Children of the Sun

Children of the Sun

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75,000 waffles Feb 8, 2024 @ 11:00pm
Questions and QoL suggestions
Great demo, I love it. Spent 18 hours so far. Easily the best game of this Next Fest for me. However, I, as any other player, have issues with the game. That's why I want to ask the devs about few things (since they are active in discussions) and also suggest some.

1. Very minor issue, but I'd appreciate an option to skip cutscenes and tutorials of already completed levels. "Replay tutorial" checkbox is also confusing. Just make it like other buttons. I feel like players uncheck the flag the second they get to an actual level so they can restart w/o it. However if the player wants to replay a tutorial they would need to check the flag THEN restart the level AND THEN uncheck it again after completing a tutorial instead of just pressing one dedicated button.

2. Planning takes a big role in this game so I do not understand why you can't look at the levels from above like at the end screen. Especially since not every level gives you enough freedom to run around them.

3. I want to see the path at end of the level w/o leaderboard. It's hilarious that it is already an option but lasts just enough for a game to take a screenshot. Not a fan of that.

4. Why would you make that penalties multiply as well? And it's not like each shot penalty multiplies by current combo value but all of the them multiply by final combo value.

5. If shots and time are so important that they affect the final score, I would like to know exactly how. I don't want to divide the penalty each time I finish the level to figure out how long it took me to beat it, give me an actual time. Display it separately after the level or as [time] x [multiplier]. Same goes for "shots fired" penalties.

6. I want to replay old levels with the abilities I already encountered in the future levels. I understand that it requires another special leaderboard since you can't mess with vanilla one but I feel like this feature will increase replayability of old levels.

7. My mouse wheel is broken. Zooming is pain so I mostly play w/o it. Yes, it is the problem on my end and game plays amazing with mouse alone, but I want an option to rebind controls.

8. I missed devolver's stream. Where I can find the VOD? And where the future one will be? All I see is prerecorded broadcast.

9. Maybe I missed the info, but how much of the game is in the demo? How many levels will there be in the release version?

10. Level editor? :)
Last edited by 75,000 waffles; Feb 9, 2024 @ 6:20am
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Showing 1-5 of 5 comments
primaerfunktion  [developer] Feb 11, 2024 @ 9:35am 
Heyhey! This is a wonderful list of feedback! Thanks a lot for taking the time to write it all down. There's certainly some issues with the scoring system right now. Thanks a lot especcialy for pointing those out!

About the more direct questions:

8: I have no idea haha! I also missed it.

9: That info is not public yet, but I can tell you that it's not going to be a very long game.

10. It's just way too much work and out of scope unfortunately. Sorry!
Von Herbst Feb 12, 2024 @ 3:50am 
A very small suggestion that isnt really worth an own thread, so I just add it here: hide trees behind the sniper while in aim mode. Having to reposition not because you cant fully see your target, but cant see anything because something that is behind you is just... eh.
Anyway, great demo, love the style and the mechanic, kinda agree on the somewhere else made critic on the difficulty spikes. Even is this is more a me problem as a you thing, I just getting old and easly frustrated nowaday
primaerfunktion  [developer] Feb 12, 2024 @ 4:39am 
Hey! I agree that there shouldn't be anything blocking the view. A few of those spots are left because I didn't notice them. Will try to make sure that it's not going to happen for the full release.

Also about the difficulty spikes: For the Demo we are skipping around a bit, so there's less time to get familiar with the mechanics and stuff before new stuff gets introduced. Hopefully that will be less of a problem.
Cristari Oct 28, 2024 @ 2:26pm 
Originally posted by primaerfunktion:
9: That info is not public yet, but I can tell you that it's not going to be a very long game.

Can you or anyone else tell us now how many levels there are?
75,000 waffles Oct 28, 2024 @ 7:51pm 
Originally posted by Cristari:
Originally posted by primaerfunktion:
9: That info is not public yet, but I can tell you that it's not going to be a very long game.

Can you or anyone else tell us now how many levels there are?

26 levels
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