The Outlast Trials

The Outlast Trials

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SilentWave Jul 14, 2023 @ 9:57am
BUFF X-RAY RIG
I feel like the X-ray rig is far too weak at the moment. I never see anyone use it in game, and for good reason, seeing enemies really isn’t all that useful. The heal, blind, and stun rig are all significantly more useful than the X-ray rig. I think if the final upgrade for X-ray allowed it to show objectives it would actually be useful to have one player have it (as it seems the developers intend for each player to have a different rig, based on loading screen tips). I think being able to see generators/gas cans/bodies would make the rig useful. Maybe it doesn’t need to show exact locations but maybe the direction of where they are or something. I feel like X-ray needs to be reworked right now because it’s too weak.
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Showing 1-11 of 11 comments
Kotzwurst Jul 14, 2023 @ 2:36pm 
I think X-Ray is okay even if the weakest as it is fun to use, and I fully agree that they should do the objective change that it reveals objectives, even in detail (e.g. you activate it and it reveals all body keys in a smaller radius, but detailed of what symbol). You make that change and X-Ray is an alright choice, it will never be as strong as the offensive RIGs obviously but it would have its place to shine.
Frost Jul 14, 2023 @ 3:54pm 
+1
ZeroX Jul 14, 2023 @ 7:44pm 
+2
Agama Jul 14, 2023 @ 10:09pm 
+
Bee10301 Jul 15, 2023 @ 3:00am 
+4
Whether in the early or late stages, stealth and resistance against enemies are the most crucial elements, and healing items provide the error tolerance. Therefore, all three items have their utility in the game.

Based on the gameplay, selectively picking up items based on their type is not in line with the game's mechanics and leaves the player without any defensive capabilities when facing enemies.

Therefore, it is possible to enhance the supportive capabilities through features such as displaying key items, revealing the positions of teammates, showing target points, employing EMP-like interference to disable traps within a certain range, temporarily obscuring sounds for a range ...etc . These supportive features can be utilized in certain later stages' mod of the game (such as the mod not showing target ) to make the x-ray have a position to use.
Al1X1RO Jul 15, 2023 @ 4:15am 
Then you might be using it wrong. I play with a friend and i have xray and he has stun. Its always nice to see where you can go and where you cant, where you should be careful etc. Its also good if you run out of battery. Not only you can see in the dark when u activate it, but also enemies and if u have enough upgrades even resources and collectibles.

Buffing it in a way like you will be able to see objectives like gas etc would make the game too easy in my opinion and would save you a lot of time.
Bee10301 Jul 15, 2023 @ 5:03am 
Originally posted by Al1X1RO:
Then you might be using it wrong. I play with a friend and i have xray and he has stun. Its always nice to see where you can go and where you cant,

but there's other way (sound or viewsion) to make sure where should / shouldn't go, Xray makes help but "isn’t all that useful." and is not as potent as other Rigs.
In your situation the stun can immediately disabling enemies to help your friend and the blind can take time to revive teamates or doing some dangerous objective.

The game's mechanics is not only find but also some functions forceing you to make noise to fight with enemy --- once you are detected by the enemy, X-ray can do nothing. Seeing everything may be OP but can have something else. X-ray does jump, but "how high" ?
Al1X1RO Jul 15, 2023 @ 7:23am 
Originally posted by Bee10301:
Originally posted by Al1X1RO:
Then you might be using it wrong. I play with a friend and i have xray and he has stun. Its always nice to see where you can go and where you cant,

but there's other way (sound or viewsion) to make sure where should / shouldn't go, Xray makes help but "isn’t all that useful." and is not as potent as other Rigs.
In your situation the stun can immediately disabling enemies to help your friend and the blind can take time to revive teamates or doing some dangerous objective.

The game's mechanics is not only find but also some functions forceing you to make noise to fight with enemy --- once you are detected by the enemy, X-ray can do nothing. Seeing everything may be OP but can have something else. X-ray does jump, but "how high" ?
idk what to tell u. Its just xray. You can see stuff through walls for small duration. A rig specifically made for stealth. Add more to it and it might be too op to the point it changes how the game works, meaning it lowers the skill gap in a way.
popkat Jul 17, 2023 @ 3:00am 
People are never going to use it because of a buff or a nerf. It doesn't have much use and you're better off just replacing that rig with an entirely new rig tbh
SilentWave Jul 17, 2023 @ 10:26am 
Originally posted by Al1X1RO:
Then you might be using it wrong. I play with a friend and i have xray and he has stun. Its always nice to see where you can go and where you cant, where you should be careful etc. Its also good if you run out of battery. Not only you can see in the dark when u activate it, but also enemies and if u have enough upgrades even resources and collectibles.

Buffing it in a way like you will be able to see objectives like gas etc would make the game too easy in my opinion and would save you a lot of time.

I just cannot think of a single scenario in which the X-ray rig is better than any of the other rigs. Sometimes I'll be playing and think "wow, I wish I had a heal rig equipped right now" if I'm low or "wow, I wish I had a blind rig equipped right now" if I want to get rid of an enemy, but I have never once felt the need for the x-ray rig. I've used it in plenty of games and while it is useful, the other rigs are far more useful, and it really doesn't have a place right now in the game.

There are also many other ways to tell where enemies are and aren't, with the heartbeat sensor and their voicelines while patrolling. As for items, the game even TELLS you where antidotes are, and I feel like antidotes are the only item that you could really need urgently. All the items in the game except for batteries and syringes are essentially weaker versions of the other rigs. Bricks, bottles, heals, and adrenaline's effect all be achieved by different rigs, to a much stronger degree. I feel like items alone aren't really compelling enough to warrant devoting an entire rig to them, and it's really not that hard to tell where enemies are. It just feels like the X-ray rig is missing a real use right now, and I think that by providing you a way to see objectives it could achieve that. The game tells you where the objectives are if you're close and if you've been looking for long enough already. It could even be a compass that points to the direction of the objective so it isn't too overpowered.
Al1X1RO Jul 17, 2023 @ 12:09pm 
Originally posted by SilentWave:
Originally posted by Al1X1RO:
Then you might be using it wrong. I play with a friend and i have xray and he has stun. Its always nice to see where you can go and where you cant, where you should be careful etc. Its also good if you run out of battery. Not only you can see in the dark when u activate it, but also enemies and if u have enough upgrades even resources and collectibles.

Buffing it in a way like you will be able to see objectives like gas etc would make the game too easy in my opinion and would save you a lot of time.

I just cannot think of a single scenario in which the X-ray rig is better than any of the other rigs. Sometimes I'll be playing and think "wow, I wish I had a heal rig equipped right now" if I'm low or "wow, I wish I had a blind rig equipped right now" if I want to get rid of an enemy, but I have never once felt the need for the x-ray rig. I've used it in plenty of games and while it is useful, the other rigs are far more useful, and it really doesn't have a place right now in the game.

There are also many other ways to tell where enemies are and aren't, with the heartbeat sensor and their voicelines while patrolling. As for items, the game even TELLS you where antidotes are, and I feel like antidotes are the only item that you could really need urgently. All the items in the game except for batteries and syringes are essentially weaker versions of the other rigs. Bricks, bottles, heals, and adrenaline's effect all be achieved by different rigs, to a much stronger degree. I feel like items alone aren't really compelling enough to warrant devoting an entire rig to them, and it's really not that hard to tell where enemies are. It just feels like the X-ray rig is missing a real use right now, and I think that by providing you a way to see objectives it could achieve that. The game tells you where the objectives are if you're close and if you've been looking for long enough already. It could even be a compass that points to the direction of the objective so it isn't too overpowered.
I guess it comes down to a preferrence. I really love xray rig and out of all rigs its the most useful one for me. Its even better if you find rig rechargers. Xray is a rig that is basically never wasted and you can easily get a lot of score towards a grade. While i used xray so many times in one match my friend used his stun rig only very few times when npcs started chasing us. And it reflects on his grade because most of the time i have much better grade than he does. I love stealth and knowing where enemies or useful items are just my jam and i find it op.

Tho the compass thing might not be that bad idea.
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Date Posted: Jul 14, 2023 @ 9:57am
Posts: 11