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If you're going to make your own you'll need a sprite editor and need to edit the weapon_*.txt files found in Half-Life/bshift/sprites/
specifically, the bottom 2 lines:
line beginning with crosshair is for the default crosshair for this weapon (they'll be 2 lines in the file that begin with crosshair)
line beginning with autoaim is for the crosshair used when autoaim is locking you on to an enemy (again, should show 2 lines in the file, this is only used with autoaim enabled in game)
640 refers to screen sizes with widths >=640 (you'll want to edit the lines starting with crosshair and autoaim that have 640 as the next 'word' in the line, not the lines that have 320)
crosshairs is the name of the .spr file to use
next four numbers represent what part of the spr image to use as the crosshair
the numbers represent:
x position
y position (top is 0)
width
height (going down)
(so as you can see, the largest crosshairs the game uses are only 24 px by 24 px!)
check out http://www.chipchapin.com/Half-Life/crosshairs.php3
That talks about just editing that one sprite image but you can make your own sprite(s) that are larger (make one per weapon/crosshair design) and have your own custom crosshairs. If you want to do that, I'd recommend searching for and using a program called "sprite explorer" (better than sprite wizard which they mention on that page)
... maybe i'll make some custom ones sometime. I'll let you know if I do...
GameBanana doesn't have any crosshairs in the Blue Shift section of the site, but there is a whole section for crosshairs in the Half-Life section. You could try using those in Blue Shift. Not sure if this link will work, but here's a link for the crosshairs section of Half-Life's GameBanana page: https://gamebanana.com/effects/cats/1865
https://gamebanana.com/effects/5284
Copy files into "sprites" folder.