-Repair button no longer stays on while system is offline
-Main computer no longer needs a monitor to boot
-No more "streamer demo" text on the pause menu

11/07/2020 :
Fixed :
-Bottles will now be closed automatically when inserted inside a system or if empty.
-Issue where you could not plug a component when holding the manual
-Diamond rank will no longer crash the leaderboard
-Having controllers plugged no longer cause issues with inputs.
Added :
-Option Menu!!
-Random Events!!

11/10/2020 :
Fixed :
-Hopefully the weird temperature bugs should be gone but we need you to confirm it.
Changed :
-Components now give a different amount of parts to push you into dismantling more of the ship and think things through.
Added :
-FOV option
-Summon events in Sandbox
-Watch stats in Sandbox
-Stop your pod from being damaged in Sandbox

0.0.62e
11/11/2020 :
Fixed :
-Keybinding not working
-No Inputs for some users
-Bottles still detected by systems after removing them
-Option menu scaling incorrectly
-No delay before asteroids
-Temperature balance
-A bunch of typos
-Electrocution not ocurring, randomly

0.0.62f
11/12/2020 :
Fixed :
-Progress bar of the main computer is working again
-Error Bad_Fuse no longer remains when removing a damaged fuse
-Problems with events and their cycle
-Game crashing after 48 minutes in hardcore
-Objects can't be accidentally grabbed when leaving pause
-All batteries are now turned towards the player when grabbed
Added :
-A different image shows up during electrocution if the fuse is missing from the system
-New options in Sandbox (Timescale, fixed temperature, fixed atmo and so on)
Modified :
-Different heating rate of transformers

0.0.62g :
Fixed :
-Repair station can no longer be broken by opening the door, grabbing the component and mashing F on the repair button (You guys are nuts)
-Broken monitors no longer display stuff on the main computer
-Normal mode no longer starts with 3 asteroid fields in a row
-Back to normal difficulty in normal mode

11/24/2020 :
Fixed :
- Bugs on the main computer display (UI)
- Bugs on the round monitor (UI)
- Bugs on how events cycle (no more issues with sudden lightning strike)
- Airlock door reduces temperature a lot more now when opened
Improved :
- Better performance and stability
- New position and duration for event popup
- Better quality for Main Menu
- Better quality for Pause Menu
- Better Quality for Loading Screen and Cinematics
Added :
- New Localization System (Check json files in Localization folder to make your own fan made translations while we work on the official ones)
- Battery now takes damage if left too long in the fast charger (when full)

12/02/2020
0.0.64b
Fixed :
-Various issues with localized texts
-Various optimizations
-Battery in the main gen is now full again at game start
-Various small fixes
Added :
-Tutorial! (WIP, need testing from you guys)
-Tips
(Both have added localized text you can translate)

12/03/2020
0.0.64c
Fixed :
- Main comp now crashes when processors are missing
- Airlock can no longer be unlocked in tutorial
- Various localizations changes (thank you guys for the proofreading)
- Loading UI black bar is fixed
- Dying tutorial now restarts it
Added :
- Beta is now in development build so we can gather more info.

12/04/2020
0.0.64d
Fixed :
- Death menu content don't display properly
- No more loading video for tutorial
Added :
- Sun effect in tutorial
Changed :
- Moved some stuff around in the death menu

0.0.64e
Fixed :
- Health Effects

12/09/2020
0.0.64g
Added :
- New Event
- New languages
- Some top secret internal stuff

0.0.64h
Fixed :
- Hyperoxia is no longer instantaneous
- Death menu no longer lets you press multiple buttons
- Press F to clean now plays sound correctly again
- Game no longer has two manuals inside the pod

12/10/2020
0.0.64i
Fixed :
- Game no longer takes a long time to start
- Bottles no longer show their control prompt when plugged
- Sandbox menu fonts are now automatically resized (should fix some translation issues)
- Tips no longer cycle until finding the right one on the death menu
Modified :
- Black hole is now stronger and has a slight offset to its movement

12/16/2020
Added :
- New Languages

01/05/2020
0.0.64j
Added :
- New pod (Work in Progress)
- New Menu (Work in Progress)

Fixed :
- Various fixes (will add more details once stable)

01/06/2021
0.0.64k
Fixed :
- (bug) Objects no longer stuck in the right hand
- Too bright light on the sleeping side of Pod 2
- Various collision issues on Pod 2
- Party Game Mode is fixed
Localization :
- Added @Sprint line

01/07/2021
0.0.64l
Fixed :
- Tips no longer cycle through all of them before setting for one in the death screen
- Small offset of position of one type of modular panel in pod 2
- Manual no longer start on a wrong page when opened
- Light leaks during sun event
- Weird black effects on the outside of Pod 2
- Life support main door cannot be closed while drawers are open (no longer)
- Various tutorial bugs have been fixed
- Some opacity issues on the main menu
Changed :
- Speed of ice nebula clouds
- Balance of parts for the pump and power connector
- Position of the fast charger in the pod 2 has been changed slightly

08/01/2020
0.0.64m
Fixed :
- Sun now moves properly during sun event
- Various translation fixes in various languages (final version before main branch update)
- Some holes in Pod 2 have been fixed
- No more interface issues with ultra wide screens
- Issue allowing player to go through the floor of the pod 2
- Issue with maximized window display
- Various fixes on the achievements
- Language selection should now work properly
Changed :
- Some events timing have been readjusted

01/11/2021
0.0.64n
Fixed :
- Various collision issues
- A bug that allowed the player to go through the floor and out of the pod
- Various issues with events timing and synchronization

01/12/2021
0.0.65a
Fixed :
- Some more collision issues
Changed :
- Last language update before main branch

01/13/2021
0.0.65b
Fixed :
- Leaderboard is no longer broken
- Collision issues have been fixed on the floor of Pod 2
- Main branch is no longer in dev build

01/14/2021
0.0.65c
Fixed :
- Font size (issues with Japanese)
- Repair station no longer goes crazy when a destroyed battery is inserted
- Repair station progress bar goes back to zero if the repair is interrupted by a lack of power
- Non-repairable objects cannot be placed in the repair station anymore

01/15/2021
0.0.65d
Fixed :
- Components no longer consider themselves connected to the repair station when inside for repair
- Player can no longer be electrocuted by electric components after removing them from the repair station (see above)

01/17/2021
0.0.65e
Fixed :
- Bug stopping players from putting components back inside the light systems
- Bug not allowing players to place electrical components on the repair station when using right hand
- Airlock now displays control prompt properly

01/21/2021
0.0.65f
Fixed :
- Issues with leaderboard not uploading scores
Fixed :
- Game no longer crashes after second black hole
- Fuses no longer short when removing a component from a system
- Frost effect no longer vanishes during hypoxia
- Master warning now has it's own error (not just caution)
- Various issues with main gen are fixed (processor bug)
- Up and Down keys are now working properly if changed by user
- Alarms no longer double blink sometimes when pressed
- Electrocution now stops when powers goes below a certain threshold after it started
- No more issue sometimes when trying to move down with handles
- Various sounds are now fixed
- Other various bugs

Added :
- Storage Drawers (need more testing)
- Asteroid impacts now make you drop objects randomly on both hands

Changed :
- Various gameplay rebalancing
- Various sounds
- Hearing distance for certain sounds

02/20/2021
0.0.65g
Fixed :
- The main computer monitor no longer shows value circle
- The atomic pile works correctly again (no longer stuck on a minimum power value)
- Varius plugspot fixes (components can now be plugged properly everywhere)
- O2 "air filter" no longer visible or destructible

02/21/2021
0.0.65h
Fixed :
- Datacon issue with oxygen system
- Power Connector issue with Main Gen
- Black screen issue on main computer

03/05/2021
0.0.65i
FIXED :
- Pod 2 drawers are no longer visible from one window
- Player can now move down with handles in 0g without problem
- Objects should be more stable in hand
- Pressure shows bar value again
- No more missing outlines when holding both the manual and a component
- Sun event is fixed
- No more airfilter bug where you can grab it through and dismant as many times as you want
- Datacon and turning systems on and off should not longer cause damage (Need feedback)

CHANGED :
- Vsync enabled by default to save computing power
- Position of the storage drawers in pod 1 has been changed to avoid collision with light drawers
- Improved shadows settings for low graphics

ADDED :
- Fire Extinguisher in pod 2 (Not yet usable since fire is not here yet)

03/07/2021
0.0.65j
Added :
- Fire
- Leaks
- Battery Storage Drawer

Fixed :
- Tutorial issues
- Weird battery drawers outline
- Monitor no longer displays stuff when destroyed
- Various small fixes

03/08/2021
0.0.65k
Fixed :
- The "F" Prompt no longer remains if electrocution is stopped by an asteroid collision
- Last object names no longer displays somewhere else when looking at random bits of the pod
- Typing "-skipIntro" now skips the videos for people having windows 7 related video issues
- Atomic pile no longer considers that turned on systems missing a power connector are drawing power
- Caution and Warning lights no longer act crazy
- Fast Charger input has been fixed

Added :
- Too high pressure can now causes leaks

03/12/2021
0.0.65l
Fixed :

- Monitor still on when destroyed (glitching display)
- Weird asteroid visuals
- Weird behavior of fast charger when fuse is damaged
- Wrong leak scale

Improved :
- Fire

03/18/2021
0.0.65m
Fixed :
- Various leak issues (position and size)
- Drawers no longer go through other things
- Fire extinguisher can now be placed back inside its cabinet and the door opens more easily
- You can now open drawers and interact with environment while holding tool
- Battery being late in adjusting resulting in overpowered systems for a second from time to time

Changed :
- Pump no longer costs you an arm to repair
- New key has been added to use tools ("E" by default)

Added :
- Localization update for new content and leaderboard
- Some plugspots can now accept different components (ex : you can now place master and caution warnings in the same spots in the storage drawers)
- FOV adjusts automatically when opening manual for it to always be readable no matter the original FOV. FOV goes back to your prefered settings as soon as you drop the manual
- Collision sounds added to the tools

0.0.65n
Fixed :
- Outline no longer shows up when looking at some parts of the drawers structure
- handles no longer show as grabbable when slightly too far away

Changed :
- Reflection probes now update in real time (we need your feedback on performance)

0.0.66a
Fixed :
- Already filled leaks will reopen if all available leaks are filled
- Reflection render wont cause stuttering anymore without v-sync

Added :
- Translations update

04/27/2021
0.0.66b
Fixed :
- Game breaking transformer bug making it broken if you remove it and put it back
- Monitors not showing broken animation
- Batteries still delivering power when empty

Changed :
- Manual now remains open once grabbed

04/28/2021
0.0.66c
Fixed :
- Monitors always displaying round interface even when they shouldn't

05/18/2021
0.0.66c
Fixed :
- Russian language is no longer broken.

0.0.66d

Added:
- Rescue Mode!!!!!! (BETA)
- Credits (Still incomplete, though)
- A few easter eggs
Improved:
- Electric systems optimization (now work faster)
- Atmospheric optimization (now works faster)
- Better lighting quality
- You can now put stuff on the pod's seats (amazing)
Fixed:
- Fuses now stop power immediately
- You cannot be electrocuted right after turning a system off anymore
- various other little things

0.0.66f

Added:
- Storage rooms are now color coded

Fixed:
- Fixed a bug where the timer from the previous game would affect the next one
- Messages no longer stay on screen foreeeeeeeveeeer
- Collisions added on the starting ship floor
- Menu has been improved to avoid bugs were it was impossible to select rescue scenarios when using an unusual screen ratio (4:3 or ultra large)
- Fixed infinite asteroids in hardcore and normal

Modified:
- No more batteries in the storage of your ship in rescue mode (balancing)

0.0.66g

Fixed:
- Red vignette effect during heat was deactivated and is now back
- Bug that led the manual to be closed instead of open when grabbed
- Fixed an issue that stopped batterie from spawning in the right place
- Issues leading to improper scaling on different resolutions and screen ratios
- Issue making the scenario menu stay open afte selecting another gamemode

Modified:
- Hitboxes for the drawers are now bigger, making it easier to close them
- Loading screen update

Added:
- Sounds for multiple doors
- Some names in the credits
- Some missing visuals
- Progression bar on the beacon round monitor

0.0.66h

Fixed :
- Fixed the previous battery fix

0.0.67a

Fixed:
- Issue stopping events from start in normal and hardcore modes

0.0.67b

Fixed:
- Game crashing in hardcore around the 39 minutes mark

0.0.67c

Fixed:
- Adjusted tutorial outline
- AirFilter sounding like it's broken even when it's fine
- Issue making the Unity video player crash on windows 7 (AGAIN?!!!)
- Slow Pump warning when pump is fine
Added:
- Tips (beta)
- New seats
- Option to set motion blur
- Option to turn off the 0g floating effect

0.0.67d

Fixed:
- Grav gen is now easier to interact with

0.0.67e

Fixed:
- Radiations fix
- Missing events in Party Mode
- Collisions fix in grav gen and main gen

0.0.67g

Added:
-Scenario Editor

0.0.67h

Fixed:
- Bug stopping events from being saved properly

0.0.67i

Fixed:
- Various collision issues
- Issue preventing players from moving aside when holding some components in one hand
- Localization issues for players using windows with another language than ones officially supported by the game
- Ratio and resolution fixes
- Other various fixes

0.0.67j

Fixed:
- Bug stopping the scenario editor from working

0.0.69d

Fixed:

- Issue causing game to be stuck if restarting a rescue scenario
- Some ratio issues

0.0.70a

Changed:

- Scenarios are now different and mostly system based for a more gradual difficulty

VR0.15

Added:

- Heat distortion effect around the atomic pile
- Possibility to assign controls through SteamVR
- Ice on portholes during ice event

Changed:

- Switched from OpenXR to SteamVR

Fixed:

- Hand positions and rotations for every headset (Need feedback on that, please!)

VR0.16

Fixed:

- Various hand positions
- Various improved interactions with hands
- Various improvements to doors and drawers
- Heat distortion is now much more visible
- Hands no longer vanish if teleported from outside the pod
- Fire extinguisher not working to extinguish fire (oops)

Changed:

- Various visual improvements with particles

Added:

- Launch options
- Pump now vibrates depending on how fast it runs
- Some easter eggs
- You can now push yourself with your hands in 0g!!!!
- Leaks are back and leak filler is functional!
- Airlock sound if left unlock

VR0.17

Added:

- Options to turn snap turning and teleportation on/off in menu

Changed:

- Improved physics
- Improved controls for HTC Vive
- Inserting electrical objects in the repair station no longer causes issues

0.0.70b

Changed:

- Improved asteroid field visual
- Fix problems with super high resolutions
- Improved physics and position of objects in hands
- Fix issues with sounds not being in the proper channel
- Main computer on Station Relay is now working properly again

VR0.18

Changed:

- Various VR fixes
- Fixed a bug making some text invisible in settings menu
- Fixed a bug preventing player from plugging bottles in the recycling station
- Fixed a bug making it sometimes impossible to plug something in the repair station

0.0.70c

Added:

- Jerry's cleaning trolley

Changed:

- Fixed a bug stopping the rescue video from playing
Last edited by TinCanStudio; Jan 18, 2022 @ 9:34am
Originally posted by Manny_Lectro:
BETA 0.1.01a (NON-VR only)

Added:
- New tutorials
- New Medusa pod
- Various physical interactions
- Rescue voice before victory
- Fade in and out effects

Improved :
- Events have been visually improved
- Lights and shadows have been visually improved
- Leaks are now more visible and visually improved
- Character now has proper controller
- Better hand positions on handles
- Various improvements on how objects and components can be grabbed and dropped/plugged
- Tutorials have been improved
- Door speed on recycling station, fire extinguisher and repair station
- Asteroids have been rebalanced
- Various other improvements
- Forces during black hole have been improved

Changed:
- Relay station internal structure has been altered

Fixed:
- Issue stopping events from being cancelled properly
- Airlock not emptying the air in the pod
- Various issues with the main computer
- Various collision issues
- Bug showing the victory menu before the cinematic
- Collision issues with physical doors and drawers
- Relay station is now fully playable
- Unlimited flashlight bug
- Missing outline on handles
- Collision issues on repair station
- Collision issues on recycling station
- Drifting waypoints
- Broken on/off switch animation
- Beacon not being synchronised with rescue
- Issue with perfect atmosphere option in sandbox
- Buggy events as time goes by
- Problem with camera shake and asteroid hit forces
- Problems with handles interaction
- Wrong hand model on handles
- Various sound effects not set to proper channels
- Dark metal effect around portholes
- Various scenario issues in rescue
- Various bugs

BETA 0.2.01a

Added:
- Challenges
- Player is teleported back inside the pod if found outside for any weird reason (YOU CANNOT ESCAPE THE TIN CAN!)
- New musics from OST and auto-shuffle
- Tin cans!
- Credits in main menu

Improved:
- Player can now move down while holding a handle in 1G
- Easier to get through the airlock during rescue and challenges
- Black hole is no longer pulling you so hard that you get transformed into a pancake
- Various collision issues
- New Graphical Options (If you have a bronze age computer we would like to know how well Tin Can runs on it)
- New visual effects and improved graphics (bloom, ambient occlusion...)

Changed:
- Matching component in hand will be plugged correctly if aiming at compatible plugspot no matter which mouse click was used to do so
- Leak probability has been reduced
- Ampermeter now indicates power produced by the pile no matter if it is on or connected to the rest of the pod
- Timescale in sandbox is now limited to 5x to avoid bugs (and your computer catching fire)
- Player now needs to press the "Eject Pod" button to evacuate.

Fixed:
- Various issues on the Relay Station
- Issue making fire light visible even after fire was extinguished
- Various bugs in the scenario editor
- Left hand placed incorrectly on handles
- Rescue reward menu being visible before rescue video
- Bug on main computer making the screen black when turning it off and on for the first time
- Missing motion blur
- Missing lens distortion during black hole
- Floating effect present for no reason at start
- Weird black square on main computer screen
- Various sound effects not correctly attributed to the SFX channel
- Issues with temp sys door
- Broken Earth shader in Rescue Victory scene
- Missing outlines on props
- Reflection probe issues
- Debug line on leakfiller has been removed
- Old handle above workbench has been replaced
- Issues with ghost remaining forever on plugspots
- Bugged airlock after evacuation

BETA 0.3.01a

Fixed:
- Issue with weird reflections
- Low framerate when turning the main gen off
- Weird collision behaviors with drawers

Improved:
- Improved UI display
- Porthole glass and frost

Added:
- Localization of events in sandbox menu (right panel)
- Added localization tokens for Challenges

Changed:
- Intro message now opens at every game start
- Achievements values for ranks have been modified (Can't be tested on beta branch)

BETA 0.3.02a

Fixed:
- Detection problem on storage drawers
- Airlock collision issues
- Too short text field for motion blur option in settings menu

Added:
- Achievement for finishing rescue (Not available on beta branch)
- Achievement for finishing all challenges (not available on beta branch)

Changed:
- Asteroids in "When will it end" scenario
- Datacon and round monitor always present in the beacon in challenges

BETA 0.3.03a

Fixed:
- Airlock collision issues in both VR and non-VR (again)
- Rescue video not showing

Added:
- Localized achievements
- Localized challenges

Changed:
- Updated German localization

BETA 0.4.01a

Fixed:
- Missing atomic pile in cold start challenge
- Buggy plugspot in temp sys (nitro bottle)
- Typos in tutorial texts
- Random tips not being random in loading screens (always the same)

Added:
- Localized pod names

Changed:
- Credits in menu now roll faster
- Windows no longer close when you move the mouse away in the main menu

Improved:
- Huge graphical optimization (Please tell us if your framerate has improved and by how much)

BETA 0.5.01a

Fixed:
- Issue with tutorial window sometimes getting stuck on main menu
- Broken scenario editor
- Missing in game tips
- Can't change channel on monitor anymore if not plugged
- Issues with reflection probes in evac ship

BETA 0.5.02a

Fixed:
- Missing pumps in cold start challenge
- Basket hop not opening

0.6.01a

Fixed:
- Issue with drawers passing through each other (repair station and storage drawers)
- Fonts being too small in some main menu windows

Changed:
- No Touching Challenge has been modified (No spoiler, though)
- Round monitor can turn on with less power

Added:
- Handle above seats
- Credits reset when closed in main menu

0.7.01a

Fixed:
- Electric Nebula not working the second time (or any other time after the first)
- Buggy black hole
- Weird movements in 0g
- Broken button in leaderboard
- Tips not closing right away after evacuation

0.9.01a

Fixed:
- Issues in challenges
0.9.02a

Fixed:
- Broken tutorial 4
0.9.03a

Fixed:
- Weird issue with inertia in 0G

1.0.02b

Fixed:
- Objets being thrown in outer space at the speed of light in case of asteroid hit
- No more processors in Fireworks
- Asteroids no longer broken when restarting a game
- No longer possible to break the game by managing to grab an object you already have in one hand in the other one (you guys are crazy)
- Challenges not triggering achievement when completed (open your challenges menu to get it if you've missed it)
- Rescue 1 and 2 have been re balanced
- Grabbing the monitor too soon in tutorial 4 no longer breaks it
- Basketball hoop no longer gets stuck with the temp system door
- Player can no longer stay stuck crouching if trying to leave the pod after pressing escape button

1.0.02c

Fixed:
- Party game mod
- Weird issue with on/off buttons being teleported to 0.0.0 while in hand

1.0.02d

Fixed:
- Scenario Editor (Need feedback)
< >
Showing 1-12 of 12 comments
KillerBOY Feb 15, 2021 @ 4:34am 
you changelog year is wrong ? we have 2021
TinCanStudio  [developer] Feb 15, 2021 @ 7:04am 
Originally posted by KillerBOY:
you changelog year is wrong ? we have 2021

Seems I got got confused with 2021. It's fixed. Thank you!
Hugbee Mar 15, 2022 @ 7:28am 
so is this still being update/worked on ?
Last edited by Hugbee; Mar 15, 2022 @ 7:32am
EliGrim May 7, 2022 @ 11:28am 
Originally posted by Hugbee:
so is this still being update/worked on ?
Yes!
A developer of this app has indicated that this post answers the original topic.
Manny_Lectro  [developer] May 7, 2022 @ 4:32pm 
BETA 0.1.01a (NON-VR only)

Added:
- New tutorials
- New Medusa pod
- Various physical interactions
- Rescue voice before victory
- Fade in and out effects

Improved :
- Events have been visually improved
- Lights and shadows have been visually improved
- Leaks are now more visible and visually improved
- Character now has proper controller
- Better hand positions on handles
- Various improvements on how objects and components can be grabbed and dropped/plugged
- Tutorials have been improved
- Door speed on recycling station, fire extinguisher and repair station
- Asteroids have been rebalanced
- Various other improvements
- Forces during black hole have been improved

Changed:
- Relay station internal structure has been altered

Fixed:
- Issue stopping events from being cancelled properly
- Airlock not emptying the air in the pod
- Various issues with the main computer
- Various collision issues
- Bug showing the victory menu before the cinematic
- Collision issues with physical doors and drawers
- Relay station is now fully playable
- Unlimited flashlight bug
- Missing outline on handles
- Collision issues on repair station
- Collision issues on recycling station
- Drifting waypoints
- Broken on/off switch animation
- Beacon not being synchronised with rescue
- Issue with perfect atmosphere option in sandbox
- Buggy events as time goes by
- Problem with camera shake and asteroid hit forces
- Problems with handles interaction
- Wrong hand model on handles
- Various sound effects not set to proper channels
- Dark metal effect around portholes
- Various scenario issues in rescue
- Various bugs

BETA 0.2.01a

Added:
- Challenges
- Player is teleported back inside the pod if found outside for any weird reason (YOU CANNOT ESCAPE THE TIN CAN!)
- New musics from OST and auto-shuffle
- Tin cans!
- Credits in main menu

Improved:
- Player can now move down while holding a handle in 1G
- Easier to get through the airlock during rescue and challenges
- Black hole is no longer pulling you so hard that you get transformed into a pancake
- Various collision issues
- New Graphical Options (If you have a bronze age computer we would like to know how well Tin Can runs on it)
- New visual effects and improved graphics (bloom, ambient occlusion...)

Changed:
- Matching component in hand will be plugged correctly if aiming at compatible plugspot no matter which mouse click was used to do so
- Leak probability has been reduced
- Ampermeter now indicates power produced by the pile no matter if it is on or connected to the rest of the pod
- Timescale in sandbox is now limited to 5x to avoid bugs (and your computer catching fire)
- Player now needs to press the "Eject Pod" button to evacuate.

Fixed:
- Various issues on the Relay Station
- Issue making fire light visible even after fire was extinguished
- Various bugs in the scenario editor
- Left hand placed incorrectly on handles
- Rescue reward menu being visible before rescue video
- Bug on main computer making the screen black when turning it off and on for the first time
- Missing motion blur
- Missing lens distortion during black hole
- Floating effect present for no reason at start
- Weird black square on main computer screen
- Various sound effects not correctly attributed to the SFX channel
- Issues with temp sys door
- Broken Earth shader in Rescue Victory scene
- Missing outlines on props
- Reflection probe issues
- Debug line on leakfiller has been removed
- Old handle above workbench has been replaced
- Issues with ghost remaining forever on plugspots
- Bugged airlock after evacuation

BETA 0.3.01a

Fixed:
- Issue with weird reflections
- Low framerate when turning the main gen off
- Weird collision behaviors with drawers

Improved:
- Improved UI display
- Porthole glass and frost

Added:
- Localization of events in sandbox menu (right panel)
- Added localization tokens for Challenges

Changed:
- Intro message now opens at every game start
- Achievements values for ranks have been modified (Can't be tested on beta branch)

BETA 0.3.02a

Fixed:
- Detection problem on storage drawers
- Airlock collision issues
- Too short text field for motion blur option in settings menu

Added:
- Achievement for finishing rescue (Not available on beta branch)
- Achievement for finishing all challenges (not available on beta branch)

Changed:
- Asteroids in "When will it end" scenario
- Datacon and round monitor always present in the beacon in challenges

BETA 0.3.03a

Fixed:
- Airlock collision issues in both VR and non-VR (again)
- Rescue video not showing

Added:
- Localized achievements
- Localized challenges

Changed:
- Updated German localization

BETA 0.4.01a

Fixed:
- Missing atomic pile in cold start challenge
- Buggy plugspot in temp sys (nitro bottle)
- Typos in tutorial texts
- Random tips not being random in loading screens (always the same)

Added:
- Localized pod names

Changed:
- Credits in menu now roll faster
- Windows no longer close when you move the mouse away in the main menu

Improved:
- Huge graphical optimization (Please tell us if your framerate has improved and by how much)

BETA 0.5.01a

Fixed:
- Issue with tutorial window sometimes getting stuck on main menu
- Broken scenario editor
- Missing in game tips
- Can't change channel on monitor anymore if not plugged
- Issues with reflection probes in evac ship

BETA 0.5.02a

Fixed:
- Missing pumps in cold start challenge
- Basket hop not opening

0.6.01a

Fixed:
- Issue with drawers passing through each other (repair station and storage drawers)
- Fonts being too small in some main menu windows

Changed:
- No Touching Challenge has been modified (No spoiler, though)
- Round monitor can turn on with less power

Added:
- Handle above seats
- Credits reset when closed in main menu

0.7.01a

Fixed:
- Electric Nebula not working the second time (or any other time after the first)
- Buggy black hole
- Weird movements in 0g
- Broken button in leaderboard
- Tips not closing right away after evacuation

0.9.01a

Fixed:
- Issues in challenges
0.9.02a

Fixed:
- Broken tutorial 4
0.9.03a

Fixed:
- Weird issue with inertia in 0G

1.0.02b

Fixed:
- Objets being thrown in outer space at the speed of light in case of asteroid hit
- No more processors in Fireworks
- Asteroids no longer broken when restarting a game
- No longer possible to break the game by managing to grab an object you already have in one hand in the other one (you guys are crazy)
- Challenges not triggering achievement when completed (open your challenges menu to get it if you've missed it)
- Rescue 1 and 2 have been re balanced
- Grabbing the monitor too soon in tutorial 4 no longer breaks it
- Basketball hoop no longer gets stuck with the temp system door
- Player can no longer stay stuck crouching if trying to leave the pod after pressing escape button

1.0.02c

Fixed:
- Party game mod
- Weird issue with on/off buttons being teleported to 0.0.0 while in hand

1.0.02d

Fixed:
- Scenario Editor (Need feedback)
Last edited by Manny_Lectro; May 18, 2022 @ 3:10am
MrSprucieBoy May 8, 2022 @ 5:16am 
theres an issue with the last tutorial, i find the problem fix it and nothing happens.
EliGrim May 8, 2022 @ 6:39am 
Originally posted by MrSprucieBoy:
theres an issue with the last tutorial, i find the problem fix it and nothing happens.
If you follow the instructions exactly after fixing the system, you should be able to finish the tutorial.
If not, there is a bug report forum: https://steamcommunity.com/app/1315980/discussions/1/
Wist May 10, 2022 @ 5:45pm 
i beat all the challanges but didnt get the achievement waaaaa
Manny_Lectro  [developer] May 18, 2022 @ 3:23am 
Originally posted by ThatBird:
i beat all the challanges but didnt get the achievement waaaaa
Should be fixed now! Just open the challenges menu and you'll get it ;)
Pax Dec 30, 2022 @ 4:24pm 
There's still an issue for ultra wide... I just didn't see any buttons on the unlock-screen when I survived the six minutes... Had to change to Window-Mode and reduce window size to get the buttons... 5120x1440
R0ckbert Jun 13, 2023 @ 12:12pm 
Originally posted by Pax:
There's still an issue for ultra wide... I just didn't see any buttons on the unlock-screen when I survived the six minutes... Had to change to Window-Mode and reduce window size to get the buttons... 5120x1440
same here... get a big *** screen and unable to use it
Hi.
Is it possible add a selector to the challenge mode so that it can be done in the relay station map. would add some nice replay ability even be happy if it was a dlc option
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