Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Agree the matchmaking / grouping system needs work. It's not reliable enough, though in my region (NA EAST) I can generally get a game in under 10 minutes during the day consistently. It's split across difficulties and you can't select the group leader, plus it only searches for like a couple minutes -- it needs changes
My game also does not crash ever
As a huge fan of the first two Outlast games, I was really excited for The Outlast Trials, but after sinking several hours into it, I’m honestly disappointed. The concept of multiplayer horror sounded amazing, but the execution just isn’t there. The atmosphere tries to capture the same tension and dread as the originals, but it feels watered down when you're running around with other players. It’s hard to stay scared when your teammates are goofing off or running in circles.
The trial system gets old fast. It’s basically the same formula: sneak around, avoid enemies, complete objectives, repeat. After a while, it feels more tedious than terrifying. The AI is also super inconsistent. Sometimes enemies completely ignore you when you’re right in front of them, and other times they somehow sense you through walls. It takes away any feeling of real danger and makes it more frustrating than scary.
Multiplayer has potential, but it’s really hit or miss. If you’re playing with friends who communicate well, it’s not bad, but if you’re stuck with randoms who don’t know what they’re doing, it quickly becomes a mess. There are also some technical issues—lag, bugs, and random disconnects that break the immersion.
I really wanted to love this game, but it feels like a step backward. It’s not unplayable, but it lacks the intensity and tight storytelling that made the first two games so great. If you’re a die-hard fan, maybe give it a shot, but if you’re looking for that same terrifying experience, you might end up disappointed like I was.
^This in particular makes no sense. Every single trial in the game is soloable.