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Top left corner in the inventory button there's a "Select Multiple" tab or whatever and what you wanna do is select enchanted item duplicates then use Remove Enchantment, then press middle mouse button to sort. Really helps me out when I have 3 or 4 different types or ingot. This works for every storable and usable item IIRC.
Short lesson on "enchantments" which is a huge part of Craftopia and probably the cause of your space shortage. So the reason your items do not stack is NOT simply because they are from different sources, it's because they are ENCHANTED with different stats. Equip-able items never stack so there's that but items such as Ingots, Wood, or even Chicken Feces when used to craft items these enchantments have a chance to be passed to the item you create. So when gathering items it's actually worth while to learn the enchantment names and eventually learn what you want to scrub or wash and what you want to keep for crafting.
You can see prefix bonuses listed in the section directly above the Details button.
Here is an example:
https://docs.google.com/spreadsheets/d/1gA-w0E7j6eN1xcOiCdtuSCEwQNH68YjnC06MmtTXzUY/edit#gid=0
Here is an example:
https://docs.google.com/spreadsheets/d/1gA-w0E7j6eN1xcOiCdtuSCEwQNH68YjnC06MmtTXzUY/edit#gid=0
Now as far as upgrade-able storage you can literally craft hundreds of chests to place at your main base. Right now they come in space quantities of 8, 24, and 32 spaces in each chest depending on what you craft.
With the washing machine or remove enchantment which you can use to remove prefixes from materials you don't want them on effectively allowing you to carry 400 of anything in the game in 1 inventory space on your character (except for main equip-able items).
How far have you progressed in the ages? If you're still early on my suggestion is continue to progress, work on harnessing the power of mass production through automation as best you can... then your concerns will disappear.
Also on a side note they have these nifty signs that you can craft with basic materials to label all your chests if you have a hard time remembering what is where... I just end up scrambling through my chests until eventually I remember until the moment I put something where I don't usually put it lol.
Most of the game is fun just a few key features that need to be fixed.. like make the enchantments make more sense (if you're adding consumable enchantments, keep it to just consumable items, same for food with combat enchantments. The naming of talons, leathers and such are redundant, The vehicles taking random damage seems weird and should be handled differently, whether it's consistant durability drain during use or have like most games and durability only drops when you hit something.
I feel like the AI needs a serious overhaul too. Many creatures either don't aggro at all, or don't do much. Being able to shoot something with a bow and it not responding needs to be addressed.
All in all a pretty fun game. Feels like a BotW clone meant to be multiplayer that became its own thing. Hoping a lot of this gets polished in the near future
https://docs.google.com/spreadsheets/d/1oIeBEAlIn-Fln79A4NDKtKhXLUn5SRhQo9LIVEtuYQM/edit?usp=sharing
A big vault craftable or something that would let you stack items within the container far past the normal inventory limit would be good to help keep things organised.
I wrote a kinda long essay asking them to incorporate an auto-sort mechanism that you can dump your inventory into and it sends it all to the appropriate vaults that you have pre-selected those items go to, regardless of enchant. Also, the storages need way more space. I'm told they get to 64, which will be nice, but until that late stage, its a massive chore. and bigger storages won't fix the jumble of tons of items you need to sort into 50+ vaults.
I know they are adding sorting features and I can't wait to try them.
But when I have to jump back to base cuz my bags are full, I just want to offload it quickly and go back out. Not spend an hour sorting it.
Love the game tho