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And by the way it would be nice to already do a rotation of trials on Ultra, periodically do it.
By the way according to the roadmap, infinite mode and some more are waiting for us.
https://clan.akamai.steamstatic.com/images/38038441/e0cfe4bbd65d3b6ae5a8b81bddcefc956c5d1ae9.jpg
Really the previous weekly without rigs option was great, but that's not the limit of difficulty. Even without gear it wasn't very hard there. I think long trials should also be increased in time to be even longer or new trials should be invented.
Also where it says maximum number of enemies, also not really their maximum, their number can be increased too.
Items can be removed, but you have to remember that as soon as you can't lift an ally, they will immediately quit the challenge. Believe me, there are those who are still ready to quit the challenge because they didn't find their key and died. They don't want to wait for you to come for them.
But I still like trials where there is a division of tasks.