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As for the cams, personally its perfectly balanced and a fine addition to the game if you look at it as a regular trap like psychosis mines. It somewhat resolves the main problem of traps making you to face your camera to the ground wherever you go because almost every trap currently spawns close to the floor, eg. mines, broken glass, lasers. Now with the inclusion of cams, you have to carefully inspect your surroundings and pay close attention to what's above you rather than staring at your feet all the time.