Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sometime you have force yourself to complete even you hate stay together. I hope you can find a better team in order to have better experience than you currently have.
you can also play solo in the escalation, so you don't have to worry about playing stay together.
I'm not even sure it's actually random because we also got stay together on level 10, which was Pervert the Futterman, and we nearly died on that too with the three of us. We just barely survived it. I'm pretty sure the game chooses the long runs specifically to add that modifier.
I like it sometimes, but when it adds other modifiers like deadly prime asset, sharp glass, bleeding, etc, and it spawns an insane amount of enemies in one area that you can't even lure away when one of your teammates get downed, it just seems like a tool to prematurely end your run. I really hate the fact that you can't leave their dead bodies to get a syringe without getting shocked. I played a duo run once before where he died, and I just had to stand there and get shocked to end our run because all of the syringes were too far away. At the very least, the last person alive should be able to move without getting shocked.
Then why do you suggest playing alone. You contradict yourself. Lol.
Where's the contradiction? Like they're suggesting to play solo, not to "play like me"