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Perfect. Now people can stop complaining about paying for a game that took time and energy to develop. Cheapskates.
Considering so many AAA titles cost like £50-60 these days and here complaining about how you can't get it for free and will have to pay $20
This is funny, so ppl spend all that money on a PC just to play F2P games? LOL
I played this game on ps4 and the gameplay is a blast, nowhere like rocket arena, we are talking splatoon quality gameplay, immediate and fun but a lot skill based also so the price to me seems reasonable, simply because the game already deserves that price.
I dont want a Days gone 2 because its not worth but I also don't want to buy this game for 20$
A game like this doesn't work without a playerbase, and if the pricetag is 20 bucks - that playerbase will be tiny. Most people who hasn't tried the game in the beta, won't pay 20 bucks to try it now. That's just how it works.
I would have no problem spending 20+ bucks on this as a free to play title, but that pricetag to initially buy it is a death sentence for the game. It's really that simple. I'm not spending 20 bucks on it only to play with the same 20 people who also did the same, then watch it die off a week later. That's not even worth my time, let alone my money.
Anyone here remember Bleeding Edge? I had to go to the wikipedia for list of MOBA's to find the game because I couldn't remember the name.
https://en.wikipedia.org/wiki/List_of_multiplayer_online_battle_arena_games
I just don't get how publishers and devs doesn't understand it by now. Everyone thinks they will be the next "Fall Guys" or "Rocket League", where it's a success despite the pricetag... completely ignoring that's basically catching lightning in a bottle. They just ignore games like "Bleeding Edge", "Rocket Arena", or "Disintegration" existed (just to name a few). That's where this is headed. Such a shame. :/
Bleeding Edge, Darwin Project (went to F2P and died because it was to late), The Culling (same) and much more.