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Сообщить о проблеме с переводом
Some peoples issues are someone elses value. Different games have different feelings. For every feature that Gothic 1 had you can find someone who will declare that THAT was an issue that needs improvement. The movement is entirely functional for the level of agility and competency that the character is supposed to have. Smooth movement isn't automatically the best choice.
Well he be right after playing this demo and the trailer looked amazing but yeah lied to again :/
Personally I liked demo. I didn't play original Gothic 1 so I had no real expectation and yet I enjoyed it too much. It's nothing like other RPGS I ever played.
He never Played skyrim.
Games just seem to never have a sweet spot, or difficulty settings when they do find a great mix of everything. Look at Avowed, looked good - decent and interesting but the world is lifeless. You can see every npc is exactly that, just robots standing around. Skyrim and Oblivion? They have life and a soul to them, even if sometimes its buggy and hillarious.
Souls games? Nail atmosphere but also has highly repetitive and difficult boss fights that many people with a family or older than 40 just don't want to play. Company refuses to add difficulty sliders because? God knows why.
Then you have possible great games that suck cause they are woke studios trying to pander political agendas than actual just stick to making games. This destroyed studios who used to actually have games that hit those balances and sweet spots, like Bioware.