The Outlast Trials

The Outlast Trials

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Czaric Sep 19, 2024 @ 6:04pm
Remove "Stay together" from the escalation.
Do the opposite "Stay separately." exactly the opposite, so that people walk one.

If a person dies, you can't move away from his corpse for a syringe, it's also completely absurd to force the team to just lie next to the body without the opportunity to win the game. You just start getting electrocuted, I understand if a person is injured, but he's dead and I still keep getting electrocuted.
Last edited by Czaric; Sep 19, 2024 @ 7:01pm
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Showing 1-15 of 17 comments
ShockedHearts Sep 19, 2024 @ 6:26pm 
you mean stay together? I agree. its basically the run killer modifier. not because its hard but because randoms can be really stupid and bad. even as a duo with a good friend it can be BS because on certain maps its near impossible purely due to circumstance.
76561199641450686 Sep 19, 2024 @ 6:31pm 
I do think you mean stay together? I do hate stay together too, but I don't see the point to remove it because this modifier have a purpose to challenge the players by cooperate them by being on the same page. Without cooperation, this can potentially end your run. I think it's would help if you can find someone who have a mic and memorize the maps in order to communicate and strategy how to complete the objective without going too far away from the group.

Sometime you have force yourself to complete even you hate stay together. I hope you can find a better team in order to have better experience than you currently have.

you can also play solo in the escalation, so you don't have to worry about playing stay together.
Last edited by 76561199641450686; Sep 19, 2024 @ 6:47pm
Czaric Sep 19, 2024 @ 6:41pm 
Originally posted by ShockedHearts:
you mean stay together? I agree. its basically the run killer modifier. not because its hard but because randoms can be really stupid and bad. even as a duo with a good friend it can be BS because on certain maps its near impossible purely due to circumstance.
Yes, that's exactly what I mean.
Czaric Sep 19, 2024 @ 6:45pm 
Originally posted by JRPGaming1990s:
I do think you mean stay together? I do hate stay together too, but I don't see the point to remove it because this modifier have a purpose to challenge the players by cooperate them by being on the same page. Without cooperation, this can potentially end your run. I think it's would help if you can find someone who have a mic and memorize the maps in order to communicate and strategy how to complete the objective without going too far away from the group.

Sometime you have force yourself to complete even you hate stay together. I hope you can find a better team in order to have better experience than you currently have.
When I play at the 14th escalation level, if the "Stick together" modifier is triggered, I realize that the chance of winning is less than 1%. taking into account other modifiers: without inventory and treatment, not to mention the main enemies and the sharp glass that causes bleeding. And I think it's not balanced. I love the challenges, but I hate when the game forces you to walk in a crowd with such modifiers.
Last edited by Czaric; Sep 19, 2024 @ 6:54pm
76561199641450686 Sep 19, 2024 @ 6:50pm 
Originally posted by Czaric:
Originally posted by JRPGaming1990s:
I do think you mean stay together? I do hate stay together too, but I don't see the point to remove it because this modifier have a purpose to challenge the players by cooperate them by being on the same page. Without cooperation, this can potentially end your run. I think it's would help if you can find someone who have a mic and memorize the maps in order to communicate and strategy how to complete the objective without going too far away from the group.

Sometime you have force yourself to complete even you hate stay together. I hope you can find a better team in order to have better experience than you currently have.
When I play at the 14th escalation level, if the "Stick together" modifier is triggered, I realize that the chance of winning is less than 1%. taking into account other modifiers: without inventory and treatment, not to mention the main enemies and the sharp glass that causes bleeding
That is the definitely a big run killer. This show me how difficult it was. By the time, you reach 10th or higher, you're on the highest difficulty. That's pretty bad luck. It's one thing when you have stay together, but throw the modifiers in like bleeding, no medical items, deadly prime asset, and sharp glass does take higher difficulty than before and potentially end your run.
Last edited by 76561199641450686; Sep 19, 2024 @ 6:54pm
Similistorm Sep 20, 2024 @ 8:23am 
I don't want them to remove "stay together" but ngl a "stay away" variator where you have to stay distant from others sounds really cool.
MeisterMody Sep 20, 2024 @ 8:30am 
Agreed. Remove this trash i hate this modifier it sucks so hard. I prefer Franco over everything he is funny
MeisterMody Sep 20, 2024 @ 9:00am 
Bro i just had this combo... Sharp Glass, Stay Together AND Bleeding... Increased Thread, Limited Hiding Spots 2 and Limited Items 2. Our Randoms Disconnected the match before this is so ♥♥♥♥♥♥♥ Aids to get this and with my luck its every escalation at level 10-11
76561199641450686 Sep 20, 2024 @ 9:09am 
If you hate stay together, you can play single player, so you don't have to worry about stay together.
Shock Treatment Sep 20, 2024 @ 9:29am 
We had this last night on 20 on Cleanse the Orphans with bleeding, ultra, and a few more that I can't remember. One of our teammates quit early on, so it was 3 of us, so we couldn't even split into groups of two, and one of our teammates got downed outside of the boys dorm with the closing doors and garage. Basically, it was a terrible spot, two grunts spawned, Gooseberry spawned, and a giant spawned, so we basically stood no chance. I tried to revive my teammate, but I got downed literally .25 seconds before I got him up, and then our other teammate died too. She and I both had self revive, but it was useless. We weren't too far from a syringe, so she revived and tried to get it so we could save my self revive (which may not even be possible), but she nearly died to the shocks, and it auto-revived me with a grunt less than a foot away, so I got hit again. We finally did manage to get our teammate up and go into the girls dorm, but a gasser spawned, sprayed him, and he got downed again, and then Gooseberry was on the other side of the hole in the bathroom, not even making a sound, so she downed me too. Our teammate somehow got me up, and Gooseberry downed me again immediately; I didn't even have a change to move, and she eventually got her too, ending our run.
I'm not even sure it's actually random because we also got stay together on level 10, which was Pervert the Futterman, and we nearly died on that too with the three of us. We just barely survived it. I'm pretty sure the game chooses the long runs specifically to add that modifier.
I like it sometimes, but when it adds other modifiers like deadly prime asset, sharp glass, bleeding, etc, and it spawns an insane amount of enemies in one area that you can't even lure away when one of your teammates get downed, it just seems like a tool to prematurely end your run. I really hate the fact that you can't leave their dead bodies to get a syringe without getting shocked. I played a duo run once before where he died, and I just had to stand there and get shocked to end our run because all of the syringes were too far away. At the very least, the last person alive should be able to move without getting shocked.
Last edited by Shock Treatment; Sep 20, 2024 @ 9:30am
Czaric Sep 20, 2024 @ 7:46pm 
Originally posted by JRPGaming1990s:
If you hate stay together, you can play single player, so you don't have to worry about stay together.
I wonder how much time and patience it will take you to play escalation alone, doesn't it seem crazy to you?
76561199641450686 Sep 20, 2024 @ 8:18pm 
Originally posted by Czaric:
Originally posted by JRPGaming1990s:
If you hate stay together, you can play single player, so you don't have to worry about stay together.
I wonder how much time and patience it will take you to play escalation alone, doesn't it seem crazy to you?
I don't play alone in escalation because that can be time-consuming for higher difficulty.
Ela Sep 20, 2024 @ 10:59pm 
Don't you like the scene of 4 of us keep helping each other from incapacitated? xD It goes ding, ding, ding ,ding.
Czaric Sep 21, 2024 @ 4:53am 
Originally posted by JRPGaming1990s:
Originally posted by Czaric:
I wonder how much time and patience it will take you to play escalation alone, doesn't it seem crazy to you?
I don't play alone in escalation because that can be time-consuming for higher difficulty.

Then why do you suggest playing alone. You contradict yourself. Lol.
Last edited by Czaric; Sep 21, 2024 @ 5:00am
Maya-Neko Sep 21, 2024 @ 8:39am 
Originally posted by Czaric:
Then why do you suggest playing alone. You contradict yourself. Lol.

Where's the contradiction? Like they're suggesting to play solo, not to "play like me"
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Date Posted: Sep 19, 2024 @ 6:04pm
Posts: 17