The Outlast Trials

The Outlast Trials

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Pckables Mar 16, 2024 @ 3:45pm
What Amps do you like to run now?
With the new classification of Amps, You can't just run [Slippers/Noise Reduction/Strong Arm] anymore, but the limitations feel like it has opened up more combinations for me.

I've not reached Program Ultra yet, but ive liked using
Lock Breaker
Strong Arm
Incognito

Bricks now have 2 uses again unless used on an enemy with Strong Arm. I can use a brick to break one lock to find rig recharges, and then the second hit on an enemy.

I feel i'll end up changing amps around when the difficulty ramps up. Cacophony might be useful again when there are too many enemies to brick.
Last edited by Pckables; Mar 16, 2024 @ 5:23pm
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Showing 1-7 of 7 comments
ShockedHearts Mar 16, 2024 @ 4:07pm 
My build: The Prepper

reduced noise.
strong arm.
boosted.

ready for any and all types of gameplay, stealth, combat, and boosts to stats like stamina, health or the battery leads saving inventory space and a generally well rounded reagent who can handle most situations on the spot.
ඞsusඞ Mar 16, 2024 @ 4:11pm 
Genesis/X: Backpack/Smash/Boosted
Ultra: Backpack/Smash/Last Chance
Pckables Mar 16, 2024 @ 6:21pm 
Originally posted by Youtube: therealsus:
Genesis/X: Backpack/Smash/Boosted
Ultra: Backpack/Smash/Last Chance
I was considering using smash, since opening locked doors instantly sounds pretty useful
Though it sounds like it loses its use after there aren't any more locked doors.

Do you feel that the period where all doors have been unlocked is short enough to where Smash stays consistently useful?
Last edited by Pckables; Mar 16, 2024 @ 6:21pm
ඞsusඞ Mar 16, 2024 @ 6:53pm 
Originally posted by Pckables:
Originally posted by Youtube: therealsus:
Genesis/X: Backpack/Smash/Boosted
Ultra: Backpack/Smash/Last Chance
I was considering using smash, since opening locked doors instantly sounds pretty useful
Though it sounds like it loses its use after there aren't any more locked doors.

Do you feel that the period where all doors have been unlocked is short enough to where Smash stays consistently useful?

I speedrun so smash is the only useful amp in the skill category. We're in and out of trials under 7 minutes so it just provides a lot of utility, if you just play normally then you'd get better value out of strong arm
big fan of Smash and Boosted.
1st amp changes alot, use Backpack quite often tho.
and occasionally last chance if i am sucking major ♥♥♥♥ that day
Player6821 Mar 17, 2024 @ 8:14am 
my go to is:
-backpack
-strong arm
-boosted or last chance

but i mainly stick with boosted since it's easy to avoid getting downed.
Last edited by Player6821; Mar 17, 2024 @ 8:19am
Bibzuda Mar 17, 2024 @ 9:04am 
Surprised how few people use noise reduction in slot 1 that's the only thing I ever use

I've been preferring Smash over Strong Arm for any trials that have more barricades. Then just always use Incognito but could see Boosted being ok, just not a fan of the RNG when the only one I really want is Stamina
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Date Posted: Mar 16, 2024 @ 3:45pm
Posts: 7