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I tried on several spots too, I cannot get 2 tile floors properly aligned next to each other, it's always sticking out somewhere...... Why is there no snapping onto an other placeable ? :(
So there is no snap on tool, everything works on a point grid. That's fine. Except for that the basic building block assets aren't in line with them.
So lets say that a there is a layer of grids like this
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And you can slide your asset around on it. Now you expect building block asserts to basically be 3 by 3 lines or something, or like 5 by 5, or 3 by 6. Basically, you expect them to be EXACTLY corresponding with the games grid.
But for some reason, against all logical thought, someone here decided basic blocks should be 5.2 by 5.2. So you need to shove them a bit into each other and then they fit.
For example: When I attempt to place a Stone wall, this is what happens. We don't know what is being placed, other than a block of some type. Could it be they are right? Sure....But without specific details, steps they are doing, and providing clarity. Just seems like a disgruntled two year old babbling for attention.
If you have an issue that is a bug, shouldn't this go into the bug related area? For my wood/stone wall/floors/ramps...they are lining up perfectly. Could you be working off of an old save that this issue is caused by the game not converting the world over to the new version? Could it be a graphical glitch? Corrupt game save.... Or just that ONE type of floor is just not alligned properly (More than likely). Just submit the bug via discord
and provide as much information as you can. They can help more than non-developer players.
But I don't know if this is a bug or not or it's intentional. For instance the wooden pilars seem to be exact matches to the grid, I can reliable place them next to each other.
I'm now managing to pretty reliably align stuff, try shut off your logic when placing floor or wall tiles, the edges need to slightly clip into each other for them to properly align. Once you take this into account, you can actually get some proper work done (it's still not perfect, you'll be frustrated a lot of times not understand why it will not snap to a certain position, but atleast you know how to align it even though it won't always allow you too).
Also heads up for when you start making a Roof, work completely from 1 side to the other. Do not attempt to build towards each other from 2 sides, you WILL end up with slight heigh differences and have to redo everything --; The only way to make sure the other side is the same height is my start from the middle, which requires you first to completely build 1 side.
Most of this would be far less of a issue if I could see the grid points the item is trying to snap too and which point on the item it's using to center it around. Because the main issue is that you have to visually align stuff.
Same. Nothing lines up in freeform. With any type flooring or wall. And where the pieces overlap there is an awful flickering as the view switches back and forth between views. Need a mod to snap pieces to each other, not a grid.