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seems like all of the enchants from all of the materials used for the creation of an item are added to a list, and then up to 4 random enchants are selected from said list to be added to the final item. If a material has no enchants it is just ignored (an option for getting "no enchant" won't be added to the list).
Since this is just a decompiled version of the code, some things are a bit confusing, so I'm still not sure about this part: It seems like you should always get the maximum amount of enchants, so if you use 4 materials with different enchants, you should actually get all 4 every time.
Edit: Btw if an item from the materials used has multiple enchants, all of them are added to the list.
Im curious if theres a way to find a list of the enchantments, and what the base of each do.
I should be able to do that,
but I asked the community manager for permission to post this sort of things first.
He'll ask the devs and get back to me tomorrow, if I get permission I'll check for the source code :)
My suggestion is if you want to craft a specific attribute or stat, make sure the other ingredients are no stats.
for (int k = 0; k < Math.Min(list.Count, 4); k++)
{
array[k] = list[k];
}
return CreateItem(itemId, level, array);
From the source:
That array is a list of random enchants took from the materials,
it takes up to 4 of them to create the item.
So max should be 4 not 2.
I'm using an Ancient Dangerous (iron ingot) Giraffe (leather) Sheep (wool) beret, I got all 4 very early, like less than 10 attempts.
I'm trying to make a Freezing Palm Spirit of Fire stone glider, it's taking over 30 tries so far.
Does anyone know if stone deposits in the desert are enchanted? Can try Scorching Freezing Palm Spirit of Fire stone glider.
The real endgame is collecting animal feces to make Spirit of Fire+/Demon gunpowder...
That case "no-enchant" is also considered an enchant and added to the list. This means that if you want to have multiple enchants, you should just divide everything equally.
Desert has dried items, Scorching is in the volcano area, where you can get Scorching Stone/Sand from stone deposits.
Try getting a Dragon's Crimson Giraffe Sheep Beret, you can also use two differently enchanted ores to make an ingot with multiple ones.
Edit: You can also craft 2 arrows at the same time to combine more enchants, you could make Freezing, Dried, Palm, Fire Demon arrows with enough tries for example.