Gothic 1 Remake

Gothic 1 Remake

Why AAA style scripted trailer?
This style reminds me of Watch Dogs, Anthem, and The Last of Us 2 reveal trailers which were lies. Maybe it's best to avoid it. I just want to see game play footage, that's what I base my buying decision on. Record someone playing the game for an hour and clip the best bits. That's what I want to see, UI and all. Thanks.
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To sum it up, is it coming to consoles?
Messaggio originale di Denny:
To sum it up, is it coming to consoles?
No, unfortunately. Only for Switch.
"Unfortunately?" ...
A teaser fullfills a completely different function than a 1 hour gameplay vertical slice. That's like saying. I wish my pizza was more like a sushi.
Messaggio originale di ShakingZealot:
A teaser fullfills a completely different function than a 1 hour gameplay vertical slice. That's like saying. I wish my pizza was more like a sushi.

You're right. The function a cinematic teaser serves is lying to potential customers. The function gameplay footage serves is to show potential customers the actual product.
Messaggio originale di JigPappy:
Messaggio originale di ShakingZealot:
A teaser fullfills a completely different function than a 1 hour gameplay vertical slice. That's like saying. I wish my pizza was more like a sushi.

You're right. The function a cinematic teaser serves is lying to potential customers. The function gameplay footage serves is to show potential customers the actual product.
This is not a cinematic trailer. The footage was captured in-engine and it is the actual game graphics.
Messaggio originale di JigPappy:
Messaggio originale di ShakingZealot:
A teaser fullfills a completely different function than a 1 hour gameplay vertical slice. That's like saying. I wish my pizza was more like a sushi.

You're right. The function a cinematic teaser serves is lying to potential customers. The function gameplay footage serves is to show potential customers the actual product.
No it's function is to serve as a quick and often idealized summary of the things you can expect in the game. It's designed to stir up interest and inform potential customers to keep an eye out for the game in the future. It is not supposed to function as a 100% accurate representation of the gameplay like a vertical slice or ingame demo would. The devs would only be lying if they scripted a 20 Minute gameplay showcase with unnataineable fidelity like say Watchdog or Anthem which are deliberately designed to look like organically captured footage when the are not.

Maybe my view is a bit skewed since I work in game developement myself but whenever we show a 2 minute promotional trailer to publishers they know exactly that it represents an idealized version of the product we intend to produce down the road. Nothing more, nothing less. If you just magically feel compelled to by products because of a teaser instead of waiting for unscripted gameplay I really can't help you.
Ultima modifica da リアンダ; 27 ott 2023, ore 7:04
Messaggio originale di T-Moor:
Messaggio originale di JigPappy:

You're right. The function a cinematic teaser serves is lying to potential customers. The function gameplay footage serves is to show potential customers the actual product.
This is not a cinematic trailer. The footage was captured in-engine and it is the actual game graphics.
Heaving read through a couple of threads here I allpaud your patience. As a longtime Gothic fan (i literally bought the game day one when it released) I do think you guys are really good with how you handle feedback and balance it with adding your own spin to the franchise. Keep up the good work :)
Messaggio originale di T-Moor:
Messaggio originale di JigPappy:

You're right. The function a cinematic teaser serves is lying to potential customers. The function gameplay footage serves is to show potential customers the actual product.
This is not a cinematic trailer. The footage was captured in-engine and it is the actual game graphics.

But it's not the actual gameplay, right? In-engine cinematic. When I go to a store page I just want to see the game.
Ultima modifica da JigPappy; 27 ott 2023, ore 15:04
Messaggio originale di JigPappy:
Messaggio originale di T-Moor:
This is not a cinematic trailer. The footage was captured in-engine and it is the actual game graphics.

But it's not the actual gameplay, right? In-engine cinematic. When I go to a store page I just want to see the game.
I have rately seen a 20 minute gameplay video on any storepage. 2 minute teasers are the standard. You'll often see cinematic trailers for games that look bothing like the teaser. Either your new to steam and digutal storefronts or you're being disinenuous. If you find a game which has 20 minutes unscripted gameplay on their stire page instead of a 2 min teaser feel free to drop me a link I would love to see that
Messaggio originale di ShakingZealot:
Messaggio originale di JigPappy:

But it's not the actual gameplay, right? In-engine cinematic. When I go to a store page I just want to see the game.
I have rately seen a 20 minute gameplay video on any storepage. 2 minute teasers are the standard. You'll often see cinematic trailers for games that look bothing like the teaser. Either your new to steam and digutal storefronts or you're being disinenuous. If you find a game which has 20 minutes unscripted gameplay on their stire page instead of a 2 min teaser feel free to drop me a link I would love to see that

Even just one minute of gameplay is all I want. "Record someone playing the game for an hour and clip the best bits. "
Messaggio originale di JigPappy:

Even just one minute of gameplay is all I want. "Record someone playing the game for an hour and clip the best bits. "

Game developement is a complex process. You spend about 90% of developement time with a game that is nowhere near presentable. So far they have only finished the starting area where the nameless hero enters the valley of mines and a part of the pathway down the hill that leads to the old camp (source. Youtube channel of the Germman gaming magazine "PC Games"). This area has been specifically prepared to show to a select few gaming journalists. It should be obvious the game isn't far enough in developement to where you could just take an hour of unscripted gameplay and condense it down into a 2 min unscripted trailer.

Again, this is not uncommon in game developement. Games tend to be a buggy mess of partially unfinished areas, placeholder assets, unfinished lighting and missing post processing effects until literal days before the release. As a result marketing works with what they got at any given time in developement. In the case a heavily edited and scripted ingame trailer. If you want a one minute, unscripted gameplay best off you will have to wait because they are obviously not at that point in developement yet.


Messaggio originale di Dios:

2023 gaming scene is such ♥♥♥♥♥♥♥, bunch of huge corporates making games for non-existent "inclusive" audience while parasiting on the last 2% of gamers trying to take them on nostalgia trip. I would say real good old gaming "by players for players" ended in 2015, but it was much earlier. 2007-2010.

Then wait until the game is fully released and reviewed. There's like 5 devs I preorder games from (New Blood, Gunfire Games, Frictional Games, Piranha Bytes...) because I know I'll get what I'm paying for. Alkimia is an unknown studio so I'll wait for the reviews of youtubers that have the same taste I do before buying the game. Nobody forces you to buy a game let a lone make a purchase decision this early on in production. If you've been arround for some time you should be able to make smart decisions with your money when it comes to buying games.
Ultima modifica da リアンダ; 2 nov 2023, ore 3:59
Messaggio originale di ShakingZealot:
So far they have only finished the starting area where the nameless hero enters the valley of mines and a part of the pathway down the hill that leads to the old camp
As you said, this part of the map was polished and made for demonstration purposes. It doesn't mean that it is the only finished or almost finished part of the game world.
Messaggio originale di T-Moor:
Messaggio originale di ShakingZealot:
So far they have only finished the starting area where the nameless hero enters the valley of mines and a part of the pathway down the hill that leads to the old camp
. It doesn't mean that it is the only finished or almost finished part of the game world.
And I never said it was? However you have only shown journalists prerecorded footage of the starting area which is relatively light in content instead of dropping them into say the content heavy old camp to explore the world on their own.
This "guided tour" in a relatively unremarkable location (in terms of developement effort) tells me you are quite far away from a full release. If the old camp, which is arguably the most iconic place in Gothic 1 was even close to being finished you would just drop journalists there, hand them over a controller and let them interact with NPCs for a bit.

I'm not making a value judgement here btw, I'm just pointing out that heavily edited trailers are designed for the purpose of promoting the game when a stuido can't really show off any real gameplay yet and as a result shouldn't be the basis of a buying decision.
Ultima modifica da リアンダ; 6 nov 2023, ore 6:57
The journalists didn't even play the game, they just watched someone from Alkimia play the demo part. And even if they don't have most of the world finished, so what? Release is still a year away at least and delays are likely. I'd rather have it delayed instead of another CP2077 launch.
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Data di pubblicazione: 13 ago 2023, ore 23:11
Messaggi: 49