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Whether in the early or late stages, stealth and resistance against enemies are the most crucial elements, and healing items provide the error tolerance. Therefore, all three items have their utility in the game.
Based on the gameplay, selectively picking up items based on their type is not in line with the game's mechanics and leaves the player without any defensive capabilities when facing enemies.
Therefore, it is possible to enhance the supportive capabilities through features such as displaying key items, revealing the positions of teammates, showing target points, employing EMP-like interference to disable traps within a certain range, temporarily obscuring sounds for a range ...etc . These supportive features can be utilized in certain later stages' mod of the game (such as the mod not showing target ) to make the x-ray have a position to use.
Buffing it in a way like you will be able to see objectives like gas etc would make the game too easy in my opinion and would save you a lot of time.
but there's other way (sound or viewsion) to make sure where should / shouldn't go, Xray makes help but "isn’t all that useful." and is not as potent as other Rigs.
In your situation the stun can immediately disabling enemies to help your friend and the blind can take time to revive teamates or doing some dangerous objective.
The game's mechanics is not only find but also some functions forceing you to make noise to fight with enemy --- once you are detected by the enemy, X-ray can do nothing. Seeing everything may be OP but can have something else. X-ray does jump, but "how high" ?
I just cannot think of a single scenario in which the X-ray rig is better than any of the other rigs. Sometimes I'll be playing and think "wow, I wish I had a heal rig equipped right now" if I'm low or "wow, I wish I had a blind rig equipped right now" if I want to get rid of an enemy, but I have never once felt the need for the x-ray rig. I've used it in plenty of games and while it is useful, the other rigs are far more useful, and it really doesn't have a place right now in the game.
There are also many other ways to tell where enemies are and aren't, with the heartbeat sensor and their voicelines while patrolling. As for items, the game even TELLS you where antidotes are, and I feel like antidotes are the only item that you could really need urgently. All the items in the game except for batteries and syringes are essentially weaker versions of the other rigs. Bricks, bottles, heals, and adrenaline's effect all be achieved by different rigs, to a much stronger degree. I feel like items alone aren't really compelling enough to warrant devoting an entire rig to them, and it's really not that hard to tell where enemies are. It just feels like the X-ray rig is missing a real use right now, and I think that by providing you a way to see objectives it could achieve that. The game tells you where the objectives are if you're close and if you've been looking for long enough already. It could even be a compass that points to the direction of the objective so it isn't too overpowered.
Tho the compass thing might not be that bad idea.