Craftopia

Craftopia

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shogunsmurf Dec 28, 2021 @ 3:07am
Grid / Snap tool not working ?
So I just bought the game, thought it would be fine to combine some of my favorite types of games.

And while I can build literal Catherdrals in Valheim, I can't even get 2 floor tiles to properly aligned and snap to each other. It's like the game only recognizes a badly laid snap too terrian feature.

Is there any way to force snapping onto, like with Valheim ? or is this building system completely under devoloped to a point I should not expect to be able to arrange things properly ?

And why does the tool not use the center of the item when not snapping onto something as placement point where my cursor is and does it take a edge instead ?
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Showing 1-15 of 15 comments
shogunsmurf Dec 28, 2021 @ 3:08am 
Better question, did the person who made this system, ever play a survival builder game himself ? because if I have to spend more than 15 minutes trying to figure out how to get a proper floor going, you did something wrong there buddy.....
shogunsmurf Dec 28, 2021 @ 3:38am 
so after 30 mins I gave up on trying to build since the tool simply doesn't work. it won't snap 1 placeable onto an other and the "grid" it seems to be using isn't properly aligned......

I tried on several spots too, I cannot get 2 tile floors properly aligned next to each other, it's always sticking out somewhere...... Why is there no snapping onto an other placeable ? :(
Last edited by shogunsmurf; Dec 28, 2021 @ 3:40am
Zarian Dec 28, 2021 @ 11:31am 
No idea what you are talking about. pieces snap together for me. Did you hit the G key? That puts it in freeform mode, where things don't snap.
shogunsmurf Dec 28, 2021 @ 12:14pm 
I did, yet everything I place is like 1 cm off from something when it tries to snap
Zarian Dec 28, 2021 @ 1:57pm 
Don't hit the G button. Freeform mode doesn't snap in place.
shogunsmurf Dec 28, 2021 @ 2:16pm 
as in, I tried both modes, the mode that does try to snap jus doesn't line up properly, it's always a few cm off to the left or right.
shogunsmurf Dec 29, 2021 @ 7:43am 
Alright I finally after 2 hours of playing around find out what I was doing "Wrong".

So there is no snap on tool, everything works on a point grid. That's fine. Except for that the basic building block assets aren't in line with them.

So lets say that a there is a layer of grids like this

- - - - - - - - -
- - - - - - - - -
- - - - - - - - -
- - - - - - - - -

And you can slide your asset around on it. Now you expect building block asserts to basically be 3 by 3 lines or something, or like 5 by 5, or 3 by 6. Basically, you expect them to be EXACTLY corresponding with the games grid.

But for some reason, against all logical thought, someone here decided basic blocks should be 5.2 by 5.2. So you need to shove them a bit into each other and then they fit.
Ardele Dec 29, 2021 @ 8:08am 
This is why some people should stay away from early access games. There will be bugs and being able to communicate effectively here is the key to obtaining the dev's attention in actually solving the problem.

For example: When I attempt to place a Stone wall, this is what happens. We don't know what is being placed, other than a block of some type. Could it be they are right? Sure....But without specific details, steps they are doing, and providing clarity. Just seems like a disgruntled two year old babbling for attention.

If you have an issue that is a bug, shouldn't this go into the bug related area? For my wood/stone wall/floors/ramps...they are lining up perfectly. Could you be working off of an old save that this issue is caused by the game not converting the world over to the new version? Could it be a graphical glitch? Corrupt game save.... Or just that ONE type of floor is just not alligned properly (More than likely). Just submit the bug via discord
and provide as much information as you can. They can help more than non-developer players.
Last edited by Ardele; Dec 29, 2021 @ 8:09am
shogunsmurf Dec 29, 2021 @ 8:36am 
Well if they are going to use this system, I need to see the grind points and where my cursor is, I can work with this IF I can see where the snap onto points are. But the fact I have to do this on visual alignment yet the blocks can't be placed perfectly next to each other makes building frustrating at best even WHEN you realize what I noted earlier.

But I don't know if this is a bug or not or it's intentional. For instance the wooden pilars seem to be exact matches to the grid, I can reliable place them next to each other.
Last edited by shogunsmurf; Dec 29, 2021 @ 8:40am
Ardele Dec 29, 2021 @ 12:18pm 
All good just trying to make a point that it could be item based or graphical :) Just hard to troubleshoot your grid issue where I am not experiencing the same glitch.
RionXD Dec 29, 2021 @ 1:49pm 
I'm experiencing this too! It's so frustrating. I understand they will fix these bugs but this one is frustrating because me and my hubby are playing and we cannot get anything aligned. This makes building a house impossible! The game is super fun other wise but im gonna step back till they fix this issue because I love making houses.
shogunsmurf Dec 30, 2021 @ 12:06am 
Originally posted by daneamuller:
I'm experiencing this too! It's so frustrating. I understand they will fix these bugs but this one is frustrating because me and my hubby are playing and we cannot get anything aligned. This makes building a house impossible! The game is super fun other wise but im gonna step back till they fix this issue because I love making houses.

I'm now managing to pretty reliably align stuff, try shut off your logic when placing floor or wall tiles, the edges need to slightly clip into each other for them to properly align. Once you take this into account, you can actually get some proper work done (it's still not perfect, you'll be frustrated a lot of times not understand why it will not snap to a certain position, but atleast you know how to align it even though it won't always allow you too).

Also heads up for when you start making a Roof, work completely from 1 side to the other. Do not attempt to build towards each other from 2 sides, you WILL end up with slight heigh differences and have to redo everything --; The only way to make sure the other side is the same height is my start from the middle, which requires you first to completely build 1 side.

Most of this would be far less of a issue if I could see the grid points the item is trying to snap too and which point on the item it's using to center it around. Because the main issue is that you have to visually align stuff.
Last edited by shogunsmurf; Dec 30, 2021 @ 12:07am
shogunsmurf Dec 30, 2021 @ 2:42am 
Well I found the Discord server, guess i'll go bother the devs about this. This sytem would be far more pleasant already if we just got 10% transparancy dots around us to represent the grid it's snapping onto and a dot on our asset which represents what it will use to center the snap to the point for. Considering these points already exist that shouldn't be beyond the realm of technical possibility to quickly add.
SCUFFE Feb 3, 2022 @ 5:20am 
Originally posted by Ardele:
This is why some people should stay away from early access games. There will be bugs and being able to communicate effectively here is the key to obtaining the dev's attention in actually solving the problem.

For example: When I attempt to place a Stone wall, this is what happens. We don't know what is being placed, other than a block of some type. Could it be they are right? Sure....But without specific details, steps they are doing, and providing clarity. Just seems like a disgruntled two year old babbling for attention.

If you have an issue that is a bug, shouldn't this go into the bug related area? For my wood/stone wall/floors/ramps...they are lining up perfectly. Could you be working off of an old save that this issue is caused by the game not converting the world over to the new version? Could it be a graphical glitch? Corrupt game save.... Or just that ONE type of floor is just not alligned properly (More than likely). Just submit the bug via discord
and provide as much information as you can. They can help more than non-developer players.
What a dumb comment you managed to post here on a person trying to ask help to a problem, which he isn't sure if it is a bug or not, along while giving valid criticism. "2 year old babbling for attention" Seems to be exactly what you are doing. Issues like this shouldn't even be in a game developed this far.
hablargy Mar 17, 2023 @ 5:15pm 
Originally posted by shogunsmurf:
So I just bought the game, thought it would be fine to combine some of my favorite types of games.

And while I can build literal Catherdrals in Valheim, I can't even get 2 floor tiles to properly aligned and snap to each other. It's like the game only recognizes a badly laid snap too terrian feature.

Is there any way to force snapping onto, like with Valheim ? or is this building system completely under devoloped to a point I should not expect to be able to arrange things properly ?

And why does the tool not use the center of the item when not snapping onto something as placement point where my cursor is and does it take a edge instead ?

Same. Nothing lines up in freeform. With any type flooring or wall. And where the pieces overlap there is an awful flickering as the view switches back and forth between views. Need a mod to snap pieces to each other, not a grid.
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Date Posted: Dec 28, 2021 @ 3:07am
Posts: 15