The Outlast Trials

The Outlast Trials

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What Amps do you run?
I'm interested to hear your loadouts.
Last edited by DonnieDauntless; Dec 25, 2023 @ 5:04pm
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Showing 1-15 of 17 comments
Zippy Dec 20, 2023 @ 5:39pm 
I'm a heal rig main, but I switch to something else if other people have it equipped. My favorite loadout is this:
• Slippers
• Strong Arm (replaced with Last Chance if the trial is hard)
• Noise Reduction
Los Growlers Dec 21, 2023 @ 6:03pm 
noise reduction, strong arm and slippers
Neonyi Dec 21, 2023 @ 6:04pm 
Originally posted by TASMANIA:
noise reduction, strong arm and slippers
Same here
MissKeisha Dec 21, 2023 @ 6:04pm 
Slippers
Noise reduction
Strong arm

I might switch out Strong Arm for Last Chance if 'deadly prime asset' variator is on.

Might be worth mentioning I use x ray rig, so battery is never a concern for me
DonnieDauntless Dec 21, 2023 @ 7:09pm 
Originally posted by Zippy:
I'm a heal rig main, but I switch to something else if other people have it equipped. My favorite loadout is this:
• Slippers
• Strong Arm (replaced with Last Chance if the trial is hard)
• Noise Reduction
I was running the same before too. Slippers is crazy good.
DonnieDauntless Dec 21, 2023 @ 7:10pm 
Originally posted by ImmersedPleb:
Slippers
Noise reduction
Strong arm

I might switch out Strong Arm for Last Chance if 'deadly prime asset' variator is on.

Might be worth mentioning I use x ray rig, so battery is never a concern for me

How is xray, would you buff it given the chance? It's the only one i haven't used.
Pckables Dec 21, 2023 @ 7:16pm 
I prefer Cacophony over slippers since I dont find glass much of an issue, but having enemies more easily distracted by bottles can be handy now and again.

But Strong Arm and Noise Reduction are too strong to pass up.
Sardonicus Dec 21, 2023 @ 7:27pm 
Slippers
Strong Arm
Noise reduction

Though sometimes I replace Slippers with Night Crawler on certain maps with a lot of darkness, and back when I was grinding Sabotage the lockdown repeatedly during the halloween event I had that amp that give you a free item at the start instead of slippers to help speed things up so that there was a chance I wouldn't need to hope a brick would spawn in the right spots to throw at the only grunt that patrols the back hallway on that map. Last chance if there's a deadly prime asset. Slippers I guess is the most expendable for testing out other amps where strong arm and noise reduction just feel like a must with every loadout.
Last edited by Sardonicus; Dec 21, 2023 @ 7:29pm
RattyRattington Dec 21, 2023 @ 8:45pm 
Strong Arm / Noise Reduction / Last Chance

Night Crawler is good too.

Everything else doesn't hold a candle to these 4 amps. Slippers not worth post-nerf unless paired with Night Crawler but even then basically every glass pile has a mantle right next to it or can be sprint jumped over.

For rigs I switch between Stun/Blind depending on the trial.

Heal rig can be ignored since you shouldn't plan on being hit constantly and X-ray is irrelevant with map knowledge, though it is nice how frequently you can spam it now (annoying how it toggles night vision though).
Last edited by RattyRattington; Dec 21, 2023 @ 8:47pm
Sardonicus Dec 21, 2023 @ 8:54pm 
Originally posted by RattyRattington:
Heal rig can be ignored since you shouldn't plan on being hit constantly
That's not why most people have that. It's to be a team player if your teamates don't seem to be doing so well is the most common reason I've seen people use it, as well as seeing a ton of it during the Omega trials since losing health just for getting too far from a teammate PLUS no health items is super punishing without someone with a healing rig

Not to mention sometimes taking a hit can be a strategic play. I've sometimes taken hits just to body block them from causing a teammate nearby low on health to take that hit and bleed out. Giving them time to get to a safe place while I distract.
RattyRattington Dec 21, 2023 @ 9:32pm 
Originally posted by Sardonicus:
Originally posted by RattyRattington:
Heal rig can be ignored since you shouldn't plan on being hit constantly
That's not why most people have that. It's to be a team player if your teamates don't seem to be doing so well is the most common reason I've seen people use it, as well as seeing a ton of it during the Omega trials since losing health just for getting too far from a teammate PLUS no health items is super punishing without someone with a healing rig

Not to mention sometimes taking a hit can be a strategic play. I've sometimes taken hits just to body block them from causing a teammate nearby low on health to take that hit and bleed out. Giving them time to get to a safe place while I distract.

I guess if you play with newbies/randoms, but that's kinda niche for me personally. If you play solo or with a friend group of regulars heal rig is not too relevant aside from trials w/ gimmicks. For clarity sake I'm moreso referring to general use rather than weird temporary event trials where some niche amp/rig will be very obviously useful.

Most of the time you shouldn't need to take hits for people anyway cos someone's gonna have a bottle/brick or stun rig ready or a blind mine placed down somewhere to stun enemies.
ඞsusඞ Dec 22, 2023 @ 1:51pm 
Stun main

-strong arm
-anti toxin
-last chance

if you know, you know
Originally posted by Neoxiron:
Originally posted by TASMANIA:
noise reduction, strong arm and slippers
Same here

Honestly most the other options are just not worth it, as Slippers is practically a must have for any build. Noise Reduction is very nice to have even if you don't really need it like Slippers. Meanwhile Strong Arm and Night Crawler are always useful.

Anti-Toxin is the worst, as going Psycho isn't always a bad thing. Because monsters will not attack you while you are psycho, so you can use the duration in order to run to a different part of the map or start breaking down doors, or at the end of the level go psycho to avoid the boss camping the escape shuttle door.
Last edited by The Seraph of Tomorrow; Dec 22, 2023 @ 6:45pm
Hauck Dec 23, 2023 @ 6:51am 
If you're just a casual player; then I recommend this amplifier setup:
◦ Noise reduction
◦ Slippers
◦ Strong arm
This simply reduces the chances of getting caught by enemy assets and gives you more time to run away after stunning them. You can switch noise reduction out with "last chance" if you tend to get hit a lot.

Although if you are a professional player and don't plan on getting hit, then this is what I recommend:
◦ Noise reduction
◦ Night crawler
◦ Strong arm
This gives you less time to traverse trials whilst not attracting that much attention from enemy assets (this is because you tend to crouch and use your night vision a lot in almost all trials). The strong arm can be a getaway escape in dangerous situations, especially if you plan on getting an A+ grade.
-Recycle
-Noise Reduction
-Strong Arm
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Date Posted: Dec 20, 2023 @ 5:16pm
Posts: 17