Craftopia

Craftopia

View Stats:
tools guy-kun Jul 12, 2023 @ 10:53am
the newest update
been debating on getting this game for a while, so I read up on some reviews and saw some people criticizing the update, and even though I saw some of the reasoning, I want to know what else was bringing the game down.

I've read some reasons ranging from content being deleted to the game itself becoming a janky mess.

is there any more than what I stated here that brought some negative reception to the game? and does it feel truly worth it to spend money on now, even with the sale?
< >
Showing 1-15 of 18 comments
Unforgiven Jul 12, 2023 @ 10:56am 
Plenty of topics on this already.

TLDR; Mixed opinions. As usual, the unhappy ones are the most vocal.
Optical Optimus Jul 12, 2023 @ 12:30pm 
I for one enjoy this update, its not as empty as it was before

sure it isn't as easy as before seamsless, progressing ages and such but it is refreshing having quests, like in a RPG.
Zane Jul 12, 2023 @ 1:14pm 
In my honest opinion this game is superior with the seamless update, might have "less content" atm due to time restraints, but their are plans of readding all what was taken out and including even new content. Game is pretty great, i think most people having issues in the game with things not working what ever, either have the game modded heavily, crappy computers, or doing something very wrong with their PC's. I have none of these issues and i bought some $1600 gaming laptop off amazon. The only problem are some minor bugs (its a new huge update, who knew that new stuff could have bugs?!) and some minor unstability issues while using multiplayer, but they warn you about that before ya even start playing.

While on steam sale its $15, i find that a great deal especially with a game that has no fomo / micro transactions unlike conan exiles >.<

Honestly if comments aren't helping you figure out on what you wanna buy just look up play throughs on youtube, best advice i can give ya. I bought this game for myself awhile back and with the seamless update bought it two more times for 2 friends while it was on sale. Enjoying the game so far ^_^
Last edited by Zane; Jul 12, 2023 @ 1:15pm
Codesterz Jul 12, 2023 @ 1:51pm 
-Worse performance than old version. Some of it is due to optimization issues and some of it is because it's a open world game obviously it's going to be way more demanding.

-The old version encouraged you to fight a variety of enemies to get the best enchants. Now 90% of the enchants are in the instanced dungeons end chests. Kinda defeats the purpose of the open world. A few are out in the open world though and hopefully future content will help fix this. On the plus side(not everyone will agree with this) enchanting is much more streamlined in the new version. RNG has been moved away from the crafting for enchants and been placed on the drops for the enchants.

-As you have mentioned less content. There was a variety of regions in the old maps. Deserts, Snow areas, lava zones, jungles, swamps, etc. Now there are just 2 regions. The basic green meadow are with trees scattered about and an areas with high pillars of land and more trees some of them sakura trees so it's not all green at least. There are more regions coming in the future though you can see them in the distance so this will eventually get fixed.

-More missing stuff is there is enemy/bosses. There are a few new ones but way more was removed than added. Tech progression is lower than old version resulting in less of well everything craftable.

-Progression feels far more linear oddly enough despite now being open world. This is do to a main quest chain you are meant and forced to follow if you wish to progress through the ages to unlock more things to craft.

These are for me some of the biggest downside of seamless to me. There are positives though. Combat has been enhanced with a few new mechanics, The game visually looks better and the experience is more streamlined and easier to understand. I think seamless will be the better version EVENTUALLY but that's gonna be a while. I think it's worth the price you can still play the old version if you want. It's not the most polished game in the world but if you enjoy survivalcraft games with the ability to automate things eventually it's a fun game.
tools guy-kun Jul 12, 2023 @ 2:19pm 
thank you, everyone, for the answers. I might just get it now while the update has taken content away, so that way, by the time they reimplement it all back and more, it will feel like a new game to me.

although, I wonder, and I understand this will go off topic but I hope to save an extra thread on the forum: how does loot and resource/mob respawn work?

from my googling, this was all I could find:

https://steamcommunity.com/app/1307550/discussions/0/2946998508797659953/

and

https://gamesgds.com/craftopia-how-to-work-respawn-resources-and-get-bones/

however, these links date back to 2020, so I'm unsure how they hold up in today's times. can anyone clarify the resource/loot respawn mechanics for me please?
Last edited by tools guy-kun; Jul 12, 2023 @ 2:23pm
Codesterz Jul 12, 2023 @ 2:38pm 
Basic ore nodes aren't supposed to respawn though I think some do sometimes most likely a bug, There are bedrock ore nodes that can be automined with an excavator that have a huge amount of ores in them though they do eventually run out even if you heal them. A future content update is supposed to add a way to create artificial bedrock nodes most likely the next major update. Trees only regrow if you don't destroy the trunk. Basic vegetation pickups such as berries and herbs do respawn after a certain amount of time passes. Basic enemies respawn after a few minutes. Open world bosses take a while to respawn but there is an item you can get to make them respawn instantly. Dungeon bosses respawn by leaving the dungeon and re-entering it.
tools guy-kun Jul 12, 2023 @ 2:52pm 
Originally posted by Codesterz:
Basic ore nodes aren't supposed to respawn though I think some do sometimes most likely a bug, There are bedrock ore nodes that can be automined with an excavator that have a huge amount of ores in them though they do eventually run out even if you heal them. A future content update is supposed to add a way to create artificial bedrock nodes most likely the next major update. Trees only regrow if you don't destroy the trunk. Basic vegetation pickups such as berries and herbs do respawn after a certain amount of time passes. Basic enemies respawn after a few minutes. Open world bosses take a while to respawn but there is an item you can get to make them respawn instantly. Dungeon bosses respawn by leaving the dungeon and re-entering it.
sounds like as of right now, rocks and metal are going to be more of a finite source, which is a bit scary to me. even if there might be a lot to collect, I feel more comfortable knowing it's all going to come back at some point, rather than treating each resource like a diamond found in the sand.

although I am aware of some type of metal monster that drops you some iron and stuff upon killing it, which happens to be the first dungeon boss so I suppose that mitigates the issue. I dunno, though, just making assumptions based on what I've heard and seen.

thank you for the clarification.
Codesterz Jul 12, 2023 @ 3:00pm 
Yes there are some monster that do drop ores. You capture 2 of them and toss them on a breeder and make an infinite number of them then kill them either manually or with automation. So ores are infinitely obtainable. Not to mention much like Valheim you can bring your character into other worlds. So you could create a 2nd world but bring your 1st character into that world instead of creating another character. Then mine a bunch of ores and leave that world. Go back to your 1st world and all the ores you mined from the other world will still be in your characters inventory.
</> Jul 12, 2023 @ 3:00pm 
Originally posted by Codesterz:
Basic ore nodes aren't supposed to respawn though I think some do sometimes most likely a bug, There are bedrock ore nodes that can be automined with an excavator that have a huge amount of ores in them though they do eventually run out even if you heal them. A future content update is supposed to add a way to create artificial bedrock nodes most likely the next major update. Trees only regrow if you don't destroy the trunk. Basic vegetation pickups such as berries and herbs do respawn after a certain amount of time passes. Basic enemies respawn after a few minutes. Open world bosses take a while to respawn but there is an item you can get to make them respawn instantly. Dungeon bosses respawn by leaving the dungeon and re-entering it.

Really? I assumed that was on purpose since open-world meant you can't just respawn an island and farm, once you suck all the copper for example or iron, you're left with the veins. Guess not, but still it made more sense to me.

but yeah to repeat, tools-guy, game is better in general but the optimization is obviously way off and much worse than pre-seamless. Hopefully with the updates being so close the performance gets better and doesn't just stack like before ^^"
Codesterz Jul 12, 2023 @ 3:10pm 
Originally posted by Mir:
Really? I assumed that was on purpose since open-world meant you can't just respawn an island and farm, once you suck all the copper for example or iron, you're left with the veins. Guess not, but still it made more sense to me.

but yeah to repeat, tools-guy, game is better in general but the optimization is obviously way off and much worse than pre-seamless. Hopefully with the updates being so close the performance gets better and doesn't just stack like before ^^"

You might be right and maybe they are supposed to respawn. I just remember a mod on the discord channel saying they aren't supposed to respawn, but that might have been from before the seemless update.

Sadly the bedrock breaks even with a green mono breeder healing it. Could be a bug though has happened to me twice now. I'll go back to it the green mono heal is still going off but the bedrock ore is gone. Had to cheat in the artificial bedrock to get it running again.
Last edited by Codesterz; Jul 12, 2023 @ 3:11pm
tools guy-kun Jul 12, 2023 @ 3:45pm 
Originally posted by Codesterz:
Yes there are some monster that do drop ores. You capture 2 of them and toss them on a breeder and make an infinite number of them then kill them either manually or with automation. So ores are infinitely obtainable. Not to mention much like Valheim you can bring your character into other worlds. So you could create a 2nd world but bring your 1st character into that world instead of creating another character. Then mine a bunch of ores and leave that world. Go back to your 1st world and all the ores you mined from the other world will still be in your characters inventory.
that's... quite reassuring, actually. I never played Valheim but I played a different game or two that had a similar mechanic, just can't remember. anyway, thank you for the much needed clarification. I'm definitely 90/10 on buying this, now.



Originally posted by Mir:

but yeah to repeat, tools-guy, game is better in general but the optimization is obviously way off and much worse than pre-seamless. Hopefully with the updates being so close the performance gets better and doesn't just stack like before ^^"
I see. I hope that some in game settings could be a simple solution for the time being, even if it means playing on the lower end of graphics. then again, I've played my fair share of poorly optimized games with hundreds of hours cough cough *Darktide* so I'm hoping it's something that won't be AS bad as people might make it seem. thank you for clearing this up, too.
crap performance with tons of bug, removed content, etc. The only thing they did right was the combat overhaul BUT it's also a buggy mess.
Sturm Jul 12, 2023 @ 10:58pm 
Originally posted by Codesterz:
-As you have mentioned less content. There was a variety of regions in the old maps. Deserts, Snow areas, lava zones, jungles, swamps, etc. Now there are just 2 regions. The basic green meadow are with trees scattered about and an areas with high pillars of land and more trees some of them sakura trees so it's not all green at least. There are more regions coming in the future though you can see them in the distance so this will eventually get fixed.
to be fair, there *is* a poison swamp south of one of the towns, though it's not very large and I haven't seen a second one
and there's, like, one small lava zone, just kind of randomly in the middle of a field, lol

Originally posted by Codesterz:
Sadly the bedrock breaks even with a green mono breeder healing it. Could be a bug though has happened to me twice now.
I feel like monos healing a bedrock would be a bug if anything, no amount of first aid kits is going to restore iron to the mines :P
Last edited by Sturm; Jul 12, 2023 @ 10:58pm
Kaitsu Jul 12, 2023 @ 11:06pm 
Originally posted by tools guy-kun:
been debating on getting this game for a while, so I read up on some reviews and saw some people criticizing the update, and even though I saw some of the reasoning, I want to know what else was bringing the game down.

I've read some reasons ranging from content being deleted to the game itself becoming a janky mess.

is there any more than what I stated here that brought some negative reception to the game? and does it feel truly worth it to spend money on now, even with the sale?

Buy it, try it for an hour, if you don't like it, refund it. But for what it's worth, we've been getting updates very frequently fixing a lot of stuff. There's one right now as I'm typing. lol
Cronebear Jul 12, 2023 @ 11:13pm 
I am one of those vocal critics, but I have hope that things will stabilize and become better.

I am not a critic of the content changes in Seamless, but a critic that it was assigned too few resources because of the new game the studio is developing, and they released a half-baked janky mess that should have been polished for hundreds of staffing-hours before it was released.

I have hopes for the future of the game, but the old version was more AA than AAA, and I just expect them to keep that up. My expectations are, I think, reasonable. This version was released with untranslated dialog, and the rest of the dialog is terrible English. It has performance issues.

All that said, I've spent many hours in the new update despite the flaws, and have seen them putting out maybe two patches a week trying to play catch-up.

If I were new to the game, I think I'd wait a month or two for things to catch up to where the actual release should have been.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jul 12, 2023 @ 10:53am
Posts: 18